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fixing openZones method signature for network-play
Changes introduced in ef0a1a84 altered the method signature for
openZones, but did not fully update the signature for network-play
calls.
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
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@@ -75,7 +75,7 @@ public enum ProtocolMethod {
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clearSelectables (Mode.SERVER),
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refreshField (Mode.SERVER),
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// TODO case "setPlayerAvatar":
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openZones (Mode.SERVER, PlayerZoneUpdates.class, Collection/*ZoneType*/.class, Map/*PlayerView,Object*/.class),
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openZones (Mode.SERVER, PlayerZoneUpdates.class, PlayerView.class, Collection/*ZoneType*/.class, Map/*PlayerView,Object*/.class),
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restoreOldZones (Mode.SERVER, Void.TYPE, PlayerView.class, PlayerZoneUpdates.class),
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isUiSetToSkipPhase (Mode.SERVER, Boolean.TYPE, PlayerView.class, PhaseType.class),
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setRememberedActions(Mode.SERVER, Void.TYPE),
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