mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-18 19:58:00 +00:00
update NewGameScene translations
This commit is contained in:
@@ -6,6 +6,7 @@ import com.badlogic.gdx.graphics.g2d.TextureAtlas;
|
||||
import com.badlogic.gdx.graphics.g2d.TextureRegion;
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
import com.badlogic.gdx.utils.Json;
|
||||
import forge.Forge;
|
||||
import forge.adventure.util.Config;
|
||||
import forge.adventure.util.Paths;
|
||||
|
||||
@@ -67,7 +68,7 @@ public class HeroListData {
|
||||
instance = read();
|
||||
Array<String> ret = new Array<>();
|
||||
for (HeroData hero : instance.heroes) {
|
||||
ret.add(hero.name);
|
||||
ret.add(Forge.getLocalizer().getMessageorUseDefault("lbl"+hero.name, hero.name));
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
package forge.adventure.scene;
|
||||
|
||||
import com.badlogic.gdx.scenes.scene2d.Actor;
|
||||
import com.badlogic.gdx.scenes.scene2d.InputEvent;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Image;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.TextField;
|
||||
import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
|
||||
import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
|
||||
import com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable;
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
import com.github.tommyettinger.textra.TextraLabel;
|
||||
@@ -45,7 +47,8 @@ public class NewGameScene extends UIScene {
|
||||
private final Array<String> custom;
|
||||
private final TextraLabel colorLabel;
|
||||
|
||||
private final Array<AdventureModes> modes=new Array<>();
|
||||
private final Array<AdventureModes> modes = new Array<>();
|
||||
|
||||
private NewGameScene() {
|
||||
|
||||
super(Forge.isLandscapeMode() ? "ui/new_game.json" : "ui/new_game_portrait.json");
|
||||
@@ -71,21 +74,18 @@ public class NewGameScene extends UIScene {
|
||||
|
||||
for (DifficultyData diff : Config.instance().getConfigData().difficulties)//check first difficulty if exists
|
||||
{
|
||||
if(diff.starterDecks!=null)
|
||||
{
|
||||
if (diff.starterDecks != null) {
|
||||
modes.add(AdventureModes.Standard);
|
||||
AdventureModes.Standard.setSelectionName(colorIdLabel);
|
||||
AdventureModes.Standard.setModes(colorNames);
|
||||
}
|
||||
|
||||
if(diff.constructedStarterDecks!=null)
|
||||
{
|
||||
if (diff.constructedStarterDecks != null) {
|
||||
modes.add(AdventureModes.Constructed);
|
||||
AdventureModes.Constructed.setSelectionName(colorIdLabel);
|
||||
AdventureModes.Constructed.setModes(colorNames);
|
||||
}
|
||||
if(diff.pileDecks!=null)
|
||||
{
|
||||
if (diff.pileDecks != null) {
|
||||
modes.add(AdventureModes.Pile);
|
||||
AdventureModes.Pile.setSelectionName(colorIdLabel);
|
||||
AdventureModes.Pile.setModes(colorNames);
|
||||
@@ -106,28 +106,36 @@ public class NewGameScene extends UIScene {
|
||||
starterEdition.setTextList(editionNames);
|
||||
|
||||
modes.add(AdventureModes.Chaos);
|
||||
AdventureModes.Chaos.setSelectionName("[BLACK]"+Forge.getLocalizer().getMessage("lblDeck")+":");
|
||||
AdventureModes.Chaos.setSelectionName("[BLACK]" + Forge.getLocalizer().getMessage("lblDeck") + ":");
|
||||
AdventureModes.Chaos.setModes(new Array<>(new String[]{Forge.getLocalizer().getMessage("lblRandomDeck")}));
