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Update TokenEffectBase.java
fix ConcurrentModificationException (anointed procession and divine visitation in play, then cast benevolent offering, then choose replacement effect divine visitation, hit ok)
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@@ -78,7 +78,7 @@ public abstract class TokenEffectBase extends SpellAbilityEffect {
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// support PlayerCollection for affected
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Set<Player> toRemove = Sets.newHashSet();
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for (Player p : tokenTable.rowKeySet()) {
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for (Player p : Sets.newHashSet(tokenTable.rowKeySet())) {
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final Map<AbilityKey, Object> repParams = AbilityKey.mapFromAffected(p);
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repParams.put(AbilityKey.Token, tokenTable);
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repParams.put(AbilityKey.EffectOnly, true); // currently only effects can create tokens?
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