- Fix issue with Proliferate accidentally overwriting Player proliferate key

This commit is contained in:
Sol
2015-11-24 00:19:10 +00:00
parent c0da34b22e
commit 1eb7dbe2d6

View File

@@ -95,9 +95,7 @@ public final class InputProliferate extends InputSelectManyBase<GameEntity> {
}
final CounterType toAdd = choices.size() == 1 ? choices.get(0) : getController().getGui().one("Select counter type", choices);
chosenCounters.put(player, toAdd);
this.chosenCounters.put(player, CounterType.POISON);
this.chosenCounters.put(player, toAdd);
}
refresh();