|
||||
for (DeckProxy deckProxy : DeckProxy.getAllCustomStarterDecks())
|
||||
custom.add(deckProxy.getName());
|
||||
if(!custom.isEmpty())
|
||||
{
|
||||
if (!custom.isEmpty()) {
|
||||
modes.add(AdventureModes.Custom);
|
||||
AdventureModes.Custom.setSelectionName("[BLACK]"+Forge.getLocalizer().getMessage("lblDeck")+":");
|
||||
AdventureModes.Custom.setSelectionName("[BLACK]" + Forge.getLocalizer().getMessage("lblDeck") + ":");
|
||||
AdventureModes.Custom.setModes(custom);
|
||||
}
|
||||
String[] modeNames=new String[modes.size];
|
||||
for(int i=0;i<modes.size;i++)
|
||||
modeNames[i]=modes.get(i).getName();
|
||||
String[] modeNames = new String[modes.size];
|
||||
for (int i = 0; i < modes.size; i++)
|
||||
modeNames[i] = modes.get(i).getName();
|
||||
mode.setTextList(modeNames);
|
||||
|
||||
gender.setTextList(new String[]{"Male", "Female"});
|
||||
gender.setTextList(new String[]{Forge.getLocalizer().getInstance().getMessage("lblMale"), Forge.getLocalizer().getInstance().getMessage("lblFemale")});
|
||||
gender.addListener(new ClickListener() {
|
||||
@Override
|
||||
public void clicked(InputEvent event, float x, float y) {
|
||||
//gender should be either Male or Female
|
||||
String val = gender.getCurrentIndex() > 0 ? "Female" : "Male";
|
||||
selectedName.setText(NameGenerator.getRandomName(val, "Any", ""));
|
||||
super.clicked(event, x, y);
|
||||
}
|
||||
});
|
||||
gender.addListener(event -> NewGameScene.this.updateAvatar());
|
||||
|
||||
mode.addListener(new ChangeListener() {
|
||||
@Override
|
||||
public void changed(ChangeEvent changeEvent, Actor actor) {
|
||||
AdventureModes smode=modes.get(mode.getCurrentIndex());
|
||||
AdventureModes smode = modes.get(mode.getCurrentIndex());
|
||||
colorLabel.setText(smode.getSelectionName());
|
||||
colorId.setTextList(smode.getModes());
|
||||
starterEdition.setVisible(smode == AdventureModes.Standard);
|
||||
@@ -145,7 +153,7 @@ public class NewGameScene extends UIScene {
|
||||
for (DifficultyData diff : Config.instance().getConfigData().difficulties) {
|
||||
if (diff.startingDifficulty)
|
||||
startingDifficulty = i;
|
||||
diffList.add(diff.name);
|
||||
diffList.add(Forge.getLocalizer().getInstance().getMessageorUseDefault("lbl" + diff.name, diff.name));
|
||||
i++;
|
||||
}
|
||||
difficulty.setTextList(diffList);
|
||||
@@ -166,17 +174,22 @@ public class NewGameScene extends UIScene {
|
||||
private static NewGameScene object;
|
||||
|
||||
public static NewGameScene instance() {
|
||||
if(object==null)
|
||||
object=new NewGameScene();
|
||||
if (object == null)
|
||||
object = new NewGameScene();
|
||||
return object;
|
||||
}
|
||||
|
||||
boolean started = false;
|
||||
|
||||
public boolean start() {
|
||||
if (started)
|
||||
return true;
|
||||
started = true;
|
||||
if (selectedName.getText().isEmpty()) {
|
||||
selectedName.setText(NameGenerator.getRandomName("Any", "Any", ""));
|
||||
}
|
||||
Runnable runnable = () -> {
|
||||
started = false;
|
||||
FModel.getPreferences().setPref(ForgePreferences.FPref.UI_ENABLE_MUSIC, false);
|
||||
WorldSave.generateNewWorld(selectedName.getText(),
|
||||
gender.getCurrentIndex() == 0,
|
||||
@@ -229,7 +242,7 @@ public class NewGameScene extends UIScene {
