ComputerUtilCombat: try to fix Bonus by Melee (at this state it doesn't know how many player it will attack if any)

This commit is contained in:
Hanmac
2016-09-11 01:57:02 +00:00
parent c4c9e34ab1
commit 22fe323c5c

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@@ -1280,6 +1280,8 @@ public class ComputerUtilCombat {
String bonus = new String(source.getSVar(att)); String bonus = new String(source.getSVar(att));
if (bonus.contains("TriggerCount$NumBlockers")) { if (bonus.contains("TriggerCount$NumBlockers")) {
bonus = bonus.replace("TriggerCount$NumBlockers", "Number$1"); bonus = bonus.replace("TriggerCount$NumBlockers", "Number$1");
} else if (bonus.contains("TriggeredPlayersDefenders$Amount")) { // for Melee
bonus = bonus.replace("TriggeredPlayersDefenders$Amount", "Number$1");
} }
power += CardFactoryUtil.xCount(source, bonus); power += CardFactoryUtil.xCount(source, bonus);