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Merge branch 'master' into 'master'
A couple card fixes Closes #1083 and #1084 See merge request core-developers/forge!1936
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@@ -1042,7 +1042,7 @@ public final class CMatchUI
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if (delayedReveal != null) {
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if (delayedReveal != null) {
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reveal(delayedReveal.getMessagePrefix(), delayedReveal.getCards()); //TODO: Merge this into search dialog
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reveal(delayedReveal.getMessagePrefix(), delayedReveal.getCards()); //TODO: Merge this into search dialog
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}
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}
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return (List<GameEntityView>) order(title,"Selected", min, max, optionList, null, null, false);
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return (List<GameEntityView>) order(title,"Selected", optionList.size() - max, optionList.size() - min, optionList, null, null, false);
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}
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}
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@Override
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@Override
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@@ -2,7 +2,7 @@ Name:Diviner's Lockbox
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ManaCost:4
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ManaCost:4
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Types:Artifact
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Types:Artifact
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A:AB$ NameCard | Cost$ 1 T | Defined$ You | SubAbility$ DBReveal | SorcerySpeed$ True | SpellDescription$ Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice CARDNAME and draw three cards. Activate this ability only any time you could cast a sorcery.
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A:AB$ NameCard | Cost$ 1 T | Defined$ You | SubAbility$ DBReveal | SorcerySpeed$ True | SpellDescription$ Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice CARDNAME and draw three cards. Activate this ability only any time you could cast a sorcery.
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SVar:DBReveal:DB$ PeekAndReveal | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBSac
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SVar:DBReveal:DB$ PeekAndReveal | RememberRevealed$ True | SubAbility$ DBSac
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SVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | ConditionCompare$ GE1 | SubAbility$ DBDraw
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SVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | ConditionCompare$ GE1 | SubAbility$ DBDraw
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SVar:DBDraw:DB$ Draw | NumCards$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | ConditionCompare$ GE1 | SubAbility$ DBCleanup
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SVar:DBDraw:DB$ Draw | NumCards$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | ConditionCompare$ GE1 | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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