|
||||
colorIds[colorId.getCurrentIndex()],
|
||||
Config.instance().getConfigData().difficulties[difficulty.getCurrentIndex()],
|
||||
modes.get(mode.getCurrentIndex()), colorId.getCurrentIndex(),
|
||||
editionIds[starterEdition.getCurrentIndex()],0);
|
||||
editionIds[starterEdition.getCurrentIndex()], 0);
|
||||
GamePlayerUtil.getGuiPlayer().setName(selectedName.getText());
|
||||
Forge.switchScene(GameScene.instance());
|
||||
}
|
||||
|
||||
@@ -62,7 +62,7 @@ public class SaveLoadScene extends UIScene {
|
||||
int c = 0;
|
||||
String[] diffList = new String[Config.instance().getConfigData().difficulties.length];
|
||||
for (DifficultyData diff : Config.instance().getConfigData().difficulties) {
|
||||
diffList[c] = diff.name;
|
||||
diffList[c] = Forge.getLocalizer().getMessageorUseDefault("lbl" + diff.name, diff.name);
|
||||
c++;
|
||||
}
|
||||
|
||||
@@ -75,7 +75,7 @@ public class SaveLoadScene extends UIScene {
|
||||
playerLocation = Controls.newTextraLabel("");
|
||||
playerLocation.setText("");
|
||||
playerLocation.setX(previewImage.getX());
|
||||
playerLocation.setY(previewImage.getY()+5);
|
||||
playerLocation.setY(previewImage.getY() + 5);
|
||||
ui.addActor(playerLocation);
|
||||
header = Controls.newTextraLabel(Forge.getLocalizer().getMessage("lblSave"));
|
||||
header.setAlignment(Align.center);
|
||||
@@ -98,33 +98,31 @@ public class SaveLoadScene extends UIScene {
|
||||
difficulty.setSelectedIndex(1);
|
||||
difficulty.setAlignment(Align.center);
|
||||
difficulty.getStyle().fontColor = Color.GOLD;
|
||||
difficulty.setX(scrollPane.getWidth()-difficulty.getWidth()+5);
|
||||
difficulty.setY(scrollPane.getTop()-difficulty.getHeight()-5);
|
||||
difficulty.setX(scrollPane.getWidth() - difficulty.getWidth() + 5);
|
||||
difficulty.setY(scrollPane.getTop() - difficulty.getHeight() - 5);
|
||||
}
|
||||
|
||||
|
||||
private static SaveLoadScene object;
|
||||
|
||||
public static SaveLoadScene instance() {
|
||||
if(object==null)
|
||||
object=new SaveLoadScene();
|
||||
if (object == null)
|
||||
object = new SaveLoadScene();
|
||||
return object;
|
||||
}
|
||||
|
||||
public class SaveSlot extends Selectable<TextraButton>
|
||||
{
|
||||
public class SaveSlot extends Selectable<TextraButton> {
|
||||
private int slotNumber;
|
||||
|
||||
public SaveSlot( int slotNumber) {
|
||||
public SaveSlot(int slotNumber) {
|
||||
super(Controls.newTextButton("..."));
|
||||
this.slotNumber = slotNumber;
|
||||
SaveSlot self=this;
|
||||
SaveSlot self = this;
|
||||
actor.addListener(new ClickListener() {
|
||||
@Override
|
||||
public void clicked(InputEvent event, float x, float y) {
|
||||
try {
|
||||
if (!actor.isDisabled())
|
||||
{
|
||||
if (!actor.isDisabled()) {
|
||||
selectActor(self);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
@@ -133,9 +131,9 @@ public class SaveLoadScene extends UIScene {
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelect(UIScene scene)
|
||||
{
|
||||
public void onSelect(UIScene scene) {
|
||||
super.onSelect(scene);
|
||||
updateSlot(slotNumber);
|
||||
}
|
||||
@@ -145,17 +143,17 @@ public class SaveLoadScene extends UIScene {
|
||||
private Selectable<TextraButton> addSaveSlot(String name, int i) {
|
||||
