This commit is contained in:
Simisays
2022-08-31 22:29:11 +02:00
parent e502c69d69
commit 200a9920bc
5 changed files with 8 additions and 7 deletions

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@@ -2,9 +2,9 @@ Name:Combat Research
ManaCost:U
Types:Enchantment Aura
K:Enchant creature
A:SP$ Attach | ValidTgts$ Creature | AILogic$ Curiosity
A:SP$ Attach | ValidTgts$ Creature | AILogic$ Curiosity | AITgts$ Creature.Legendary
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ TrigDamageDone | Description$ Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
SVar:TrigDamageDone:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card
SVar:TrigDamageDone:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.
SVar:TrigDraw:DB$ Draw
S:Mode$ Continuous | Affected$ Creature.EnchantedBy+Legendary | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Ward:1 | Description$ As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
DeckHints:Type$Legendary

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@@ -2,7 +2,7 @@ Name:Relic of Legends
ManaCost:3
Types:Artifact
A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.
A:AB$ Mana | Cost$ tapXType<1/Creature.Legendary> | Produced$ Any | SpellDescription$ Tap an untapped legendary creature you control: Add one mana of any color.
A:AB$ Mana | Cost$ tapXType<1/Creature.Legendary> | Produced$ Any | SpellDescription$ Add one mana of any color.
AI:RemoveDeck:Random
DeckNeeds:Type$Legendary
Oracle:{T}: Add one mana of any color.\nTap an untapped legendary creature you control: Add one mana of any color.

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@@ -2,5 +2,5 @@ Name:Salvaged Manaworker
ManaCost:2
Types:Artifact Creature Construct
PT:1/3
A:AB$ Mana | Cost$ 1 | Produced$ Any | ActivationLimit$ 1 |SpellDescription$ Add one mana of any color. Activate only once each turn.
A:AB$ Mana | Cost$ 1 | Produced$ Any | ActivationLimit$ 1 | SpellDescription$ Add one mana of any color. Activate only once each turn.
Oracle:Add one mana of any color. Activate only once each turn.

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@@ -4,9 +4,9 @@ Types:Enchantment Saga
K:Read ahead:3:DBChangeZone,DBToken,DBDomain
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle.
SVar:DBToken:DB$ Token | TokenScript$ g_1_1_saproling | SpellDescription$ Create a 1/1 green Saproling creature token.
SVar:DBDomain:DB$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ +X | NumDef$ +X | KW$ Trample | SpellDescription$ Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
SVar:DBDomain:DB$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ +X | NumDef$ +X | KW$ Trample | TgtPrompt$ Select target creature you control SpellDescription$ Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
SVar:X:Count$Domain
SVar:BuffedBy:Plains,Island,Swamp,Mountain,Forest
AI:RemoveDeck:Random
DeckHas:Ability$Token
DeckHas:Ability$Token & Type$Saproling
Oracle:Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nII — Create a 1/1 green Saproling creature token.\nIII — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.

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@@ -8,4 +8,5 @@ SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Cha
SVar:DBLoyalty:DB$ Effect | StaticAbilities$ STPump | SpellDescription$ You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
SVar:STPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Planeswalker.YouCtrl | AddHiddenKeyword$ CARDNAME's loyalty abilities can be activated twice each turn rather than only once | Description$ You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
DeckNeeds:Type$Planeswalker
Oracle:Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI—Scry 4, then you may reveal the top card of your library. if a planeswalker card is revealed this way, put it into your hand.\nII—You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield.\nIII—You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
AI:RemoveDeck:Random
Oracle:Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI — Scry 4, then you may reveal the top card of your library. if a planeswalker card is revealed this way, put it into your hand.\nII — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield.\nIII — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.