LCC 6 cards (#4180)

* 6 more

* cleanup
This commit is contained in:
Simisays
2023-11-17 04:21:22 +01:00
committed by GitHub
parent 47b5ba268c
commit 26f78d90f0
6 changed files with 61 additions and 0 deletions

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Name:The Indomitable
ManaCost:2 U U
Types:Legendary Artifact Vehicle
PT:6/6
K:Trample
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to a player, draw a card.
SVar:TrigDraw:DB$ Draw | NumCards$ 1
K:Crew:3
S:Mode$ Continuous | Affected$ Card.Self | AffectedZone$ Graveyard | EffectZone$ Graveyard | MayPlay$ True | IsPresent$ Pirate.YouCtrl+tapped,Vehicle.YouCtrl+tapped | PresentCompare$ GE3 | Description$ You may cast CARDNAME from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.
DeckHints:Ability$Graveyard|Mill
Oracle:Trample\nWhenever a creature you control deals combat damage to a player, draw a card.\nCrew 3\nYou may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.

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Name:Tributary Instructor
ManaCost:3 G
Types:Creature Merfolk Shaman
PT:4/4
K:Mentor
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
SVar:TrigDraw:DB$ Draw
DeckHas:Ability$Counters
DeckHints:Ability$Counters
Oracle:Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\nWhenever a creature you control with a +1/+1 counter on it dies, draw a card.

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Name:Wave Goodbye
ManaCost:2 U U
Types:Sorcery
A:SP$ ChangeZoneAll | ChangeType$ Creature.NoCounters | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return each creature without a +1/+1 counter on it to its owners hand.
DeckNeeds:Ability$Counters
Oracle:Return each creature without a +1/+1 counter on it to its owners hand.

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Name:Wrathful Raptors
ManaCost:4 R
Types:Creature Dinosaur
PT:5/5
K:Trample
T:Mode$ DamageDone | Execute$ TrigDamage | ValidTarget$ Dinosaur.YouCtrl | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.
SVar:TrigDamage:DB$ DealDamage | NumDmg$ X | ValidTgts$ Any.nonDinosaur | TgtPrompt$ Select any target that isn't a Dinosaur
SVar:X:TriggerCount$DamageAmount
DeckHints:Type$Dinosaur
Oracle:Trample\nWhenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.

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Name:Xavier Sal, Infested Captain
ManaCost:B G U
Types:Legendary Creature Human Fungus Pirate
PT:3/3
A:AB$ CopyPermanent | Choices$ Creature.token+YouCtrl | NumCopies$ 1 | Populate$ True | Cost$ T RemoveAnyCounter<1/Any/Permanent.YouCtrl+Other/another permanent you control> | SorcerySpeed$ True | SpellDescription$ Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.)
A:AB$ Proliferate | Cost$ T Sac<1/Creature.Other/other creature> | SorcerySpeed$ True | SpellDescription$ Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
DeckHas:Ability$Token|Counters|Sacrifice
DeckHints:Ability$Counters|Token
Oracle:{T}, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.)\n{T}, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

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Name:Xolatoyac, the Smiling Flood
ManaCost:4 G U
Types:Legendary Creature Salamander Serpent
PT:6/6
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it.
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Land | CounterType$ FLOOD | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ FountainStatic | ForgetOnMoved$ Battlefield | ForgetCounter$ FLOOD | Duration$ Permanent
SVar:FountainStatic:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | AddType$ Island | Description$ That land is an island in addition to its other types for as long as it has a flood counter on it.
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ At the beginning of your end step, untap each permanent you control with a counter on it.
SVar:TrigUntap:DB$ UntapAll | ValidCards$ Permanent.YouCtrl+HasCounters
DeckHas:Ability$Counters
DeckHints:Ability$Counters
SVar:HasAttackEffect:TRUE
Oracle:Whenever Xolatoyac, the Smiling Flood enters the battlefield or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it.\nAt the beginning of your end step, untap each permanent you control with a counter on it.