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https://github.com/Card-Forge/forge.git
synced 2025-11-19 12:18:00 +00:00
added AB/SP/DB$DamageAll. Use ValidCards$ and ValidPlayer$ to specify things.
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@@ -189,6 +189,16 @@ public class AbilityFactory {
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else if (isDb)
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SA = dd.getDrawback();
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}
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if (API.equals("DamageAll")){
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AbilityFactory_DealDamage dd = new AbilityFactory_DealDamage(this);
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if (isAb)
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SA = dd.getAbilityDamageAll();
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else if (isSp)
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SA = dd.getSpellDamageAll();
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else if (isDb)
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SA = dd.getDrawbackDamageAll();
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}
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if (API.equals("PutCounter")){
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if (isAb)
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@@ -49,6 +49,37 @@ import java.util.Random;
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return abDamage;
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}
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public SpellAbility getAbilityDamageAll(){
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final SpellAbility abDamageAll = new Ability_Activated(AF.getHostCard(), AF.getAbCost(), AF.getAbTgt()){
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private static final long serialVersionUID = -1831356710492849854L;
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final AbilityFactory af = AF;
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@Override
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public String getStackDescription(){
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return damageAllStackDescription(af, this);
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}
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@Override
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public boolean canPlay(){
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// super takes care of AdditionalCosts
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return super.canPlay();
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}
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@Override
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public boolean canPlayAI() {
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return damageAllCanPlayAI(af, this);
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}
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@Override
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public void resolve() {
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damageAllResolve(af, this);
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}
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};
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return abDamageAll;
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}
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public SpellAbility getSpell() {
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final SpellAbility spDealDamage = new Spell(AF.getHostCard(), AF.getAbCost(), AF.getAbTgt()) {
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@@ -80,6 +111,39 @@ import java.util.Random;
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return spDealDamage;
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}
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public SpellAbility getSpellDamageAll(){
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final SpellAbility spDamageAll = new Spell(AF.getHostCard(), AF.getAbCost(), AF.getAbTgt()){
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private static final long serialVersionUID = 8004957182752984818L;
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final AbilityFactory af = AF;
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final HashMap<String,String> params = af.getMapParams();
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@Override
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public String getStackDescription(){
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if(params.containsKey("SpellDescription"))
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return AF.getHostCard().getName() + " - " + params.get("SpellDescription");
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else
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return damageAllStackDescription(af, this);
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}
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public boolean canPlay(){
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// super takes care of AdditionalCosts
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return super.canPlay();
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}
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public boolean canPlayAI()
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{
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return damageAllCanPlayAI(af, this);
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}
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@Override
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public void resolve() {
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damageAllResolve(af, this);
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}
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};
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return spDamageAll;
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}
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public SpellAbility getDrawback() {
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final SpellAbility dbDealDamage = new Ability_Sub(AF.getHostCard(), AF.getAbTgt()) {
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@@ -105,6 +169,31 @@ import java.util.Random;
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return dbDealDamage;
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}
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public SpellAbility getDrawbackDamageAll(){
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final SpellAbility dbDamageAll = new Ability_Sub(AF.getHostCard(), AF.getAbTgt()){
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private static final long serialVersionUID = -6169562107675964474L;
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final AbilityFactory af = AF;
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@Override
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public String getStackDescription(){
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return damageAllStackDescription(af, this);
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}
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@Override
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public void resolve() {
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damageAllResolve(af, this);
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}
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@Override
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public boolean chkAI_Drawback() {
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//check AI life before playing this drawback?
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return true;
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}
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};
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return dbDamageAll;
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}
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private int getNumDamage(SpellAbility saMe) {
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return AbilityFactory.calculateAmount(saMe.getSourceCard(), damage, saMe);
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@@ -365,4 +454,127 @@ import java.util.Random;
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}
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}
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}
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private void damageAllResolve(final AbilityFactory af, final SpellAbility sa){
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HashMap<String,String> params = af.getMapParams();
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String DrawBack = params.get("SubAbility");
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Card card = sa.getSourceCard();
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int dmg = getNumDamage(sa);
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String valid = "";
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String players = "";
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if(params.containsKey("ValidCards"))
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valid = params.get("ValidCards");
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if(params.containsKey("ValidPlayers"))
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players = params.get("ValidPlayers");
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CardList list = AllZoneUtil.getCardsInPlay();
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list = list.getValidCards(valid.split(","), card.getController(), card);
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for(Card c:list) c.addDamage(dmg, card);
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if(players.equals("All")) {
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for(Player p:AllZoneUtil.getPlayersInGame()) {
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p.addDamage(dmg, card);
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}
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}
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else if(players.equals("EachOpponent")) {
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for(Player p:AllZoneUtil.getOpponents(card.getController())) p.addDamage(dmg, card);
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}
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else if(players.equals("Self"))
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card.getController().addDamage(dmg, card);
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else {
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//anything else to go here?
