mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-18 19:58:00 +00:00
checkstyle and refactoring
This commit is contained in:
@@ -185,7 +185,7 @@
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<!-- MY FAVOURITE -->
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<module name="EmptyStatement"/>
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<module name="EqualsHashCode"/>
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<module name="HiddenField"/>
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<!-- <module name="HiddenField"/> -->
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<module name="IllegalInstantiation"/>
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<module name="InnerAssignment"/>
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<module name="MagicNumber"/>
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@@ -206,8 +206,8 @@
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<!-- Miscellaneous other checks. -->
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<!-- See http://checkstyle.sf.net/config_misc.html -->
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<module name="ArrayTypeStyle"/>
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<module name="FinalParameters"/>
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<module name="TodoComment"/>
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<!-- <module name="FinalParameters"/> -->
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<!-- <module name="TodoComment"/> -->
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<module name="UpperEll"/>
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</module>
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@@ -821,7 +821,7 @@ public class Card extends GameEntity implements Comparable<Card> {
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*/
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public final boolean canAnyPlayerActivate() {
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for (SpellAbility s : getCharacteristics().getSpellAbility()) {
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if (s.getRestrictions().getAnyPlayer()) {
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if (s.getRestrictions().isAnyPlayer()) {
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return true;
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}
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}
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@@ -183,7 +183,7 @@ public class SpellAbility_Condition extends SpellAbility_Variables {
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return false;
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}
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if (bOpponentTurn && AllZone.getPhase().isPlayerTurn(activator)) {
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if (isOpponentTurn() && AllZone.getPhase().isPlayerTurn(activator)) {
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return false;
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}
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@@ -206,7 +206,7 @@ public class SpellAbility_Condition extends SpellAbility_Variables {
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}
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}
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if (allM12Empires) {
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if (isAllM12Empires()) {
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Player p = sa.getSourceCard().getController();
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boolean has = AllZoneUtil.isCardInPlay("Crown of Empires", p);
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has &= AllZoneUtil.isCardInPlay("Scepter of Empires", p);
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@@ -215,7 +215,7 @@ public class SpellAbility_Condition extends SpellAbility_Variables {
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return false;
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}
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}
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if (notAllM12Empires) {
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if (isNotAllM12Empires()) {
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Player p = sa.getSourceCard().getController();
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boolean has = AllZoneUtil.isCardInPlay("Crown of Empires", p);
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has &= AllZoneUtil.isCardInPlay("Scepter of Empires", p);
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@@ -225,22 +225,22 @@ public class SpellAbility_Condition extends SpellAbility_Variables {
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}
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}
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if (nCardsInHand != -1) {
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if (getCardsInHand() != -1) {
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// Can handle Library of Alexandria, or Hellbent
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if (activator.getCardsIn(Zone.Hand).size() != nCardsInHand) {
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if (activator.getCardsIn(Zone.Hand).size() != getCardsInHand()) {
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return false;
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}
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}
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if (sIsPresent != null) {
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if (getIsPresent() != null) {
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CardList list = new CardList();
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if (presentDefined != null) {
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list.addAll(AbilityFactory.getDefinedCards(sa.getSourceCard(), presentDefined, sa).toArray());
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if (getPresentDefined() != null) {
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list.addAll(AbilityFactory.getDefinedCards(sa.getSourceCard(), getPresentDefined(), sa).toArray());
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} else {
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list = AllZoneUtil.getCardsIn(Zone.Battlefield);
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}
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list = list.getValidCards(sIsPresent.split(","), sa.getActivatingPlayer(), sa.getSourceCard());
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list = list.getValidCards(getIsPresent().split(","), sa.getActivatingPlayer(), sa.getSourceCard());
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int right;
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String rightString = getPresentCompare().substring(2);
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@@ -280,17 +280,17 @@ public class SpellAbility_Condition extends SpellAbility_Variables {
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}
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}
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if (null != manaSpent) {
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if (!sa.getSourceCard().getColorsPaid().contains(manaSpent)) {
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if (null != getManaSpent()) {
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if (!sa.getSourceCard().getColorsPaid().contains(getManaSpent())) {
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return false;
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}
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}
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if (svarToCheck != null) {
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int svarValue = AbilityFactory.calculateAmount(sa.getSourceCard(), svarToCheck, sa);
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int operandValue = AbilityFactory.calculateAmount(sa.getSourceCard(), svarOperand, sa);
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if (getsVarToCheck() != null) {
