add Deck Editor back to main Home menu. (Left it in Utilities too, just in case.)

This commit is contained in:
slapshot5
2011-12-30 06:00:47 +00:00
parent d8afdfd256
commit 2afff70d60

View File

@@ -47,7 +47,7 @@ import forge.view.toolbox.FSkin;
@SuppressWarnings("serial")
public class HomeTopLevel extends FPanel {
private JPanel pnlMenu, pnlContent;
private FButton btnDraft, btnConstructed, btnSealed, btnQuest, btnSettings, btnUtilities, btnExit;
private FButton btnDraft, btnConstructed, btnSealed, btnQuest, btnSettings, btnUtilities, btnExit, btnDeckEditor;
private FSkin skin;
private String constraints;
private String imgDirAddress;
@@ -117,6 +117,14 @@ public class HomeTopLevel extends FPanel {
});
btnQuest.setText("Quest");
btnDeckEditor = new FButton();
btnDeckEditor.setAction(new AbstractAction() {
public void actionPerformed(ActionEvent arg0) {
HomeTopLevel.this.getUtilitiesController().showDeckEditor(null, null);
}
});
btnDeckEditor.setText("Deck Editor");
btnSettings = new FButton();
btnSettings.setAction(new AbstractAction() {
public void actionPerformed(ActionEvent arg0) { showSettingsMenu(); }
@@ -146,6 +154,7 @@ public class HomeTopLevel extends FPanel {
pnlMenu.add(btnSealed, constraints);
pnlMenu.add(btnDraft, constraints);
pnlMenu.add(btnQuest, constraints);
pnlMenu.add(btnDeckEditor, constraints);
pnlMenu.add(btnSettings, constraints);
pnlMenu.add(btnUtilities, constraints);
pnlMenu.add(btnExit, constraints);
@@ -261,6 +270,7 @@ public class HomeTopLevel extends FPanel {
btnSealed.setToggled(false);
btnDraft.setToggled(false);
btnQuest.setToggled(false);
btnDeckEditor.setToggled(false);
btnSettings.setToggled(false);
btnUtilities.setToggled(false);
}