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@@ -6073,6 +6073,7 @@ forge-gui/res/cardsfolder/k/keldon_mantle.txt svneol=native#text/plain
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forge-gui/res/cardsfolder/k/keldon_marauders.txt svneol=native#text/plain
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forge-gui/res/cardsfolder/k/keldon_megaliths.txt svneol=native#text/plain
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forge-gui/res/cardsfolder/k/keldon_necropolis.txt svneol=native#text/plain
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forge-gui/res/cardsfolder/k/keldon_twilight.txt -text
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forge-gui/res/cardsfolder/k/keldon_vandals.txt svneol=native#text/plain
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forge-gui/res/cardsfolder/k/keldon_warlord.txt svneol=native#text/plain
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forge-gui/res/cardsfolder/k/kelinore_bat.txt svneol=native#text/plain
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12
forge-gui/res/cardsfolder/k/keldon_twilight.txt
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12
forge-gui/res/cardsfolder/k/keldon_twilight.txt
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@@ -0,0 +1,12 @@
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Name:Keldon Twilight
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ManaCost:1 B R
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Types:Enchantment
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T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigSac | CheckSVar$ AttackedThisTurn | References$ AttackedThisTurn | SVarCompare$ EQ0 | TriggerDescription$ At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature he or she controlled since the beginning of the turn.
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SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ TriggeredPlayer | SacValid$ Creature.notFirstTurnControlled
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T:Mode$ AttackersDeclared | Execute$ TrigStoreSVar | Static$ True
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SVar:TrigStoreSVar:DB$ StoreSVar | SVar$ AttackedThisTurn | Type$ Number | Expression$ 1
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SVar:AttackedThisTurn:Number$0
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T:Mode$ Phase | Phase$ Cleanup | Execute$ TrigReset | Static$ True
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SVar:TrigReset:DB$ StoreSVar | SVar$ AttackedThisTurn | Type$ Number | Expression$ 0
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SVar:Picture:http://www.wizards.com/global/images/magic/general/keldon_twilight.jpg
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Oracle:At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature he or she controlled since the beginning of the turn.
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@@ -3,7 +3,7 @@ ManaCost:1 U
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Types:Enchantment
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T:Mode$ SpellCast | ValidActivatingPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When a player casts a spell, sacrifice CARDNAME. If you do, each of that player's opponents draws three cards.
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SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | SacValid$ Self | RememberSacrificed$ True | SubAbility$ DrawOpp
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SVar:DrawOpp:DB$ Draw | NumCards$ 3 | Defined$ TriggeredCardOpponent | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup
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SVar:DrawOpp:DB$ Draw | NumCards$ 3 | Defined$ TriggeredCardOpponent | ConditionCheckSVar$ X | References$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:X:Remembered$Amount
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SVar:Y:Count$Valid Creature.YouCtrl
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