From 0fbb1f7e1c8cf9f58bc420296eaaf4acc9c81971 Mon Sep 17 00:00:00 2001 From: jendave Date: Sat, 6 Aug 2011 03:39:15 +0000 Subject: [PATCH] - Deathtouch shouldn't destroy Planeswalkers anymore. --- src/forge/GameAction.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/forge/GameAction.java b/src/forge/GameAction.java index bbb54150e13..b0d6fabd961 100644 --- a/src/forge/GameAction.java +++ b/src/forge/GameAction.java @@ -1384,7 +1384,7 @@ public class GameAction { ability2.setStackDescription(source.getName() + " - gets a +1/+1 counter"); AllZone.Stack.add(ability2); } - if(source.getKeyword().contains("Deathtouch")) { + if(source.getKeyword().contains("Deathtouch") && card.isCreature()) { AllZone.GameAction.destroy(card); AllZone.Combat.removeFromCombat(card); } @@ -1416,7 +1416,7 @@ public class GameAction { AllZone.Stack.add(ability2); } - if(source.getKeyword().contains("Deathtouch")) { + if(source.getKeyword().contains("Deathtouch") && card.isCreature()) { AllZone.GameAction.destroy(card); AllZone.Combat.removeFromCombat(card); }