layout.add(Controls.newLabel(name)).align(Align.left).pad(2, 5, 2, 10);
|
||||
SaveSlot button = new SaveSlot(i);
|
||||
layout.add(button.actor).fill(true,false).expand(true,false).align(Align.left).expandX();
|
||||
layout.add(button.actor).fill(true, false).expand(true, false).align(Align.left).expandX();
|
||||
buttons.put(i, button);
|
||||
layout.row();
|
||||
addToSelectable(button) ;
|
||||
addToSelectable(button);
|
||||
return button;
|
||||
|
||||
}
|
||||
|
||||
|
||||
public boolean select(int slot) {
|
||||
if(!buttons.containsKey(slot))
|
||||
if (!buttons.containsKey(slot))
|
||||
return false;
|
||||
selectActor(buttons.get(slot));
|
||||
return updateSlot(slot);
|
||||
@@ -175,7 +173,7 @@ public class SaveLoadScene extends UIScene {
|
||||
previewImage.setVisible(true);
|
||||
previewDate.setVisible(true);
|
||||
if (header.saveDate != null)
|
||||
previewDate.setText("[%98]"+DateFormat.getDateInstance().format(header.saveDate) + " " + DateFormat.getTimeInstance(DateFormat.SHORT).format(header.saveDate));
|
||||
previewDate.setText("[%98]" + DateFormat.getDateInstance().format(header.saveDate) + " " + DateFormat.getTimeInstance(DateFormat.SHORT).format(header.saveDate));
|
||||
else
|
||||
previewDate.setText("");
|
||||
if (header.name.contains(Character.toString(ASCII_179))) {
|
||||
@@ -206,7 +204,7 @@ public class SaveLoadScene extends UIScene {
|
||||
//prevent NPE, allowed saveslot is 1 to 10..
|
||||
textInput.setText(buttons.get(currentSlot).actor.getText().toString());
|
||||
|
||||
Dialog dialog=prepareDialog(Forge.getLocalizer().getMessage("lblSave"),ButtonOk|ButtonAbort,() -> SaveLoadScene.this.save());
|
||||
Dialog dialog = prepareDialog(Forge.getLocalizer().getMessage("lblSave"), ButtonOk | ButtonAbort, () -> SaveLoadScene.this.save());
|
||||
|
||||
dialog.getContentTable().add(Controls.newLabel(Forge.getLocalizer().getMessage("lblNameYourSaveFile"))).colspan(2).pad(2, 15, 2, 15);
|
||||
dialog.getContentTable().row();
|
||||
@@ -255,7 +253,7 @@ public class SaveLoadScene extends UIScene {
|
||||
|
||||
|
||||
public void save() {
|
||||
if (WorldSave.getCurrentSave().save(textInput.getText()+ASCII_179+GameScene.instance().getAdventurePlayerLocation(true), currentSlot)) {
|
||||
if (WorldSave.getCurrentSave().save(textInput.getText() + ASCII_179 + GameScene.instance().getAdventurePlayerLocation(true), currentSlot)) {
|
||||
updateFiles();
|
||||
//ensure the dialog is hidden before switching
|
||||
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
package forge.adventure.util;
|
||||
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
import forge.Forge;
|
||||
|
||||
public enum AdventureModes {
|
||||
Standard("Standard"),
|
||||
Constructed("Constructed"),
|
||||
Chaos("[GOLD]Chaos"),
|
||||
Pile("Pile"),
|
||||
Custom("Custom");
|
||||
Standard(Forge.getLocalizer().getMessage("lblStandard")),
|
||||
Constructed(Forge.getLocalizer().getMessage("lblConstructed")),
|
||||
Chaos("[GOLD]"+Forge.getLocalizer().getMessage("lblChaos")),
|
||||
Pile(Forge.getLocalizer().getMessage("lblPile")),
|
||||
Custom(Forge.getLocalizer().getMessage("lblCustom"));
|
||||
|
||||
private final String name;
|
||||
private String selectionName;
|
||||
|
||||
Reference in New Issue
Block a user