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}
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if (af.hasSubAbility()){
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Ability_Sub abSub = sa.getSubAbility();
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if (abSub != null){
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abSub.resolve();
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}
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else
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CardFactoryUtil.doDrawBack(DrawBack, 0, card.getController(), card.getController().getOpponent(), card.getController(), card, null, sa);
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}
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}
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private String damageAllStackDescription(final AbilityFactory af, SpellAbility sa){
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StringBuilder sb = new StringBuilder();
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String name = af.getHostCard().getName();
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HashMap<String,String> params = af.getMapParams();
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String desc = "";
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if(params.containsKey("ValidDescription"))
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desc = params.get("ValidDescription");
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int dmg = getNumDamage(sa);
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sb.append(name).append(" - Deals "+dmg+" to "+desc);
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Ability_Sub abSub = sa.getSubAbility();
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if (abSub != null) {
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sb.append(abSub.getStackDescription());
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}
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return sb.toString();
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}
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private boolean damageAllCanPlayAI(final AbilityFactory af, final SpellAbility sa){
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return false;
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/*
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// AI needs to be expanded, since this function can be pretty complex based on what the expected targets could be
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Random r = new Random();
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Ability_Cost abCost = sa.getPayCosts();
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final Card source = sa.getSourceCard();
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final HashMap<String,String> params = af.getMapParams();
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String Valid = "";
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if(params.containsKey("ValidCards"))
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Valid = params.get("ValidCards");
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CardList humanlist = new CardList(AllZone.getZone(Constant.Zone.Battlefield, AllZone.HumanPlayer).getCards());
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CardList computerlist = new CardList(AllZone.getZone(Constant.Zone.Battlefield, AllZone.ComputerPlayer).getCards());
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humanlist = humanlist.getValidCards(Valid.split(","), source.getController(), source);
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computerlist = computerlist.getValidCards(Valid.split(","), source.getController(), source);
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humanlist = humanlist.getNotKeyword("Indestructible");
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computerlist = computerlist.getNotKeyword("Indestructible");
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if (abCost != null){
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// AI currently disabled for some costs
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if (abCost.getSacCost()){
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//OK
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}
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if (abCost.getLifeCost()){
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if (AllZone.ComputerPlayer.getLife() - abCost.getLifeAmount() < 4)
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return false;
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}
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if (abCost.getDiscardCost()) //OK
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if (abCost.getSubCounter()){
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// OK
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}
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}
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if (!ComputerUtil.canPayCost(sa))
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return false;
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// prevent run-away activations - first time will always return true
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boolean chance = r.nextFloat() <= Math.pow(.6667, source.getAbilityUsed());
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// if only creatures are affected evaluate both lists and pass only if human creatures are more valuable
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if (humanlist.getNotType("Creature").size() == 0 && computerlist.getNotType("Creature").size() == 0) {
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if(CardFactoryUtil.evaluateCreatureList(computerlist) + 200 >= CardFactoryUtil.evaluateCreatureList(humanlist))
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return false;
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} // otherwise evaluate both lists by CMC and pass only if human permanents are more valuable
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else if(CardFactoryUtil.evaluatePermanentList(computerlist) + 3 >= CardFactoryUtil.evaluateCreatureList(humanlist))
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return false;
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Ability_Sub subAb = sa.getSubAbility();
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if (subAb != null)
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chance &= subAb.chkAI_Drawback();
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return ((r.nextFloat() < .6667) && chance);
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*/
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}
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}
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@@ -704,4 +704,10 @@ public class AllZoneUtil {
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list.add(AllZone.ComputerPlayer);
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return list;
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}
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public static ArrayList<Player> getOpponents(Player p) {
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ArrayList<Player> list = new ArrayList<Player>();
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list.add(p.getOpponent());
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return list;
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}
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}
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