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int svarValue = AbilityFactory.calculateAmount(sa.getSourceCard(), getsVarToCheck(), sa);
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int operandValue = AbilityFactory.calculateAmount(sa.getSourceCard(), getsVarOperand(), sa);
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if (!AllZoneUtil.compare(svarValue, svarOperator, operandValue)) {
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if (!AllZoneUtil.compare(svarValue, getsVarOperator(), operandValue)) {
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return false;
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}
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@@ -176,13 +176,13 @@ public class SpellAbility_Restriction extends SpellAbility_Variables {
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}
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PlayerZone cardZone = AllZone.getZoneOf(c);
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if (!cardZone.is(zone)) {
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if (!cardZone.is(getZone())) {
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// If Card is not in the default activating zone, do some additional
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// checks
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// Not a Spell, or on Battlefield, return false
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if (!sa.isSpell() || cardZone.is(Zone.Battlefield)) {
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return false;
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} else if (!c.hasStartOfKeyword("May be played") || !zone.equals(Zone.Hand)) {
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} else if (!c.hasStartOfKeyword("May be played") || !getZone().equals(Zone.Hand)) {
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return false;
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}
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}
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@@ -201,11 +201,11 @@ public class SpellAbility_Restriction extends SpellAbility_Variables {
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return false;
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}
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if (bOpponentTurn && AllZone.getPhase().isPlayerTurn(activator)) {
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if (isOpponentTurn() && AllZone.getPhase().isPlayerTurn(activator)) {
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return false;
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}
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if (!bAnyPlayer && !activator.equals(c.getController())) {
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if (!isAnyPlayer() && !activator.equals(c.getController())) {
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return false;
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}
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@@ -228,8 +228,8 @@ public class SpellAbility_Restriction extends SpellAbility_Variables {
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}
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}
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if (nCardsInHand != -1) {
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if (activator.getCardsIn(Zone.Hand).size() != nCardsInHand) {
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if (getCardsInHand() != -1) {
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if (activator.getCardsIn(Zone.Hand).size() != getCardsInHand()) {
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return false;
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}
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}
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@@ -261,10 +261,10 @@ public class SpellAbility_Restriction extends SpellAbility_Variables {
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return false;
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}
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}
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if (sIsPresent != null) {
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CardList list = AllZoneUtil.getCardsIn(presentZone);
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if (getIsPresent() != null) {
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CardList list = AllZoneUtil.getCardsIn(getPresentZone());
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list = list.getValidCards(sIsPresent.split(","), activator, c);
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list = list.getValidCards(getIsPresent().split(","), activator, c);
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int right = 1;
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String rightString = getPresentCompare().substring(2);
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@@ -318,11 +318,11 @@ public class SpellAbility_Restriction extends SpellAbility_Variables {
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}
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}
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if (svarToCheck != null) {
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int svarValue = AbilityFactory.calculateAmount(c, svarToCheck, sa);
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int operandValue = AbilityFactory.calculateAmount(c, svarOperand, sa);
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if (getsVarToCheck() != null) {
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int svarValue = AbilityFactory.calculateAmount(c, getsVarToCheck(), sa);
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int operandValue = AbilityFactory.calculateAmount(c, getsVarOperand(), sa);
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if (!AllZoneUtil.compare(svarValue, svarOperator, operandValue)) {
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if (!AllZoneUtil.compare(svarValue, getsVarOperator(), operandValue)) {
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return false;
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}
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@@ -30,7 +30,7 @@ public class SpellAbility_Variables {
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// default values for Sorcery speed abilities
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/** The zone. */
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protected Constant.Zone zone = Constant.Zone.Battlefield;
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private Constant.Zone zone = Constant.Zone.Battlefield;
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/** The phases. */
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private ArrayList<String> phases = new ArrayList<String>();
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@@ -39,10 +39,10 @@ public class SpellAbility_Variables {
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private boolean sorcerySpeed = false;
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/** The b any player. */
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protected boolean bAnyPlayer = false;
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private boolean anyPlayer = false;
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/** The b opponent turn. */
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protected boolean bOpponentTurn = false;
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private boolean opponentTurn = false;
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/** The b player turn. */
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private boolean playerTurn = false;
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@@ -57,7 +57,7 @@ public class SpellAbility_Variables {
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private int activationNumberSacrifice = -1;
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/** The n cards in hand. */
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protected int nCardsInHand = -1;
