mirror of
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update NewGameScene translations
This commit is contained in:
@@ -6,6 +6,7 @@ import com.badlogic.gdx.graphics.g2d.TextureAtlas;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.Json;
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import forge.Forge;
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import forge.adventure.util.Config;
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import forge.adventure.util.Paths;
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@@ -67,7 +68,7 @@ public class HeroListData {
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instance = read();
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Array<String> ret = new Array<>();
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for (HeroData hero : instance.heroes) {
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ret.add(hero.name);
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ret.add(Forge.getLocalizer().getMessageorUseDefault("lbl"+hero.name, hero.name));
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}
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return ret;
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}
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@@ -1,9 +1,11 @@
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package forge.adventure.scene;
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import com.badlogic.gdx.scenes.scene2d.Actor;
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import com.badlogic.gdx.scenes.scene2d.InputEvent;
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import com.badlogic.gdx.scenes.scene2d.ui.Image;
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import com.badlogic.gdx.scenes.scene2d.ui.TextField;
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import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
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import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
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import com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable;
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import com.badlogic.gdx.utils.Array;
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import com.github.tommyettinger.textra.TextraLabel;
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@@ -45,7 +47,8 @@ public class NewGameScene extends UIScene {
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private final Array<String> custom;
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private final TextraLabel colorLabel;
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private final Array<AdventureModes> modes=new Array<>();
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private final Array<AdventureModes> modes = new Array<>();
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private NewGameScene() {
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super(Forge.isLandscapeMode() ? "ui/new_game.json" : "ui/new_game_portrait.json");
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@@ -71,21 +74,18 @@ public class NewGameScene extends UIScene {
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for (DifficultyData diff : Config.instance().getConfigData().difficulties)//check first difficulty if exists
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{
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if(diff.starterDecks!=null)
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{
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if (diff.starterDecks != null) {
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modes.add(AdventureModes.Standard);
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AdventureModes.Standard.setSelectionName(colorIdLabel);
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AdventureModes.Standard.setModes(colorNames);
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}
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if(diff.constructedStarterDecks!=null)
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{
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if (diff.constructedStarterDecks != null) {
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modes.add(AdventureModes.Constructed);
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AdventureModes.Constructed.setSelectionName(colorIdLabel);
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AdventureModes.Constructed.setModes(colorNames);
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}
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if(diff.pileDecks!=null)
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{
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if (diff.pileDecks != null) {
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modes.add(AdventureModes.Pile);
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AdventureModes.Pile.setSelectionName(colorIdLabel);
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AdventureModes.Pile.setModes(colorNames);
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@@ -106,28 +106,36 @@ public class NewGameScene extends UIScene {
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starterEdition.setTextList(editionNames);
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modes.add(AdventureModes.Chaos);
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AdventureModes.Chaos.setSelectionName("[BLACK]"+Forge.getLocalizer().getMessage("lblDeck")+":");
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AdventureModes.Chaos.setSelectionName("[BLACK]" + Forge.getLocalizer().getMessage("lblDeck") + ":");
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AdventureModes.Chaos.setModes(new Array<>(new String[]{Forge.getLocalizer().getMessage("lblRandomDeck")}));
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for (DeckProxy deckProxy : DeckProxy.getAllCustomStarterDecks())
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custom.add(deckProxy.getName());
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if(!custom.isEmpty())
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{
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if (!custom.isEmpty()) {
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modes.add(AdventureModes.Custom);
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AdventureModes.Custom.setSelectionName("[BLACK]"+Forge.getLocalizer().getMessage("lblDeck")+":");
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AdventureModes.Custom.setSelectionName("[BLACK]" + Forge.getLocalizer().getMessage("lblDeck") + ":");
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AdventureModes.Custom.setModes(custom);
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}
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String[] modeNames=new String[modes.size];
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for(int i=0;i<modes.size;i++)
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modeNames[i]=modes.get(i).getName();
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String[] modeNames = new String[modes.size];
