Merge branch 'master' into 'master'

A couple card fixes

Closes #1083 and #1084

See merge request core-developers/forge!1936
This commit is contained in:
Michael Kamensky
2019-07-03 10:57:53 +00:00
2 changed files with 2 additions and 2 deletions

View File

@@ -1042,7 +1042,7 @@ public final class CMatchUI
if (delayedReveal != null) { if (delayedReveal != null) {
reveal(delayedReveal.getMessagePrefix(), delayedReveal.getCards()); //TODO: Merge this into search dialog reveal(delayedReveal.getMessagePrefix(), delayedReveal.getCards()); //TODO: Merge this into search dialog
} }
return (List<GameEntityView>) order(title,"Selected", min, max, optionList, null, null, false); return (List<GameEntityView>) order(title,"Selected", optionList.size() - max, optionList.size() - min, optionList, null, null, false);
} }
@Override @Override

View File

@@ -2,7 +2,7 @@ Name:Diviner's Lockbox
ManaCost:4 ManaCost:4
Types:Artifact Types:Artifact
A:AB$ NameCard | Cost$ 1 T | Defined$ You | SubAbility$ DBReveal | SorcerySpeed$ True | SpellDescription$ Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice CARDNAME and draw three cards. Activate this ability only any time you could cast a sorcery. A:AB$ NameCard | Cost$ 1 T | Defined$ You | SubAbility$ DBReveal | SorcerySpeed$ True | SpellDescription$ Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice CARDNAME and draw three cards. Activate this ability only any time you could cast a sorcery.
SVar:DBReveal:DB$ PeekAndReveal | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBSac SVar:DBReveal:DB$ PeekAndReveal | RememberRevealed$ True | SubAbility$ DBSac
SVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | ConditionCompare$ GE1 | SubAbility$ DBDraw SVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | ConditionCompare$ GE1 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | ConditionCompare$ GE1 | SubAbility$ DBCleanup SVar:DBDraw:DB$ Draw | NumCards$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Card.NamedCard | ConditionCompare$ GE1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True