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private int cardsInHand = -1;
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/** The threshold. */
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private boolean threshold = false;
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@@ -72,26 +72,26 @@ public class SpellAbility_Variables {
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private ArrayList<String> prowl = null;
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/** The s is present. */
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protected String sIsPresent = null;
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private String isPresent = null;
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/** The present compare. */
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private String presentCompare = "GE1"; // Default Compare to Greater or
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// Equal to 1
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// Equal to 1
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/** The present defined. */
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protected String presentDefined = null;
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private String presentDefined = null;
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/** The present zone. */
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protected Constant.Zone presentZone = Constant.Zone.Battlefield;
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private Constant.Zone presentZone = Constant.Zone.Battlefield;
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/** The svar to check. */
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protected String svarToCheck = null;
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private String sVarToCheck = null;
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/** The svar operator. */
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protected String svarOperator = "GE";
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private String sVarOperator = "GE";
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/** The svar operand. */
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protected String svarOperand = "1";
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private String sVarOperand = "1";
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/** The life total. */
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private String lifeTotal = null;
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@@ -100,16 +100,16 @@ public class SpellAbility_Variables {
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private String lifeAmount = "GE1";
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/** The mana spent. */
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protected String manaSpent = "";
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private String manaSpent = "";
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/** The pw ability. */
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private boolean pwAbility = false;
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/** The all m12 empires. */
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protected boolean allM12Empires = false;
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private boolean allM12Empires = false;
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/** The not all m12 empires. */
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protected boolean notAllM12Empires = false;
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private boolean notAllM12Empires = false;
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/**
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* <p>
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@@ -120,7 +120,7 @@ public class SpellAbility_Variables {
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* a boolean
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*/
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public final void setNotAllM12Empires(final boolean b) {
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notAllM12Empires = b;
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this.notAllM12Empires = b;
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}
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/**
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@@ -131,7 +131,7 @@ public class SpellAbility_Variables {
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* @return a boolean
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*/
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public final boolean getNotAllM12Empires() {
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return notAllM12Empires;
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return this.isNotAllM12Empires();
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}
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/**
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@@ -143,7 +143,7 @@ public class SpellAbility_Variables {
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* a boolean
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*/
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public final void setAllM12Empires(final boolean b) {
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allM12Empires = b;
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this.allM12Empires = b;
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}
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/**
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@@ -154,7 +154,7 @@ public class SpellAbility_Variables {
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* @return a boolean
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*/
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public final boolean getAllM12Empires() {
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return allM12Empires;
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return this.isAllM12Empires();
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}
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/**
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@@ -166,7 +166,7 @@ public class SpellAbility_Variables {
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* a {@link java.lang.String} object.
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*/
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public final void setManaSpent(final String s) {
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manaSpent = s;
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this.manaSpent = s;
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}
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/**
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@@ -177,7 +177,7 @@ public class SpellAbility_Variables {
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* @return a {@link java.lang.String} object.
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*/
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public final String getManaSpent() {
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return manaSpent;
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return this.manaSpent;
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}
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/**
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@@ -200,7 +200,7 @@ public class SpellAbility_Variables {
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* @return a {@link java.lang.String} object.
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*/
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public final Constant.Zone getZone() {
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return zone;
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return this.zone;
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}
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/**
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@@ -212,7 +212,7 @@ public class SpellAbility_Variables {
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* a boolean.
