diff --git a/forge-gui-desktop/src/main/java/forge/screens/match/CMatchUI.java b/forge-gui-desktop/src/main/java/forge/screens/match/CMatchUI.java index fb9a3ee19be..1d6b5532257 100644 --- a/forge-gui-desktop/src/main/java/forge/screens/match/CMatchUI.java +++ b/forge-gui-desktop/src/main/java/forge/screens/match/CMatchUI.java @@ -1042,7 +1042,7 @@ public final class CMatchUI if (delayedReveal != null) { reveal(delayedReveal.getMessagePrefix(), delayedReveal.getCards()); //TODO: Merge this into search dialog } - return (List) order(title,"Selected", min, max, optionList, null, null, false); + return (List) order(title,"Selected", optionList.size() - max, optionList.size() - min, optionList, null, null, false); } @Override diff --git a/forge-gui/res/cardsfolder/upcoming/diviners_lockbox.txt b/forge-gui/res/cardsfolder/upcoming/diviners_lockbox.txt index 4fbdd00a174..53f4aa23bed 100644 --- a/forge-gui/res/cardsfolder/upcoming/diviners_lockbox.txt +++ b/forge-gui/res/cardsfolder/upcoming/diviners_lockbox.txt @@ -2,7 +2,7 @@ Name:Diviner's Lockbox ManaCost:4 Types:Artifact A:AB$ NameCard | Cost$ 1 T | Defined$ You | SubAbility$ DBReveal | SorcerySpeed$ True | SpellDescription$ Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice CARDNAME and draw three cards. Activate this ability only any time you could cast a sorcery. -SVar:DBReveal:DB$ PeekAndReveal | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBSac +SVar:DBReveal:DB$ PeekAndReveal | RememberRevealed$ True | SubAbility$ DBSac SVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | ConditionCompare$ GE1 | SubAbility$ DBDraw SVar:DBDraw:DB$ Draw | NumCards$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | ConditionCompare$ GE1 | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True