- Fix zero cost AB/DB on triggers: letter B

This commit is contained in:
Agetian
2017-10-14 11:06:47 +00:00
parent 684b84690c
commit 0c1108b92d
233 changed files with 255 additions and 255 deletions

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Curse A:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Curse
T:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever enchanted creature deals damage to you, CARDNAME deals that much damage to that creature's controller. T:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever enchanted creature deals damage to you, CARDNAME deals that much damage to that creature's controller.
SVar:TrigDealDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredSourceController | NumDmg$ X | References$ X SVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredSourceController | NumDmg$ X | References$ X
SVar:X:TriggerCount$DamageAmount SVar:X:TriggerCount$DamageAmount
SVar:Picture:http://www.wizards.com/global/images/magic/general/backfire.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/backfire.jpg
Oracle:Enchant creature\nWhenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller. Oracle:Enchant creature\nWhenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.

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@@ -2,7 +2,7 @@ Name:Backlash
ManaCost:1 B R ManaCost:1 B R
Types:Instant Types:Instant
A:SP$ Tap | Cost$ 1 B R| ValidTgts$ Creature.untapped | TgtPrompt$ Select an untapped creature | SubAbility$ DBDamage | SpellDescription$ Tap target untapped creature. That creature deals damage equal to its power to its controller. A:SP$ Tap | Cost$ 1 B R| ValidTgts$ Creature.untapped | TgtPrompt$ Select an untapped creature | SubAbility$ DBDamage | SpellDescription$ Tap target untapped creature. That creature deals damage equal to its power to its controller.
SVar:DBDamage:DB$DealDamage | Cost$ 0 | Defined$ TargetedController | DamageSource$ Targeted | NumDmg$ X | References$ X SVar:DBDamage:DB$DealDamage | Defined$ TargetedController | DamageSource$ Targeted | NumDmg$ X | References$ X
SVar:X:Targeted$CardPower SVar:X:Targeted$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/backlash.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/backlash.jpg
Oracle:Tap target untapped creature. That creature deals damage equal to its power to its controller. Oracle:Tap target untapped creature. That creature deals damage equal to its power to its controller.

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@@ -3,7 +3,7 @@ ManaCost:2
Types:Artifact Types:Artifact
T:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME. T:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME.
A:AB$ Token | Cost$ 2 T SubCounter<1/KI> | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenOwner$ You | SpellDescription$ Create a 1/1 colorless Spirit creature token. A:AB$ Token | Cost$ 2 T SubCounter<1/KI> | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenOwner$ You | SpellDescription$ Create a 1/1 colorless Spirit creature token.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ KI | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ KI | CounterNum$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
DeckHints:Type$Spirit|Arcane DeckHints:Type$Spirit|Arcane
SVar:Picture:http://www.wizards.com/global/images/magic/general/baku_altar.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/baku_altar.jpg

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@@ -3,6 +3,6 @@ ManaCost:3 B
Types:Creature Scorpion Types:Creature Scorpion
PT:2/3 PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target creature with power 1 or less. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target creature with power 1 or less.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Creature.powerLE1 | TgtPrompt$ Select target creature with power 1 or less. SVar:TrigDestroy:DB$Destroy | ValidTgts$ Creature.powerLE1 | TgtPrompt$ Select target creature with power 1 or less.
SVar:Picture:http://www.wizards.com/global/images/magic/general/bala_ged_scorpion.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bala_ged_scorpion.jpg
Oracle:When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less. Oracle:When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

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@@ -3,7 +3,7 @@ ManaCost:2 R R
Types:Creature Human Barbarian Types:Creature Human Barbarian
PT:5/5 PT:5/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you discard a card at random. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you discard a card at random.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | NumCards$ 1 | Mode$ Random | Optional$ True | RememberDiscarded$ True | SubAbility$ DBSacrifice SVar:TrigDiscard:DB$ Discard | NumCards$ 1 | Mode$ Random | Optional$ True | RememberDiscarded$ True | SubAbility$ DBSacrifice
SVar:DBSacrifice:DB$ Sacrifice | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X | SubAbility$ DBCleanup SVar:DBSacrifice:DB$ Sacrifice | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount SVar:X:Remembered$Amount

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@@ -4,7 +4,7 @@ Types:Creature Dragon
PT:6/6 PT:6/6
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, it deals that much damage to each creature that player controls. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, it deals that much damage to each creature that player controls.
SVar:TrigDamage:AB$ DamageAll | Cost$ 0 | NumDmg$ X | ValidCards$ Creature.DefenderCtrl | References$ X SVar:TrigDamage:DB$ DamageAll | NumDmg$ X | ValidCards$ Creature.DefenderCtrl | References$ X
SVar:X:TriggerCount$DamageAmount SVar:X:TriggerCount$DamageAmount
SVar:MustBeBlocked:True SVar:MustBeBlocked:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/balefire_dragon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/balefire_dragon.jpg

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@@ -6,8 +6,8 @@ S:Mode$ Continuous | Affected$ Creature.Red+Other+YouCtrl | AddPower$ 1 | AddTou
S:Mode$ Continuous | Affected$ Creature.White+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other white creatures you control get +1/+1. S:Mode$ Continuous | Affected$ Creature.White+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other white creatures you control get +1/+1.
T:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast a red spell, CARDNAME deals 3 damage to target player. T:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast a red spell, CARDNAME deals 3 damage to target player.
T:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a white spell, you gain 3 life. T:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a white spell, you gain 3 life.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 3 SVar:TrigDealDamage:DB$DealDamage | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 3
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 3 SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 3
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:BuffedBy:Card.Red,Card.White SVar:BuffedBy:Card.Red,Card.White
SVar:Picture:http://www.wizards.com/global/images/magic/general/balefire_liege.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/balefire_liege.jpg