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for (int i = 0; i < modes.size; i++)
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modeNames[i] = modes.get(i).getName();
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mode.setTextList(modeNames);
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gender.setTextList(new String[]{"Male", "Female"});
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gender.setTextList(new String[]{Forge.getLocalizer().getInstance().getMessage("lblMale"), Forge.getLocalizer().getInstance().getMessage("lblFemale")});
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gender.addListener(new ClickListener() {
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@Override
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public void clicked(InputEvent event, float x, float y) {
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//gender should be either Male or Female
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String val = gender.getCurrentIndex() > 0 ? "Female" : "Male";
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selectedName.setText(NameGenerator.getRandomName(val, "Any", ""));
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super.clicked(event, x, y);
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}
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});
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gender.addListener(event -> NewGameScene.this.updateAvatar());
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mode.addListener(new ChangeListener() {
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@Override
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public void changed(ChangeEvent changeEvent, Actor actor) {
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AdventureModes smode=modes.get(mode.getCurrentIndex());
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AdventureModes smode = modes.get(mode.getCurrentIndex());
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colorLabel.setText(smode.getSelectionName());
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colorId.setTextList(smode.getModes());
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starterEdition.setVisible(smode == AdventureModes.Standard);
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@@ -145,7 +153,7 @@ public class NewGameScene extends UIScene {
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for (DifficultyData diff : Config.instance().getConfigData().difficulties) {
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if (diff.startingDifficulty)
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startingDifficulty = i;
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diffList.add(diff.name);
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diffList.add(Forge.getLocalizer().getInstance().getMessageorUseDefault("lbl" + diff.name, diff.name));
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i++;
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}
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difficulty.setTextList(diffList);
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@@ -166,17 +174,22 @@ public class NewGameScene extends UIScene {
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private static NewGameScene object;
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public static NewGameScene instance() {
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if(object==null)
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object=new NewGameScene();
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if (object == null)
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object = new NewGameScene();
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return object;
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}
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boolean started = false;
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public boolean start() {
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if (started)
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return true;
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started = true;
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if (selectedName.getText().isEmpty()) {
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selectedName.setText(NameGenerator.getRandomName("Any", "Any", ""));
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}
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Runnable runnable = () -> {
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started = false;
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FModel.getPreferences().setPref(ForgePreferences.FPref.UI_ENABLE_MUSIC, false);
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WorldSave.generateNewWorld(selectedName.getText(),
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gender.getCurrentIndex() == 0,
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@@ -229,7 +242,7 @@ public class NewGameScene extends UIScene {
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colorIds[colorId.getCurrentIndex()],
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Config.instance().getConfigData().difficulties[difficulty.getCurrentIndex()],
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modes.get(mode.getCurrentIndex()), colorId.getCurrentIndex(),
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editionIds[starterEdition.getCurrentIndex()],0);
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editionIds[starterEdition.getCurrentIndex()], 0);
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GamePlayerUtil.getGuiPlayer().setName(selectedName.getText());
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Forge.switchScene(GameScene.instance());
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}
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@@ -62,7 +62,7 @@ public class SaveLoadScene extends UIScene {
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int c = 0;
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String[] diffList = new String[Config.instance().getConfigData().difficulties.length];
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for (DifficultyData diff : Config.instance().getConfigData().difficulties) {
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diffList[c] = diff.name;
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diffList[c] = Forge.getLocalizer().getMessageorUseDefault("lbl" + diff.name, diff.name);
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c++;
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}
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@@ -75,7 +75,7 @@ public class SaveLoadScene extends UIScene {
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playerLocation = Controls.newTextraLabel("");
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playerLocation.setText("");
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playerLocation.setX(previewImage.getX());
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playerLocation.setY(previewImage.getY()+5);
