Merge branch 'arix' into 'master'

Arixmethes: always remove counter

See merge request core-developers/forge!4590
This commit is contained in:
swordshine
2021-04-24 03:03:39 +00:00

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@@ -7,6 +7,6 @@ SVar:LandTapped:DB$ Tap | Defined$ Self | SubAbility$ DBAddCounter | ETB$ True |
SVar:DBAddCounter:DB$ PutCounter | Defined$ Self | ETB$ True | CounterType$ SLUMBER | CounterNum$ 5
S:Mode$ Continuous | Affected$ Card.Self+counters_GE1_SLUMBER | AddType$ Land | RemoveCardTypes$ True | Description$ As long as CARDNAME has a slumber counter on it, it's a land. (It's not a creature.)
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | Execute$ TrigRemoveCounter | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast a spell, you may remove a slumber counter from CARDNAME.
SVar:TrigRemoveCounter:DB$RemoveCounter | Defined$ Self | CounterType$ SLUMBER | CounterNum$ 1
SVar:TrigRemoveCounter:DB$RemoveCounter | Defined$ Self | CounterType$ SLUMBER | CounterNum$ 1 | AILogic$ Always
A:AB$ Mana | Cost$ T | Produced$ G U | SpellDescription$ Add {G}{U}.
Oracle:Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it.\nAs long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.)\nWhenever you cast a spell, you may remove a slumber counter from Arixmethes.\n{T}: Add {G}{U}.