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- Deathtouch shouldn't destroy Planeswalkers anymore.
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@@ -1384,7 +1384,7 @@ public class GameAction {
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ability2.setStackDescription(source.getName() + " - gets a +1/+1 counter");
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ability2.setStackDescription(source.getName() + " - gets a +1/+1 counter");
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AllZone.Stack.add(ability2);
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AllZone.Stack.add(ability2);
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}
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}
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if(source.getKeyword().contains("Deathtouch")) {
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if(source.getKeyword().contains("Deathtouch") && card.isCreature()) {
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AllZone.GameAction.destroy(card);
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AllZone.GameAction.destroy(card);
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AllZone.Combat.removeFromCombat(card);
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AllZone.Combat.removeFromCombat(card);
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}
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}
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@@ -1416,7 +1416,7 @@ public class GameAction {
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AllZone.Stack.add(ability2);
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AllZone.Stack.add(ability2);
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}
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}
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if(source.getKeyword().contains("Deathtouch")) {
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if(source.getKeyword().contains("Deathtouch") && card.isCreature()) {
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AllZone.GameAction.destroy(card);
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AllZone.GameAction.destroy(card);
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AllZone.Combat.removeFromCombat(card);
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AllZone.Combat.removeFromCombat(card);
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}
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}
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