- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.

This commit is contained in:
Chris
2012-02-25 11:42:03 +00:00
parent b0155aee0c
commit 14a25e5343

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@@ -9,7 +9,7 @@ We have reached a new milestone. All Modern legal sets are at least 80% complete
A number of bugs were found and fixed. The mana pool bug which caused crash reports was fixed. We also have a performance fix relating to static abilities.
The UI has a few new features including to pick an avatars. This can be accessed from the Settings -> Avatars tab.
The UI has a few new features including the option to pick an avatars from a collection of pictures. This can be accessed from the Settings -> Avatars tab.
The organizational structure of the /res/decks/ folder has been improved and we now have these four subdirectories:
@@ -23,7 +23,7 @@ The Forge archive includes a readme.txt file and we ask that you spend a few min
We have changed the archival format used for the Forge distributions from ".zip" to ".tar.bz2". There are utilities for Windows, Mac OS and the various *nix's that can be used to decompress these ".tar.bz2" archives. We recommend that you decompress the Forge archive into a new and unused folder.
Some people use the application 7zip for the Windows OS. This utility can be found at http://www.7-zip.org/download.html
Some people use the Windows application 7zip. This utility can be found at http://www.7-zip.org/download.html
Fixes/Features:
@@ -518,6 +518,27 @@ Note: waiting pre-game management debugging for quest event deck availability.
- Ran set info script.
- Ran oracle script.
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
- The AI can now use spellAbilities giving shroud to creatures to protect them from spellAbilities on the stack.
- The AI can now use targeted spellAbilities giving shroud to creatures to protect them from spellAbilities on the stack.
- Deleted Gaze of the Gorgon.
- Fixed Omen Machine.
- Added the 2-23-12 updated version of the juzamjedi cube.
- Added a fluff piece to the changes.txt file with the 7zip link.
- Fixing Feast of Flesh Precon pricing
- Editions, Boosters, Blocks - all moved to their own collections in FModel, using base classes from util
- renamed FolderMap* to Storage* (more neutral, because collections can store something that is not a folder)
- Continued work on home screen rebuild.
- Minor rename.
- replaced IHasName with Lambda1<String,T> selectors (this allows any field to be used as key. Not just name)
- parseSections moved to FileSection
- fixed deckgroup filter
- BoosterGenerator refactored - does not hold numbers of cards of each rarity to generate per run.
- Predicates moved to utils
- Further work on home screen rebuild.
- Ran set info script.
- Ran oracle script.
- tornament packs contents
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically):
@@ -706,6 +727,10 @@ Rakdos Riteknife
Needle Drop
Gaze of the Gorgon
Heretic's Punishment
Gaze of the Gorgon
Venomous Breath
Glyph of Doom
Djinn of Wishes
end