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*/
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public final void setSorcerySpeed(final boolean bSpeed) {
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sorcerySpeed = bSpeed;
|
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this.sorcerySpeed = bSpeed;
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}
|
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|
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/**
|
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@@ -223,7 +223,7 @@ public class SpellAbility_Variables {
|
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* @return a boolean.
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*/
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public final boolean isSorcerySpeed() {
|
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return sorcerySpeed;
|
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return this.sorcerySpeed;
|
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}
|
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|
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/**
|
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@@ -235,18 +235,7 @@ public class SpellAbility_Variables {
|
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* a boolean.
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*/
|
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public final void setAnyPlayer(final boolean anyPlayer) {
|
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bAnyPlayer = anyPlayer;
|
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}
|
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|
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/**
|
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* <p>
|
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* getAnyPlayer.
|
||||
* </p>
|
||||
*
|
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* @return a boolean.
|
||||
*/
|
||||
public final boolean getAnyPlayer() {
|
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return bAnyPlayer;
|
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this.anyPlayer = anyPlayer;
|
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}
|
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|
||||
/**
|
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@@ -258,7 +247,7 @@ public class SpellAbility_Variables {
|
||||
* a boolean.
|
||||
*/
|
||||
public final void setPlayerTurn(final boolean bTurn) {
|
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playerTurn = bTurn;
|
||||
this.playerTurn = bTurn;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -269,7 +258,7 @@ public class SpellAbility_Variables {
|
||||
* @return a boolean.
|
||||
*/
|
||||
public final boolean getPlayerTurn() {
|
||||
return isPlayerTurn();
|
||||
return this.isPlayerTurn();
|
||||
}
|
||||
|
||||
/**
|
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@@ -281,7 +270,7 @@ public class SpellAbility_Variables {
|
||||
* a boolean.
|
||||
*/
|
||||
public final void setOpponentTurn(final boolean bTurn) {
|
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bOpponentTurn = bTurn;
|
||||
this.opponentTurn = bTurn;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -292,7 +281,7 @@ public class SpellAbility_Variables {
|
||||
* @return a boolean.
|
||||
*/
|
||||
public final boolean getOpponentTurn() {
|
||||
return bOpponentTurn;
|
||||
return this.isOpponentTurn();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -304,7 +293,7 @@ public class SpellAbility_Variables {
|
||||
* a int.
|
||||
*/
|
||||
public final void setActivationLimit(final int limit) {
|
||||
activationLimit = limit;
|
||||
this.activationLimit = limit;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -313,7 +302,7 @@ public class SpellAbility_Variables {
|
||||
* </p>
|
||||
*/
|
||||
public final void abilityActivated() {
|
||||
numberTurnActivations++;
|
||||
this.numberTurnActivations++;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -324,7 +313,7 @@ public class SpellAbility_Variables {
|
||||
* @return a int.
|
||||
*/
|
||||
public final int getNumberTurnActivations() {
|
||||
return numberTurnActivations;
|
||||
return this.numberTurnActivations;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -333,7 +322,7 @@ public class SpellAbility_Variables {
|
||||
* </p>
|
||||
*/
|
||||
public final void resetTurnActivations() {
|
||||
numberTurnActivations = 0;
|
||||
this.numberTurnActivations = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -345,7 +334,7 @@ public class SpellAbility_Variables {
|
||||
* a int.
|
||||
*/
|
||||
public final void setActivationNumberSacrifice(final int num) {
|
||||
activationNumberSacrifice = num;
|
||||
this.activationNumberSacrifice = num;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -356,7 +345,7 @@ public class SpellAbility_Variables {
|
||||
* @return a int.
|
||||
*/
|
||||
public final int getActivationNumberSacrifice() {
|
||||
return activationNumberSacrifice;
|
||||
return this.activationNumberSacrifice;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -368,8 +357,8 @@ public class SpellAbility_Variables {
|
||||
* a {@link java.lang.String} object.