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playerLocation.setY(previewImage.getY() + 5);
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ui.addActor(playerLocation);
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header = Controls.newTextraLabel(Forge.getLocalizer().getMessage("lblSave"));
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header.setAlignment(Align.center);
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@@ -98,33 +98,31 @@ public class SaveLoadScene extends UIScene {
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difficulty.setSelectedIndex(1);
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difficulty.setAlignment(Align.center);
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difficulty.getStyle().fontColor = Color.GOLD;
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difficulty.setX(scrollPane.getWidth()-difficulty.getWidth()+5);
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difficulty.setY(scrollPane.getTop()-difficulty.getHeight()-5);
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difficulty.setX(scrollPane.getWidth() - difficulty.getWidth() + 5);
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difficulty.setY(scrollPane.getTop() - difficulty.getHeight() - 5);
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}
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private static SaveLoadScene object;
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public static SaveLoadScene instance() {
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if(object==null)
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object=new SaveLoadScene();
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if (object == null)
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object = new SaveLoadScene();
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return object;
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}
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public class SaveSlot extends Selectable<TextraButton>
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{
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public class SaveSlot extends Selectable<TextraButton> {
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private int slotNumber;
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public SaveSlot( int slotNumber) {
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public SaveSlot(int slotNumber) {
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super(Controls.newTextButton("..."));
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this.slotNumber = slotNumber;
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SaveSlot self=this;
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SaveSlot self = this;
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actor.addListener(new ClickListener() {
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@Override
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public void clicked(InputEvent event, float x, float y) {
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try {
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if (!actor.isDisabled())
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{
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if (!actor.isDisabled()) {
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selectActor(self);
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}
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} catch (Exception e) {
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@@ -133,9 +131,9 @@ public class SaveLoadScene extends UIScene {
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}
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});
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}
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@Override
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public void onSelect(UIScene scene)
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{
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public void onSelect(UIScene scene) {
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super.onSelect(scene);
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updateSlot(slotNumber);
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}
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@@ -145,17 +143,17 @@ public class SaveLoadScene extends UIScene {
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private Selectable<TextraButton> addSaveSlot(String name, int i) {
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layout.add(Controls.newLabel(name)).align(Align.left).pad(2, 5, 2, 10);
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SaveSlot button = new SaveSlot(i);
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layout.add(button.actor).fill(true,false).expand(true,false).align(Align.left).expandX();
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layout.add(button.actor).fill(true, false).expand(true, false).align(Align.left).expandX();
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buttons.put(i, button);
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layout.row();
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addToSelectable(button) ;
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addToSelectable(button);
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return button;
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}
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public boolean select(int slot) {
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if(!buttons.containsKey(slot))
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if (!buttons.containsKey(slot))
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return false;
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selectActor(buttons.get(slot));
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return updateSlot(slot);
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@@ -175,7 +173,7 @@ public class SaveLoadScene extends UIScene {
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previewImage.setVisible(true);
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previewDate.setVisible(true);
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if (header.saveDate != null)
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previewDate.setText("[%98]"+DateFormat.getDateInstance().format(header.saveDate) + " " + DateFormat.getTimeInstance(DateFormat.SHORT).format(header.saveDate));
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previewDate.setText("[%98]" + DateFormat.getDateInstance().format(header.saveDate) + " " + DateFormat.getTimeInstance(DateFormat.SHORT).format(header.saveDate));
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else
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previewDate.setText("");
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if (header.name.contains(Character.toString(ASCII_179))) {
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@@ -206,7 +204,7 @@ public class SaveLoadScene extends UIScene {
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//prevent NPE, allowed saveslot is 1 to 10..
