update Ivory Tower code to bring it in line with Black Vise and The Rack. Only goes on the stack if life gain/loss will happen.

This commit is contained in:
jendave
2011-08-06 04:32:15 +00:00
parent bd918d7007
commit 1b83b0fca4

View File

@@ -6451,6 +6451,11 @@ public class GameActionUtil {
public static void upkeep_Ivory_Tower() {
final String player = AllZone.Phase.getActivePlayer();
PlayerZone playZone = AllZone.getZone(Constant.Zone.Play,player);
CardList hand = AllZoneUtil.getPlayerHand(player);
if(hand.size() <= 4) {
return;
}
CardList list = new CardList(playZone.getCards());
list = list.getName("Ivory Tower");