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Breena and PlayerProperty.java update
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@@ -225,9 +225,11 @@ public class PlayerProperty {
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if (source.getChosenPlayer() == null || !source.getChosenPlayer().equals(player)) {
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return false;
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}
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} else if (property.startsWith("LifeEquals_")) {
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int life = AbilityUtils.calculateAmount(source, property.substring(11), null);
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if (player.getLife() != life) {
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} else if (property.startsWith("life")) {
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int life = player.getLife();
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int amount = AbilityUtils.calculateAmount(source, property.substring(6), spellAbility);
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if (!Expressions.compare(life, property, amount)) {
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return false;
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}
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} else if (property.equals("IsPoisoned")) {
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@@ -4,9 +4,8 @@ Types:Enchantment
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K:etbCounter:OMEN:7
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCtr | TriggerDescription$ At the beginning of your upkeep, remove an omen counter from CARDNAME. If there are no omen counters on CARDNAME, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
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SVar:TrigRemoveCtr:DB$ RemoveCounter | Defined$ Self | CounterType$ OMEN | CounterNum$ 1 | SubAbility$ WinnerDecided
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SVar:WinnerDecided:DB$ WinsGame | Defined$ Player.LifeEquals_X | ConditionPresent$ Card.Self+counters_EQ0_OMEN | ConditionCheckSVar$ NumHighestLife | ConditionSVarCompare$ LT2 | SubAbility$ GameIsADraw
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SVar:WinnerDecided:DB$ WinsGame | Defined$ Player.lifeEQX | ConditionPresent$ Card.Self+counters_EQ0_OMEN | ConditionCheckSVar$ NumHighestLife | ConditionSVarCompare$ LT2 | SubAbility$ GameIsADraw
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SVar:GameIsADraw:DB$ GameDrawn | ConditionPresent$ Card.Self+counters_EQ0_OMEN | ConditionCheckSVar$ NumHighestLife | ConditionSVarCompare$ GE2
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SVar:Picture:http://www.wizards.com/global/images/magic/general/celestial_convergence.jpg
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SVar:X:PlayerCountPlayers$HighestLifeTotal
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SVar:NumHighestLife:PlayerCountPlayers$TiedForHighestLife
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AI:RemoveDeck:Random
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@@ -2,8 +2,7 @@ Name:The Mighty Will Fall
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ManaCost:no cost
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Types:Scheme
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T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBChoosePlayer | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, choose an opponent with the highest life total among your opponents. That player loses 7 life.
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SVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent+LifeEquals_X | SubAbility$ DBLoseLife
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SVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent+lifeEQX | SubAbility$ DBLoseLife
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SVar:DBLoseLife:DB$ LoseLife | Defined$ ChosenPlayer | LifeAmount$ 7
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SVar:X:PlayerCountOpponents$HighestLifeTotal
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SVar:Picture:https://downloads.cardforge.org/images/cards/ARC/The Mighty Will Fall.full.jpg
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Oracle:When you set this scheme in motion, choose an opponent with the highest life total among your opponents. That player loses 7 life.
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Oracle:When you set this scheme in motion, choose an opponent with the highest life total among your opponents. That player loses 7 life.
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@@ -3,11 +3,10 @@ ManaCost:3 B
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Types:Enchantment
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, ABILITY
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SVar:TrigCharm:DB$ Charm | Choices$ DBLoseGame1,DBLoseGame2 | CharmNum$ 1
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SVar:DBLoseGame1:DB$ LosesGame | Defined$ Player.LifeEquals_13 | SubAbility$ DBGainLife | SpellDescription$ Each player with exactly 13 life loses the game, then each player gains 1 life.
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SVar:DBLoseGame1:DB$ LosesGame | Defined$ Player.lifeEQ13 | SubAbility$ DBGainLife | SpellDescription$ Each player with exactly 13 life loses the game, then each player gains 1 life.
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SVar:DBGainLife:DB$ GainLife | Defined$ Player | LifeAmount$ 1
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SVar:DBLoseGame2:DB$ LosesGame | Defined$ Player.LifeEquals_13 | SubAbility$ DBLoseLife | SpellDescription$ Each player with exactly 13 life loses the game, then each player loses 1 life.
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SVar:DBLoseGame2:DB$ LosesGame | Defined$ Player.lifeEQ13 | SubAbility$ DBLoseLife | SpellDescription$ Each player with exactly 13 life loses the game, then each player loses 1 life.
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SVar:DBLoseLife:DB$ LoseLife | Defined$ Player | LifeAmount$ 1
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AI:RemoveDeck:Random
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DeckHas:Ability$LifeGain
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SVar:Picture:http://www.wizards.com/global/images/magic/general/triskaidekaphobia.jpg
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Oracle:At the beginning of your upkeep, choose one —\n• Each player with exactly 13 life loses the game, then each player gains 1 life.\n• Each player with exactly 13 life loses the game, then each player loses 1 life.
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11
forge-gui/res/cardsfolder/upcoming/breena_the_demagogue.txt
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11
forge-gui/res/cardsfolder/upcoming/breena_the_demagogue.txt
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@@ -0,0 +1,11 @@
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Name:Breena, the Demagogue
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ManaCost:1 W B
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Types:Legendary Creature Bird Warlock
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PT:1/3
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K:Flying
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T:Mode$ AttackersDeclared | AttackingPlayer$ Player | AttackedTarget$ Opponent.lifeGTX | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.
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SVar:TrigDraw:DB$ Draw | Defined$ AttackingPlayer | SubAbility$ DBChooseCard
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SVar:DBChooseCard:DB$ ChooseCard | Choices$ Creature.YouCtrl | SubAbility$ DBPutCounter
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SVar:DBPutCounter:DB$ PutCounter | Defined$ ChosenCard | CounterType$ P1P1 | CounterNum$ 2
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SVar:X:PlayerCountOpponents$LowestLifeTotal
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Oracle:Flying\nWhenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.
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@@ -3,9 +3,8 @@ ManaCost:no cost
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Types:Ongoing Scheme
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, put a doom counter on this scheme, then this scheme deals damage equal to the number of doom counters on it to the opponent with the highest life total among your opponents. If two or more players are tied for highest life total, you choose one.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ DOOM | CounterNum$ 1 | SubAbility$ DBChoosePlayer
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SVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent+LifeEquals_X | SubAbility$ DBDmg
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SVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent+lifeEQX | SubAbility$ DBDmg
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SVar:DBDmg:DB$ DealDamage | Defined$ ChosenPlayer | NumDmg$ Y
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SVar:X:PlayerCountOpponents$HighestLifeTotal
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SVar:Y:Count$CardCounters.DOOM
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SVar:Picture:https://downloads.cardforge.org/images/cards/ARC/Your Inescapable Doom.full.jpg
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Oracle:(An ongoing scheme remains face up.)\nAt the beginning of your end step, put a doom counter on this scheme, then this scheme deals damage equal to the number of doom counters on it to the opponent with the highest life total among your opponents. If two or more players are tied for highest life total, you choose one.
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