- Conspire keyword should be able to stack (just fixed the keywords string, not multiple instances of Conspire actually working properly)

This commit is contained in:
moomarc
2013-09-09 07:46:59 +00:00
parent 7b4812edca
commit 1bdbfdc7bf

View File

@@ -2451,10 +2451,9 @@ public class Card extends GameEntity implements Comparable<Card> {
sb.append(keyword.replace(":", " ")).append("\r\n");
}
if (keyword.equals("CARDNAME can't be countered.")
|| keyword.startsWith("May be played")
|| keyword.startsWith("May be played") || keyword.startsWith("Conspire")
|| keyword.startsWith("Cascade") || keyword.startsWith("Wither")
|| (keyword.startsWith("Epic") && !sb.toString().contains("Epic"))
|| (keyword.startsWith("Conspire") && !sb.toString().contains("Conspire"))
|| (keyword.startsWith("Split second") && !sb.toString().contains("Split second"))
|| (keyword.startsWith("Multikicker") && !sb.toString().contains("Multikicker"))) {
sb.append(kw.get(i)).append("\r\n");