|
||||
*/
|
||||
public final void setPhases(final String phasesString) {
|
||||
for (String s : phasesString.split(",")) {
|
||||
phases.add(s);
|
||||
for (final String s : phasesString.split(",")) {
|
||||
this.phases.add(s);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -382,7 +371,7 @@ public class SpellAbility_Variables {
|
||||
* a int.
|
||||
*/
|
||||
public final void setActivateCardsInHand(final int cards) {
|
||||
nCardsInHand = cards;
|
||||
this.setCardsInHand(cards);
|
||||
}
|
||||
|
||||
// specific named conditions
|
||||
@@ -395,7 +384,7 @@ public class SpellAbility_Variables {
|
||||
* a boolean.
|
||||
*/
|
||||
public final void setHellbent(final boolean bHellbent) {
|
||||
hellbent = bHellbent;
|
||||
this.hellbent = bHellbent;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -407,7 +396,7 @@ public class SpellAbility_Variables {
|
||||
* a boolean.
|
||||
*/
|
||||
public final void setThreshold(final boolean bThreshold) {
|
||||
threshold = bThreshold;
|
||||
this.threshold = bThreshold;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -419,7 +408,7 @@ public class SpellAbility_Variables {
|
||||
* a boolean.
|
||||
*/
|
||||
public final void setMetalcraft(final boolean bMetalcraft) {
|
||||
metalcraft = bMetalcraft;
|
||||
this.metalcraft = bMetalcraft;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -431,7 +420,7 @@ public class SpellAbility_Variables {
|
||||
* the new prowl
|
||||
*/
|
||||
public final void setProwl(final ArrayList<String> types) {
|
||||
prowl = types;
|
||||
this.prowl = types;
|
||||
}
|
||||
|
||||
// IsPresent for Valid battlefield stuff
|
||||
@@ -445,7 +434,7 @@ public class SpellAbility_Variables {
|
||||
* a {@link java.lang.String} object.
|
||||
*/
|
||||
public final void setIsPresent(final String present) {
|
||||
sIsPresent = present;
|
||||
this.isPresent = present;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -457,7 +446,7 @@ public class SpellAbility_Variables {
|
||||
* a {@link java.lang.String} object.
|
||||
*/
|
||||
public final void setPresentCompare(final String compare) {
|
||||
presentCompare = compare;
|
||||
this.presentCompare = compare;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -466,7 +455,7 @@ public class SpellAbility_Variables {
|
||||
* @return the present zone
|
||||
*/
|
||||
public final Constant.Zone getPresentZone() {
|
||||
return presentZone;
|
||||
return this.presentZone;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -488,7 +477,7 @@ public class SpellAbility_Variables {
|
||||
* a {@link java.lang.String} object.
|
||||
*/
|
||||
public final void setPresentDefined(final String defined) {
|
||||
presentDefined = defined;
|
||||
this.presentDefined = defined;
|
||||
}
|
||||
|
||||
// used to define as a Planeswalker ability
|
||||
@@ -501,7 +490,7 @@ public class SpellAbility_Variables {
|
||||
* a boolean.
|
||||
*/
|
||||
public final void setPlaneswalker(final boolean bPlaneswalker) {
|
||||
setPwAbility(bPlaneswalker);
|
||||
this.setPwAbility(bPlaneswalker);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -512,7 +501,7 @@ public class SpellAbility_Variables {
|
||||
* @return a boolean.
|
||||
*/
|
||||
public final boolean getPlaneswalker() {
|
||||
return isPwAbility();
|
||||
return this.isPwAbility();
|
||||
}
|
||||
|
||||
// Checking the values of SVars (Mostly for Traps)
|
||||
@@ -525,7 +514,7 @@ public class SpellAbility_Variables {
|
||||
* a {@link java.lang.String} object.
|
||||
*/
|
||||
public final void setSvarToCheck(final String sVar) {
|
||||
svarToCheck = sVar;
|
||||
this.setsVarToCheck(sVar);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -537,7 +526,7 @@ public class SpellAbility_Variables {
|
||||
* a {@link java.lang.String} object.
