Merge pull request #1760 from Northmoc/nitpick

some typos
This commit is contained in:
Anthony Calosa
2022-10-30 13:51:46 +08:00
committed by GitHub
3 changed files with 3 additions and 3 deletions

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@@ -2,6 +2,6 @@ Name:Plate Armor
ManaCost:2 W
Types:Artifact Equipment
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ Ward:1 | Description$ Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
K:Equip:3:::ReduceCost$ Y:This ability costs {1} less to activate for each other Equipment you control
K:Equip:3:::ReduceCost$ Y:This ability costs {1} less to activate for each other Equipment you control.
SVar:Y:Count$Valid Equipment.YouCtrl+Other
Oracle:Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nEquip {3}. This ability costs {1} less to activate for each other Equipment you control.

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@@ -2,6 +2,6 @@ Name:A-Plate Armor
ManaCost:1 W
Types:Artifact Equipment
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ Ward:1 | Description$ Equipped creature gets +3/+3 and has ward {1}.
K:Equip:3:::ReduceCost$ Y:This ability costs {1} less to activate for each other Equipment you control
K:Equip:3:::ReduceCost$ Y:This ability costs {1} less to activate for each other Equipment you control.
SVar:Y:Count$Valid Equipment.YouCtrl+Other
Oracle:Equipped creature gets +3/+3 and has ward {1}.\nEquip {3}. This ability costs {1} less to activate for each other Equipment you control.

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@@ -4,6 +4,6 @@ Types:Creature Human Wizard
PT:2/1
K:Hideaway:4
K:CARDNAME enters the battlefield tapped.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBReturn | TriggerDescription$ When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBReturn | TriggerDescription$ When CARDNAME leaves the battlefield, put the exiled card into its owner's hand.
SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Hand
Oracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nWatcher for Tomorrow enters the battlefield tapped.\nWhen Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.