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Tidying BFZ rare Landfall creature cycle
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committed by
Michael Kamensky
parent
ee1b8d1c9a
commit
1c3e8c32b9
@@ -6,5 +6,5 @@ K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME deals 1 damage to any target. If that land was a mountain, CARDNAME deals 2 damage to that permanent or player instead.
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SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | TgtPrompt$ Select any target | NumDmg$ X | References$ X
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SVar:X:TriggeredCard$Valid Mountain/Plus.1
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SVar:Picture:http://www.wizards.com/global/images/magic/general/akoum_hellkite.jpg
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SVar:BuffedBy:Land
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Oracle:Flying\nLandfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage to that permanent or player instead.
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@@ -3,11 +3,8 @@ ManaCost:5 W W
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Types:Creature Angel
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PT:4/4
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K:Flying
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T:Mode$ ChangesZone | TriggerZones$ Battlefield | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl+HasSubtype Plains | Execute$ DBChoose | OptionalDecider$ You | TriggerDescription$ Landfall — Whenever a land enters the battlefield, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
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T:Mode$ ChangesZone | TriggerZones$ Battlefield | Secondary$ True | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl+HasNoSubtype Plains | Execute$ TrigChangeHand | OptionalDecider$ You | TriggerDescription$ Landfall — Whenever a land enters the battlefield, you may return target nonland permanent card from your graveyard to your hand.
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SVar:DBChoose:DB$ ChooseCard | Defined$ You | Choices$ Permanent.YouCtrl+nonLand | ChoiceZone$ Graveyard | SubAbility$ TrigChangeHand2
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SVar:TrigChangeHand:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Permanent.YouCtrl+nonLand | Defined$ ChosenCard
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SVar:TrigChangeHand2:DB$ChangeZone | Origin$ Graveyard | Destination$ Battlefield | DestinationAlternative$ Hand | AlternativeDestinationMessage$ Would you like to return this permanent to the battlefield (and not to the hand)? | Defined$ ChosenCard | ConditionCheckSVar$ NumTargets | ConditionSVarCompare$ GE1 | References$ NumTargets
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SVar:NumTargets:Count$ValidGraveyard Permanent.YouCtrl+nonLand
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SVar:Picture:http://www.wizards.com/global/images/magic/general/emeria_shepherd.jpg
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T:Mode$ ChangesZone | TriggerZones$ Battlefield | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigChangeHand | OptionalDecider$ You | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
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SVar:TrigChangeHand:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target nonland permanent | ValidTgts$ Permanent.YouCtrl+nonLand | ConditionDefined$ TriggeredCard | ConditionPresent$ Card.Plains | ConditionCompare$ EQ0 | SubAbility$ TrigChangeBattlefield
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SVar:TrigChangeBattlefield:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | DestinationAlternative$ Hand | AlternativeDestinationMessage$ Would you like to return this permanent to the battlefield (and not to your hand)? | Defined$ Targeted | ConditionDefined$ TriggeredCard | ConditionPresent$ Card.Plains | ConditionCompare$ EQ1
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SVar:BuffedBy:Land
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Oracle:Flying\nLandfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
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@@ -3,9 +3,8 @@ ManaCost:4 B B
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Types:Creature Vampire
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PT:3/4
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl+HasSubtype Swamp | TriggerZones$ Battlefield | Execute$ TrigPumpAll2 | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
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T:Mode$ ChangesZone | Secondary$ True | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl+HasNoSubtype Swamp | TriggerZones$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ Landfall — Whenever a land enters the battlefield, other creatures you control get +1/+0 until end of turn.
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SVar:TrigPumpAll:DB$PumpAll | ValidCards$ Creature.Other+YouCtrl | NumAtt$ 1
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SVar:TrigPumpAll2:DB$PumpAll | ValidCards$ Creature.Other+YouCtrl | NumAtt$ 2
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SVar:Picture:http://www.wizards.com/global/images/magic/general/guul_draz_overseer.jpg
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
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SVar:TrigPumpAll:DB$PumpAll | ValidCards$ Creature.Other+YouCtrl | NumAtt$ X | References$ X
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SVar:X:TriggeredCard$Valid Swamp/Plus.1
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SVar:BuffedBy:Land
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Oracle:Flying\nLandfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
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@@ -6,5 +6,5 @@ K:Trample
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on CARDNAME. If that land is a Forest, put two +1/+1 counters on CARDNAME instead.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X | References$ X
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SVar:X:TriggeredCard$Valid Forest/Plus.1
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SVar:Picture:http://www.wizards.com/global/images/magic/general/oran_rief_hydra.jpg
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SVar:BuffedBy:Land
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Oracle:Trample\nLandfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.
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