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Merge branch 'maddening' into 'master'
Maddening Imp!!! See merge request core-developers/forge!2563
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@@ -3,10 +3,11 @@ ManaCost:2 B
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Types:Creature Imp
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PT:1/1
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K:Flying
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A:AB$ PumpAll | Cost$ T | ValidCards$ Creature.ActivePlayerCtrl+nonWall | KW$ HIDDEN CARDNAME attacks each combat if able. | ActivationPhases$ Upkeep->Main1 | OpponentTurn$ True | SubAbility$ DBEffect | StackDescription$ SpellDescription | SpellDescription$ Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn and only before combat.
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SVar:DBEffect:DB$ Effect | Name$ Maddening Imp Effect | Triggers$ EndofTurn | SVars$ TrigDestroy | RememberObjects$ Valid Creature.ActivePlayerCtrl+nonWall
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SVar:EndofTurn:Mode$ Phase | Phase$ End of Turn | Execute$ TrigDestroy | TriggerDescription$ At the beginning of the next end step, destroy each of those creatures that didn't attack this turn.
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SVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.IsRemembered+notAttackedThisTurn
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A:AB$ PumpAll | Cost$ T | ValidCards$ Creature.ActivePlayerCtrl+nonWall | KW$ HIDDEN CARDNAME attacks each combat if able. | RememberAllPumped$ True | ActivationPhases$ Upkeep->Main1 | OpponentTurn$ True | SubAbility$ DelTrig | StackDescription$ SpellDescription | SpellDescription$ Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn and only before combat.
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SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigRem | RememberObjects$ Remembered | SubAbility$ DBCleanup | TriggerDescription$ At the beginning of the next end step, destroy each of those creatures that didn't attack this turn.
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SVar:TrigRem:DB$ Pump | RememberObjects$ DelayTriggerRemembered | SubAbility$ DBDestroy
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SVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature.IsRemembered+notAttackedThisTurn | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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AI:RemoveDeck:All
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AI:RemoveDeck:Random
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SVar:NonCombatPriority:5
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