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@@ -2,9 +2,9 @@ Name:Combat Research
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ManaCost:U
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ManaCost:U
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Types:Enchantment Aura
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Types:Enchantment Aura
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K:Enchant creature
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K:Enchant creature
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A:SP$ Attach | ValidTgts$ Creature | AILogic$ Curiosity
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A:SP$ Attach | ValidTgts$ Creature | AILogic$ Curiosity | AITgts$ Creature.Legendary
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ TrigDamageDone | Description$ Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ TrigDamageDone | Description$ Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
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SVar:TrigDamageDone:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card
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SVar:TrigDamageDone:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.
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SVar:TrigDraw:DB$ Draw
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SVar:TrigDraw:DB$ Draw
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy+Legendary | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Ward:1 | Description$ As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy+Legendary | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Ward:1 | Description$ As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
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DeckHints:Type$Legendary
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DeckHints:Type$Legendary
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@@ -2,7 +2,7 @@ Name:Relic of Legends
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ManaCost:3
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ManaCost:3
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Types:Artifact
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Types:Artifact
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A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.
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A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.
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A:AB$ Mana | Cost$ tapXType<1/Creature.Legendary> | Produced$ Any | SpellDescription$ Tap an untapped legendary creature you control: Add one mana of any color.
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A:AB$ Mana | Cost$ tapXType<1/Creature.Legendary> | Produced$ Any | SpellDescription$ Add one mana of any color.
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AI:RemoveDeck:Random
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AI:RemoveDeck:Random
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DeckNeeds:Type$Legendary
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DeckNeeds:Type$Legendary
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Oracle:{T}: Add one mana of any color.\nTap an untapped legendary creature you control: Add one mana of any color.
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Oracle:{T}: Add one mana of any color.\nTap an untapped legendary creature you control: Add one mana of any color.
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@@ -4,9 +4,9 @@ Types:Enchantment Saga
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K:Read ahead:3:DBChangeZone,DBToken,DBDomain
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K:Read ahead:3:DBChangeZone,DBToken,DBDomain
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle.
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle.
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SVar:DBToken:DB$ Token | TokenScript$ g_1_1_saproling | SpellDescription$ Create a 1/1 green Saproling creature token.
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SVar:DBToken:DB$ Token | TokenScript$ g_1_1_saproling | SpellDescription$ Create a 1/1 green Saproling creature token.
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SVar:DBDomain:DB$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ +X | NumDef$ +X | KW$ Trample | SpellDescription$ Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
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SVar:DBDomain:DB$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ +X | NumDef$ +X | KW$ Trample | TgtPrompt$ Select target creature you control SpellDescription$ Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
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SVar:X:Count$Domain
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SVar:X:Count$Domain
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SVar:BuffedBy:Plains,Island,Swamp,Mountain,Forest
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SVar:BuffedBy:Plains,Island,Swamp,Mountain,Forest
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AI:RemoveDeck:Random
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AI:RemoveDeck:Random
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DeckHas:Ability$Token
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DeckHas:Ability$Token & Type$Saproling
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Oracle:Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nII — Create a 1/1 green Saproling creature token.\nIII — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
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Oracle:Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nII — Create a 1/1 green Saproling creature token.\nIII — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
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@@ -8,4 +8,5 @@ SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Cha
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SVar:DBLoyalty:DB$ Effect | StaticAbilities$ STPump | SpellDescription$ You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
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SVar:DBLoyalty:DB$ Effect | StaticAbilities$ STPump | SpellDescription$ You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
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SVar:STPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Planeswalker.YouCtrl | AddHiddenKeyword$ CARDNAME's loyalty abilities can be activated twice each turn rather than only once | Description$ You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
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SVar:STPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Planeswalker.YouCtrl | AddHiddenKeyword$ CARDNAME's loyalty abilities can be activated twice each turn rather than only once | Description$ You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
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DeckNeeds:Type$Planeswalker
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DeckNeeds:Type$Planeswalker
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AI:RemoveDeck:Random
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Oracle:Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI — Scry 4, then you may reveal the top card of your library. if a planeswalker card is revealed this way, put it into your hand.\nII — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield.\nIII — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
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Oracle:Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI — Scry 4, then you may reveal the top card of your library. if a planeswalker card is revealed this way, put it into your hand.\nII — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield.\nIII — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
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