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cars: update some cards with LastStateGraveyard which does enter the battlefield with +1/+1 depending on something from the graveyard.
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@@ -6,7 +6,7 @@ K:Trample
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K:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each land card in all graveyards.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | TriggerZones$ Graveyard | ValidCard$ Card.nonToken+Land | Execute$ TrigReturn | TriggerDescription$ Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return CARDNAME from your graveyard to your hand.
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SVar:TrigReturn:AB$ ChangeZone | Cost$ G G | Defined$ Self | Origin$ Graveyard | Destination$ Hand
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SVar:X:Count$TypeInAllYards.Land
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SVar:X:Count$LastStateGraveyard Land
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SVar:RemRandomDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/centaur_vinecrasher.jpg
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Oracle:Trample\nCentaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.\nWhenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand.
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@@ -3,11 +3,10 @@ ManaCost:2 B
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Types:Creature Zombie Giant
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PT:2/2
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K:etbCounter:P1P1:X:no Condition:Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.
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SVar:X:Count$TypeInYourYard.Zombie
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SVar:X:Count$LastStateGraveyard Zombie.YouCtrl
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T:Mode$ SpellCast | ValidCard$ Zombie | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped.
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SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie SOI | TokenTapped$ True | TokenOwner$ You
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SVar:BuffedBy:Zombie
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DeckHints:Type$Zombie
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SVar:Picture:http://www.wizards.com/global/images/magic/general/diregraf_colossus.jpg
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Oracle:Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.\nWhenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped.
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Oracle:Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.\nWhenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped.
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@@ -3,7 +3,7 @@ ManaCost:4 B
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Types:Creature Zombie
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PT:0/0
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K:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.
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SVar:X:Count$TypeInAllYards.Creature
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SVar:X:Count$LastStateGraveyard Creature
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SVar:NeedsToPlayVar:X GE4
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A:AB$ Pump | Cost$ 2 B SubCounter<1/P1P1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.
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SVar:Picture:http://www.wizards.com/global/images/magic/general/drakestown_forgotten.jpg
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@@ -5,7 +5,7 @@ PT:0/0
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K:etbCounter:P1P1:X:no Condition:Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
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A:AB$ Regenerate | Cost$ 1 SubCounter<1/P1P1> | SpellDescription$ Regenerate CARDNAME.
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K:Dredge 6
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SVar:X:Count$TypeInYourYard.Creature
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SVar:NeedsToPlayVar:X GE1
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SVar:X:Count$LastStateGraveyard Creature.YouCtrl
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SVar:NeedsToPlayVar:X GE3
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SVar:Picture:http://www.wizards.com/global/images/magic/general/golgari_grave_troll.jpg
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Oracle:Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.\n{1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.\nDredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
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@@ -6,7 +6,7 @@ K:etbCounter:P1P1:X:no Condition:Unbreathing Horde enters the battlefield with a
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R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self | ReplaceWith$ DBRemoveCounters | PreventionEffect$ True | Description$ If damage would be dealt to CARDNAME, prevent that damage. Remove a +1/+1 counter from CARDNAME.
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SVar:DBRemoveCounters:AB$ RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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SVar:X:Count$Valid Zombie.YouCtrl+Other/Plus.Y
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SVar:Y:Count$TypeInYourYard.Zombie
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SVar:Y:Count$LastStateGraveyard Zombie.YouCtrl
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SVar:NeedsToPlayVar:X GE1
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SVar:RemRandomDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/unbreathing_horde.jpg
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@@ -3,7 +3,7 @@ ManaCost:3 G
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Types:Creature Fungus Horror
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PT:0/0
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K:etbCounter:P1P1:Y:no Condition:CARDNAME enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards.
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SVar:Y:Count$ValidGraveyard Creature
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SVar:Y:Count$LastStateGraveyard Creature
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SVar:NeedsToPlayVar:Y GE4
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SVar:Picture:http://www.wizards.com/global/images/magic/general/undergrowth_scavenger.jpg
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Oracle:Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards.
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@@ -5,7 +5,7 @@ PT:2/0
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K:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExileAll | TriggerDescription$ When CARDNAME enters the battlefield, exile all creature cards from your graveyard.
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SVar:TrigExileAll:AB$ChangeZoneAll | Cost$ 0 | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Exile
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SVar:X:Count$TypeInYourYard.Creature
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SVar:X:Count$LastStateGraveyard Creature
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SVar:NeedsToPlayVar:X GE2
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SVar:Picture:http://www.wizards.com/global/images/magic/general/zombie_mob.jpg
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Oracle:Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.\nWhen Zombie Mob enters the battlefield, exile all creature cards from your graveyard.
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