|
||||
*/
|
||||
public final void setSvarOperator(final String operator) {
|
||||
svarOperator = operator;
|
||||
this.setsVarOperator(operator);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -549,58 +538,59 @@ public class SpellAbility_Variables {
|
||||
* a {@link java.lang.String} object.
|
||||
*/
|
||||
public final void setSvarOperand(final String operand) {
|
||||
svarOperand = operand;
|
||||
this.setsVarOperand(operand);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the activation limit.
|
||||
*
|
||||
*
|
||||
* @return the activationLimit
|
||||
*/
|
||||
public int getActivationLimit() {
|
||||
return activationLimit;
|
||||
public final int getActivationLimit() {
|
||||
return this.activationLimit;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if is threshold.
|
||||
*
|
||||
*
|
||||
* @return the threshold
|
||||
*/
|
||||
public final boolean isThreshold() {
|
||||
return threshold;
|
||||
return this.threshold;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if is metalcraft.
|
||||
*
|
||||
*
|
||||
* @return the metalcraft
|
||||
*/
|
||||
public final boolean isMetalcraft() {
|
||||
return metalcraft;
|
||||
return this.metalcraft;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if is hellbent.
|
||||
*
|
||||
*
|
||||
* @return the hellbent
|
||||
*/
|
||||
public final boolean isHellbent() {
|
||||
return hellbent;
|
||||
return this.hellbent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if is pw ability.
|
||||
*
|
||||
*
|
||||
* @return the pwAbility
|
||||
*/
|
||||
public final boolean isPwAbility() {
|
||||
return pwAbility;
|
||||
return this.pwAbility;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the pw ability.
|
||||
*
|
||||
* @param pwAbility the new pw ability
|
||||
*
|
||||
* @param pwAbility
|
||||
* the new pw ability
|
||||
*/
|
||||
public final void setPwAbility(final boolean pwAbility) {
|
||||
this.pwAbility = pwAbility; // TODO Add 0 to parameter's name.
|
||||
@@ -608,44 +598,45 @@ public class SpellAbility_Variables {
|
||||
|
||||
/**
|
||||
* Checks if is player turn.
|
||||
*
|
||||
*
|
||||
* @return the playerTurn
|
||||
*/
|
||||
public boolean isPlayerTurn() {
|
||||
return playerTurn;
|
||||
public final boolean isPlayerTurn() {
|
||||
return this.playerTurn;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the prowl.
|
||||
*
|
||||
*
|
||||
* @return the prowl
|
||||
*/
|
||||
public ArrayList<String> getProwl() {
|
||||
return prowl;
|
||||
public final ArrayList<String> getProwl() {
|
||||
return this.prowl;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the present compare.
|
||||
*
|
||||
*
|
||||
* @return the presentCompare
|
||||
*/
|
||||
public String getPresentCompare() {
|
||||
return presentCompare;
|
||||
public final String getPresentCompare() {
|
||||
return this.presentCompare;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the life total.
|
||||
*
|
||||
*
|
||||
* @return the lifeTotal
|
||||
*/
|
||||
public final String getLifeTotal() {
|
||||
return lifeTotal;
|
||||
return this.lifeTotal;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the life total.
|
||||
*
|
||||
* @param lifeTotal the lifeTotal to set
|
||||
*
|
||||
* @param lifeTotal
|
||||
* the lifeTotal to set
|
||||
*/
|
||||
public final void setLifeTotal(final String lifeTotal) {
|
||||
this.lifeTotal = lifeTotal; // TODO Add 0 to parameter's name.
|
||||
@@ -653,17 +644,18 @@ public class SpellAbility_Variables {
|
||||
|
||||
/**
|
||||
* Gets the life amount.
|
||||
*
|
||||
*
|
||||
* @return the lifeAmount
|
||||
*/
|
||||
public final String getLifeAmount() {
|
||||
return lifeAmount;
|
||||
return this.lifeAmount;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the life amount.