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textInput.setText(buttons.get(currentSlot).actor.getText().toString());
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Dialog dialog=prepareDialog(Forge.getLocalizer().getMessage("lblSave"),ButtonOk|ButtonAbort,() -> SaveLoadScene.this.save());
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Dialog dialog = prepareDialog(Forge.getLocalizer().getMessage("lblSave"), ButtonOk | ButtonAbort, () -> SaveLoadScene.this.save());
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dialog.getContentTable().add(Controls.newLabel(Forge.getLocalizer().getMessage("lblNameYourSaveFile"))).colspan(2).pad(2, 15, 2, 15);
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dialog.getContentTable().row();
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@@ -255,7 +253,7 @@ public class SaveLoadScene extends UIScene {
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public void save() {
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if (WorldSave.getCurrentSave().save(textInput.getText()+ASCII_179+GameScene.instance().getAdventurePlayerLocation(true), currentSlot)) {
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if (WorldSave.getCurrentSave().save(textInput.getText() + ASCII_179 + GameScene.instance().getAdventurePlayerLocation(true), currentSlot)) {
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updateFiles();
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//ensure the dialog is hidden before switching
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@@ -1,13 +1,14 @@
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package forge.adventure.util;
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import com.badlogic.gdx.utils.Array;
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import forge.Forge;
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public enum AdventureModes {
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Standard("Standard"),
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Constructed("Constructed"),
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Chaos("[GOLD]Chaos"),
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Pile("Pile"),
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Custom("Custom");
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Standard(Forge.getLocalizer().getMessage("lblStandard")),
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Constructed(Forge.getLocalizer().getMessage("lblConstructed")),
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Chaos("[GOLD]"+Forge.getLocalizer().getMessage("lblChaos")),
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Pile(Forge.getLocalizer().getMessage("lblPile")),
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Custom(Forge.getLocalizer().getMessage("lblCustom"));
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private final String name;
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private String selectionName;
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@@ -85,7 +85,7 @@
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{
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"type": "Label",
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"name" : "starterEditionL",
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"text": "[BLACK]Starter Edition",
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"text": "[BLACK]tr(lblStarterEdition):",
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"width": 128,
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"height": 16,
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"x": 75,
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@@ -85,7 +85,7 @@
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{
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"type": "Label",
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"name" : "starterEditionL",
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"text": "[BLACK]Starter Edition:",
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"text": "[BLACK]tr(lblStarterEdition):",
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"width": 128,
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"height": 24,
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"x": 16,
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@@ -2929,6 +2929,19 @@ lblTempHitPoints=Temporäre Trefferpunkte
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lblChosenColors=Gewählte Farben:
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lblLoyalty=Loyaltät
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#Achievement.java
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lblStandard=Standard
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lblChaos=Chaos
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lblPile=Haufen
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lblCustom=Brauch
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lblStarterEdition=Beginner-Ausgabe
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lblElf=Elf
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lblMetathran=Metathran
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lblUndead=Untoten
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lblViashino=Viendino
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lblDwarf=Zwerg
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lblDevil=Teufel
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lblKor=Kor
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lblInsane=Verrückt
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lblCommon=Gewöhnlich
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lblUncommon=Ungewöhnlich
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lblRare=Selten
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@@ -2939,6 +2939,19 @@ lblTempHitPoints=Temporary Hit Points
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lblChosenColors=Chosen colors:
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lblLoyalty=Loyalty
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#Achievement.java
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lblStandard=Standard
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lblChaos=Chaos
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lblPile=Pile
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lblCustom=Custom
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lblStarterEdition=Starter Edition
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lblElf=Elf
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lblMetathran=Metathran
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lblUndead=Undead
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lblViashino=Viashino
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lblDwarf=Dwarf
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lblDevil=Devil
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lblKor=Kor
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lblInsane=Insane
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lblMythic=Mythic
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lblAchievementEarned=Achievement Earned
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lblZoom=Zoom
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@@ -2935,6 +2935,19 @@ lblTempHitPoints=Puntos de golpe temporales
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lblChosenColors=Colores elegidos:
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lblLoyalty=Lealtad
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#Achievement.java
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lblStandard=Estándar
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lblChaos=Caos
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lblPile=Montón
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lblCustom=Costumbre
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lblStarterEdition=Edición inicial
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lblElf=Duende
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lblMetathran=Metathran
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lblUndead=No muerto
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lblViashino=Paseos
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lblDwarf=Enano
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lblDevil=Demonio
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lblKor=Kor
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lblInsane=Loco
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lblMythic=Mítico
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lblAchievementEarned=Logro ganado
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lblZoom=Zoom
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@@ -2937,6 +2937,19 @@ lblTempHitPoints=Points de vie temporaires
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lblChosenColors=Couleurs choisies :
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lblLoyalty=Loyauté
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#Achievement.java
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lblStandard=Standard
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lblChaos=Chaos
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lblPile=Pile
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lblCustom=Coutume
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lblStarterEdition=Édition de démarrage
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lblElf=Elfe
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lblMetathran=Metathran
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lblUndead=Mort-vivant
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lblViashino=Viahino
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lblDwarf=Nain
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lblDevil=Diable
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lblKor=Core
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lblInsane=Fou
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lblMythic=Mythique
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lblAchievementEarned=Succès obtenu
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lblZoom=Zoom
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@@ -2045,7 +2045,7 @@ lblPlayerRolledResult={0} ha ottenuto {1} col dado
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lblDoYouWantPayEcho=Vuoi pagare Eco
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lblPayEcho=Paga Eco
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lblDoYouWantSacrifice=Vuoi sacrificare?
