renamed classes to make names reflect their purpose

This commit is contained in:
Maxmtg
2013-05-06 03:28:42 +00:00
parent 085c93cbcd
commit 2ba969dc1d
6 changed files with 13 additions and 19 deletions

6
.gitattributes vendored
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@@ -14194,7 +14194,7 @@ src/main/java/forge/game/event/ShuffleEvent.java -text
src/main/java/forge/game/event/SpellResolvedEvent.java -text
src/main/java/forge/game/event/TokenCreatedEvent.java -text
src/main/java/forge/game/event/package-info.java -text
src/main/java/forge/game/limited/BoosterDeck.java -text
src/main/java/forge/game/limited/BoosterDeckBuilder.java -text
src/main/java/forge/game/limited/BoosterDraft.java svneol=native#text/plain
src/main/java/forge/game/limited/BoosterDraftAI.java svneol=native#text/plain
src/main/java/forge/game/limited/CCnt.java svneol=native#text/plain
@@ -14205,9 +14205,9 @@ src/main/java/forge/game/limited/DeckColors.java svneol=native#text/plain
src/main/java/forge/game/limited/DraftRankCache.java -text
src/main/java/forge/game/limited/GauntletMini.java -text
src/main/java/forge/game/limited/IBoosterDraft.java svneol=native#text/plain
src/main/java/forge/game/limited/LimitedDeck.java -text
src/main/java/forge/game/limited/LimitedDeckBuilder.java -text
src/main/java/forge/game/limited/ReadDraftRankings.java -text
src/main/java/forge/game/limited/SealedDeck.java svneol=native#text/plain
src/main/java/forge/game/limited/SealedDeckBuilder.java svneol=native#text/plain
src/main/java/forge/game/limited/SealedDeckFormat.java svneol=native#text/plain
src/main/java/forge/game/limited/package-info.java svneol=native#text/plain
src/main/java/forge/game/package-info.java -text

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@@ -10,7 +10,7 @@ import forge.item.CardPrinted;
* Deck built from a Booster Draft.
*
*/
public class BoosterDeck extends LimitedDeck {
public class BoosterDeckBuilder extends LimitedDeckBuilder {
/**
* Constructor.
@@ -20,7 +20,7 @@ public class BoosterDeck extends LimitedDeck {
* @param pClrs
* colors
*/
public BoosterDeck(List<CardPrinted> dList, DeckColors pClrs) {
public BoosterDeckBuilder(List<CardPrinted> dList, DeckColors pClrs) {
super(dList, pClrs);
}

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@@ -158,7 +158,7 @@ public class BoosterDraftAI {
System.out.println("Deck[" + i + "]");
}
out[i] = new BoosterDeck(this.deck.get(i), this.playerColors.get(i)).buildDeck();
out[i] = new BoosterDeckBuilder(this.deck.get(i), this.playerColors.get(i)).buildDeck();
}
return out;
} // getDecks()

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@@ -39,7 +39,7 @@ import forge.util.MyRandom;
* Limited format deck.
*
*/
public class LimitedDeck {
public class LimitedDeckBuilder {
private int numSpellsNeeded = 22;
private int landsNeeded = 18;
@@ -67,7 +67,7 @@ public class LimitedDeck {
* @param pClrs
* Chosen colors.
*/
public LimitedDeck(List<CardPrinted> dList, DeckColors pClrs) {
public LimitedDeckBuilder(List<CardPrinted> dList, DeckColors pClrs) {
this.availableList = dList;
this.deckColors = pClrs;
this.colors = pClrs.getChosenColors();
@@ -88,7 +88,7 @@ public class LimitedDeck {
* @param list
* Cards to build the deck from.
*/
public LimitedDeck(List<CardPrinted> list) {
public LimitedDeckBuilder(List<CardPrinted> list) {
this(list, new DeckColors());
}

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@@ -21,15 +21,9 @@ import forge.util.MyRandom;
* Deck builder for Sealed Deck Format.
*
*/
public class SealedDeck extends LimitedDeck {
public class SealedDeckBuilder extends LimitedDeckBuilder {
/**
* Constructor.
*
* @param list
* list of cards available
*/
public SealedDeck(List<CardPrinted> list) {
public SealedDeckBuilder(List<CardPrinted> list) {
super(list);
this.setColors(chooseColors());
}

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@@ -24,7 +24,7 @@ import forge.deck.DeckGroup;
import forge.deck.DeckSection;
import forge.game.GameType;
import forge.game.limited.ReadDraftRankings;
import forge.game.limited.SealedDeck;
import forge.game.limited.SealedDeckBuilder;
import forge.game.limited.SealedDeckFormat;
import forge.gui.GuiChoose;
import forge.gui.deckeditor.CDeckEditorUI;
@@ -229,7 +229,7 @@ public enum CSubmenuSealed implements ICDoc {
// Re-randomize for AI decks beyond the first...
aiDecks = sd.getCardpool(false);
}
sealed.addAiDeck(new SealedDeck(aiDecks.toFlatList()).buildDeck());
sealed.addAiDeck(new SealedDeckBuilder(aiDecks.toFlatList()).buildDeck());
}
// Rank the AI decks