|
||||
*
|
||||
* @param lifeAmount the lifeAmount to set
|
||||
*
|
||||
* @param lifeAmount
|
||||
* the lifeAmount to set
|
||||
*/
|
||||
public final void setLifeAmount(final String lifeAmount) {
|
||||
this.lifeAmount = lifeAmount; // TODO Add 0 to parameter's name.
|
||||
@@ -671,20 +663,147 @@ public class SpellAbility_Variables {
|
||||
|
||||
/**
|
||||
* Gets the phases.
|
||||
*
|
||||
*
|
||||
* @return the phases
|
||||
*/
|
||||
public final ArrayList<String> getPhases() {
|
||||
return phases;
|
||||
return this.phases;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the phases.
|
||||
*
|
||||
* @param phases the new phases
|
||||
*
|
||||
* @param phases
|
||||
* the new phases
|
||||
*/
|
||||
public final void setPhases(final ArrayList<String> phases) {
|
||||
this.phases = phases; // TODO Add 0 to parameter's name.
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the present defined.
|
||||
*
|
||||
* @return the presentDefined
|
||||
*/
|
||||
public final String getPresentDefined() {
|
||||
return this.presentDefined;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if is all m12 empires.
|
||||
*
|
||||
* @return the allM12Empires
|
||||
*/
|
||||
public final boolean isAllM12Empires() {
|
||||
return this.allM12Empires;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if is not all m12 empires.
|
||||
*
|
||||
* @return the notAllM12Empires
|
||||
*/
|
||||
public final boolean isNotAllM12Empires() {
|
||||
return this.notAllM12Empires;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the s var operand.
|
||||
*
|
||||
* @return the sVarOperand
|
||||
*/
|
||||
public final String getsVarOperand() {
|
||||
return this.sVarOperand;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the s var operand.
|
||||
*
|
||||
* @param sVarOperand the sVarOperand to set
|
||||
*/
|
||||
public final void setsVarOperand(final String sVarOperand) {
|
||||
this.sVarOperand = sVarOperand; // TODO Add 0 to parameter's name.
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the s var to check.
|
||||
*
|
||||
* @return the sVarToCheck
|
||||
*/
|
||||
public final String getsVarToCheck() {
|
||||
return this.sVarToCheck;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the s var to check.
|
||||
*
|
||||
* @param sVarToCheck the sVarToCheck to set
|
||||
*/
|
||||
public final void setsVarToCheck(final String sVarToCheck) {
|
||||
this.sVarToCheck = sVarToCheck;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the s var operator.
|
||||
*
|
||||
* @return the sVarOperator
|
||||
*/
|
||||
public final String getsVarOperator() {
|
||||
return this.sVarOperator;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the s var operator.
|
||||
*
|
||||
* @param sVarOperator the sVarOperator to set
|
||||
*/
|
||||
public final void setsVarOperator(final String sVarOperator) {
|
||||
this.sVarOperator = sVarOperator; // TODO: Add 0 to parameter's name.
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if is opponent turn.
|
||||
*
|
||||
* @return the opponentTurn
|
||||
*/
|
||||
public final boolean isOpponentTurn() {
|
||||
return this.opponentTurn;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the cards in hand.
|
||||
*
|
||||
* @return the cardsInHand
|
||||
*/
|
||||
public final int getCardsInHand() {
|
||||
return this.cardsInHand;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the cards in hand.
|
||||
*
|
||||
* @param cardsInHand the cardsInHand to set
|
||||
*/
|
||||
public final void setCardsInHand(final int cardsInHand) {
|
||||
this.cardsInHand = cardsInHand; // TODO: Add 0 to parameter's name.
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the checks if is present.
|
||||
*
|
||||
* @return the isPresent
|
||||
*/
|
||||
public final String getIsPresent() {
|
||||
return this.isPresent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if is any player.
|
||||
*
|
||||
* @return the anyPlayer
|
||||
*/
|
||||
public final boolean isAnyPlayer() {
|
||||
return anyPlayer;
|
||||
}
|
||||
|
||||
} // end class SpellAbility_Variables
|
||||
|
||||
Reference in New Issue
Block a user