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Merge branch 'upcoming_rix2' into 'master'
Added Tilonallis Summoning with Swordshine's fixes See merge request core-developers/forge!73
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forge-gui/res/cardsfolder/upcoming/tilonallis_summoner.txt
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forge-gui/res/cardsfolder/upcoming/tilonallis_summoner.txt
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Name:Tilonalli's Summoner
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ManaCost:1 R
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Types:Creature Human Shaman
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PT:1/1
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K:Ascend
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
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SVar:TrigToken:AB$ Token | Cost$ X R | TokenAmount$ X | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | TokenTapped$ True | TokenAttacking$ True | TokenImage$ r 1 1 Elemental RIX | RememberTokens$ True | SubAbility$ DelTrig
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SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigExile | RememberObjects$ Remembered | TriggerDescription$ At the beginning of the next end step, exile those tokens unless you have the city's blessing. | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ DelayTriggerRemembered | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE1 | References$ Y
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SVar:X:Count$xPaid
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SVar:Y:Count$Blessing.0.1
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SVar:HasAttackEffect:TRUE
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SVar:Picture:http://www.wizards.com/global/images/magic/general/tilonallis_summoner.jpg
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Oracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
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