- Fixed prompt of handleLegendRule.

This commit is contained in:
Sloth
2013-07-28 07:39:18 +00:00
parent 8c4f6650c2
commit 2cacb05e66

View File

@@ -1224,7 +1224,7 @@ public class GameAction {
recheck = true; recheck = true;
Card toKeep = p.getController().chooseSingleCardForEffect(cc, new AbilitySub(ApiType.InternalLegendaryRule, null, null, null), "You have multiple legendary creatures named \""+name+"\" in play.\n\nChoose the one to stay on battlefield (the rest will be moved to graveyard)"); Card toKeep = p.getController().chooseSingleCardForEffect(cc, new AbilitySub(ApiType.InternalLegendaryRule, null, null, null), "You have multiple legendary permanents named \""+name+"\" in play.\n\nChoose the one to stay on battlefield (the rest will be moved to graveyard)");
for(Card c: cc) { for(Card c: cc) {
if ( c != toKeep ) if ( c != toKeep )
sacrificeDestroy(c); sacrificeDestroy(c);