mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-18 19:58:00 +00:00
Fix Multiplayer LTB triggers
This commit is contained in:
@@ -1029,7 +1029,7 @@ public class PlayerControllerAi extends PlayerController {
|
||||
*/
|
||||
if (sa.isMayChooseNewTargets() && !sa.setupTargets()) {
|
||||
if (sa.isSpell()) {
|
||||
sa.getHostCard().ceaseToExist();
|
||||
sa.getHostCard().ceaseToExist(false);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -783,7 +783,7 @@ public class Game {
|
||||
cc.removeEncodedCard(c);
|
||||
cc.removeRemembered(c);
|
||||
}
|
||||
c.ceaseToExist();
|
||||
c.ceaseToExist(false);
|
||||
} else {
|
||||
// return stolen permanents
|
||||
if (c.getController().equals(p) && c.isInZone(ZoneType.Battlefield)) {
|
||||
|
||||
@@ -6756,12 +6756,16 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
|
||||
}
|
||||
}
|
||||
|
||||
public void ceaseToExist() {
|
||||
public void ceaseToExist(boolean skipTrig) {
|
||||
// CR 800.4d if card is controlled by opponent, LTB should trigger
|
||||
if (skipTrig && getOwner().equals(getController())) {
|
||||
getGame().getTriggerHandler().suppressMode(TriggerType.ChangesZone);
|
||||
getZone().remove(this);
|
||||
setZone(null);
|
||||
}
|
||||
game.getAction().moveTo(ZoneType.None, this, null);
|
||||
if (skipTrig && getOwner().equals(getController())) {
|
||||
getGame().getTriggerHandler().clearSuppression(TriggerType.ChangesZone);
|
||||
}
|
||||
}
|
||||
|
||||
public void forceTurnFaceUp() {
|
||||
getGame().getTriggerHandler().suppressMode(TriggerType.TurnFaceUp);
|
||||
|
||||
@@ -133,7 +133,7 @@ import forge.util.collect.FCollectionView;
|
||||
public class Player extends GameEntity implements Comparable<Player> {
|
||||
public static final List<ZoneType> ALL_ZONES = Collections.unmodifiableList(Arrays.asList(ZoneType.Battlefield,
|
||||
ZoneType.Library, ZoneType.Graveyard, ZoneType.Hand, ZoneType.Exile, ZoneType.Command, ZoneType.Ante,
|
||||
ZoneType.Sideboard, ZoneType.PlanarDeck, ZoneType.SchemeDeck, ZoneType.Merged, ZoneType.Subgame));
|
||||
ZoneType.Sideboard, ZoneType.PlanarDeck, ZoneType.SchemeDeck, ZoneType.Merged, ZoneType.Subgame, ZoneType.None));
|
||||
|
||||
private final Map<Card, Integer> commanderDamage = Maps.newHashMap();
|
||||
|
||||
|
||||
@@ -2361,7 +2361,7 @@ public abstract class SpellAbility extends CardTraitBase implements ISpellAbilit
|
||||
|
||||
public void rollback() {
|
||||
for (Card c : rollbackEffects) {
|
||||
c.ceaseToExist();
|
||||
c.ceaseToExist(true);
|
||||
}
|
||||
rollbackEffects.clear();
|
||||
}
|
||||
|
||||
@@ -586,7 +586,7 @@ public class MagicStack /* extends MyObservable */ implements Iterable<SpellAbil
|
||||
}
|
||||
|
||||
if (source.isCopiedSpell() && source.isInZone(ZoneType.Stack)) {
|
||||
source.ceaseToExist();
|
||||
source.ceaseToExist(true);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -2838,7 +2838,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
||||
continue;
|
||||
}
|
||||
c.getZone().remove(c);
|
||||
c.ceaseToExist();
|
||||
c.ceaseToExist(true);
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
sb.append(p).append(" removes ").append(c).append(" from game due to Dev Cheats.");
|
||||
|
||||
Reference in New Issue
Block a user