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lblDoYouWantSacrifice=Vuoi sacrificare {0}?
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lblDoYouWantSacrificeThis=Vuoi sacrificare {0}?
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#SetStateEffect.java
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lblFaceDownCardCantTurnFaceUp=La carta a faccia in giù non può essere girata a faccia in su
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#ShuffleEffect.java
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@@ -2938,6 +2938,19 @@ lblTempHitPoints=Punti ferita temporanei
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lblChosenColors=Colori scelti:
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lblLoyalty=Lealtà
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#Achievement.java
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lblStandard=Standard
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lblChaos=Caos
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lblPile=Mucchio
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lblCustom=Costume
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lblStarterEdition=Starter Edition
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lblElf=Elfo
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lblMetathran=Metathran
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lblUndead=Non morti
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lblViashino=Viashino
|
||||
lblDwarf=Nano
|
||||
lblDevil=Diavolo
|
||||
lblKor=Kor
|
||||
lblInsane=Pazzo
|
||||
lblMythic=Mitico
|
||||
lblAchievementEarned=Achievement Earned
|
||||
lblZoom=Ingrandisci
|
||||
|
||||
@@ -2934,6 +2934,19 @@ lblTempHitPoints=一時的なヒットポイント
|
||||
lblChosenColors=選ばれた色:
|
||||
lblLoyalty=忠誠心
|
||||
#Achievement.java
|
||||
lblStandard=標準
|
||||
lblChaos=混沌
|
||||
lblPile=パイル
|
||||
lblCustom=カスタム
|
||||
lblStarterEdition=スターター版
|
||||
lblElf=妖精
|
||||
lblMetathran=メタラン
|
||||
lblUndead=アンデッド
|
||||
lblViashino=ビアシノ
|
||||
lblDwarf=小人
|
||||
lblDevil=悪魔
|
||||
lblKor=コル
|
||||
lblInsane=非常識
|
||||
lblMythic=神話
|
||||
lblAchievementEarned=獲得した達成
|
||||
lblZoom=ズーム
|
||||
|
||||
@@ -3024,6 +3024,19 @@ lblTempHitPoints=Pontos de vida temporários
|
||||
lblChosenColors=Cores escolhidas:
|
||||
lblLoyalty=Lealdade
|
||||
#Achievement.java
|
||||
lblStandard=Padrão
|
||||
lblChaos=Caos
|
||||
lblPile=Pilha
|
||||
lblCustom=Personalizado
|
||||
lblStarterEdition=Edição inicial
|
||||
lblElf=Duende
|
||||
lblMetathran=Metathran
|
||||
lblUndead=Morto-vivo
|
||||
lblViashino=ViaShino
|
||||
lblDwarf=Anão
|
||||
lblDevil=Diabo
|
||||
lblKor=Kor
|
||||
lblInsane=Insano
|
||||
lblMythic=Mythic
|
||||
lblAchievementEarned=Achievement Earned
|
||||
lblZoom=Ampliação
|
||||
|
||||
@@ -2917,6 +2917,19 @@ lblTempHitPoints=临时生命值
|
||||
lblChosenColors=选择的颜色:
|
||||
lblLoyalty=忠诚指示物
|
||||
#Achievement.java
|
||||
lblStandard=标准
|
||||
lblChaos=混乱
|
||||
lblPile=桩
|
||||
lblCustom=风俗
|
||||
lblStarterEdition=首发版
|
||||
lblElf=精灵
|
||||
lblMetathran=甲菊酯
|
||||
lblUndead=亡灵
|
||||
lblViashino=凡尔西诺
|
||||
lblDwarf=矮人
|
||||
lblDevil=魔鬼
|
||||
lblKor=科
|
||||
lblInsane=疯狂的
|
||||
lblMythic=秘稀
|
||||
lblAchievementEarned=获得的成就
|
||||
lblZoom=飞涨
|
||||
|
||||
Reference in New Issue
Block a user