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@@ -3,7 +3,7 @@ ManaCost:5 B B B
Types:Creature Elemental Types:Creature Elemental
PT:7/7 PT:7/7
T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of each upkeep, you draw a card and lose 1 life. T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of each upkeep, you draw a card and lose 1 life.
SVar:TrigDraw:DB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/baleful_force.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/baleful_force.jpg
Oracle:At the beginning of each upkeep, you draw a card and you lose 1 life. Oracle:At the beginning of each upkeep, you draw a card and you lose 1 life.

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@@ -5,6 +5,6 @@ PT:1/1
K:Flying K:Flying
K:Deathtouch K:Deathtouch
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/baleful_strix.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/baleful_strix.jpg
Oracle:Flying, deathtouch\nWhen Baleful Strix enters the battlefield, draw a card. Oracle:Flying, deathtouch\nWhen Baleful Strix enters the battlefield, draw a card.

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@@ -3,7 +3,7 @@ ManaCost:5
Types:Artifact Vehicle Types:Artifact Vehicle
PT:6/6 PT:6/6
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDmg | TriggerDescription$ Whenever CARDNAME attacks, it deals 1 damage to target creature or player. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDmg | TriggerDescription$ Whenever CARDNAME attacks, it deals 1 damage to target creature or player.
SVar:TrigDmg:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player to damage | NumDmg$ 1 SVar:TrigDmg:DB$ DealDamage | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player to damage | NumDmg$ 1
K:Crew:3 K:Crew:3
SVar:Picture:http://www.wizards.com/global/images/magic/general/ballista_charger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ballista_charger.jpg
Oracle:Whenever Ballista Charger attacks, it deals 1 damage to target creature or player.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) Oracle:Whenever Ballista Charger attacks, it deals 1 damage to target creature or player.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

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@@ -4,6 +4,6 @@ Types:Creature Kithkin Soldier
PT:2/2 PT:2/2
A:AB$ Tap | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature. A:AB$ Tap | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.
T:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a white spell, you may untap CARDNAME. T:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a white spell, you may untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self SVar:TrigUntap:DB$Untap | Defined$ Self
SVar:Picture:http://www.wizards.com/global/images/magic/general/ballynock_trapper.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ballynock_trapper.jpg
Oracle:{T}: Tap target creature.\nWhenever you cast a white spell, you may untap Ballynock Trapper. Oracle:{T}: Tap target creature.\nWhenever you cast a white spell, you may untap Ballynock Trapper.

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@@ -3,6 +3,6 @@ ManaCost:4 B G
Types:Creature Zombie Beast Types:Creature Zombie Beast
PT:4/5 PT:4/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return up to two target creature cards from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return up to two target creature cards from your graveyard to your hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 2 SVar:TrigChangeZone:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/baloth_null.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/baloth_null.jpg
Oracle:When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. Oracle:When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.

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@@ -3,7 +3,7 @@ ManaCost:4 G G
Types:Creature Beast Types:Creature Beast
PT:4/4 PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +4/+4 and gains trample until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +4/+4 and gains trample until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 4 | NumDef$ 4 | KW$ Trample SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ 4 | NumDef$ 4 | KW$ Trample
SVar:BuffedBy:Land SVar:BuffedBy:Land
SVar:Picture:http://www.wizards.com/global/images/magic/general/baloth_woodcrasher.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/baloth_woodcrasher.jpg
Oracle:Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. Oracle:Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

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@@ -4,6 +4,6 @@ Types:Creature Vampire Rogue
PT:2/3 PT:2/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
SVar:TrigMill:AB$ DigUntil | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | IsCurse$ True | Amount$ 1 | Valid$ Land | ValidDescription$ land | RevealedDestination$ Graveyard SVar:TrigMill:DB$ DigUntil | ValidTgts$ Player | TgtPrompt$ Select target player | IsCurse$ True | Amount$ 1 | Valid$ Land | ValidDescription$ land | RevealedDestination$ Graveyard
SVar:Picture:http://www.wizards.com/global/images/magic/general/balustrade_spy.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/balustrade_spy.jpg
Oracle:Flying\nWhen Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. Oracle:Flying\nWhen Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

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@@ -2,6 +2,6 @@ Name:Bandage
ManaCost:W ManaCost:W
Types:Instant Types:Instant
A:SP$ PreventDamage | Cost$ W | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | Amount$ 1 | SubAbility$ DBDraw | SpellDescription$ Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card. A:SP$ PreventDamage | Cost$ W | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | Amount$ 1 | SubAbility$ DBDraw | SpellDescription$ Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card.
SVar:DBDraw:DB$Draw | Cost$ 0 | NumCards$ 1 SVar:DBDraw:DB$Draw | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/bandage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bandage.jpg
Oracle:Prevent the next 1 damage that would be dealt to target creature or player this turn.\nDraw a card. Oracle:Prevent the next 1 damage that would be dealt to target creature or player this turn.\nDraw a card.

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@@ -3,7 +3,7 @@ ManaCost:4 G G
Types:Creature Elemental Types:Creature Elemental
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on CARDNAME for each permanent destroyed this way. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on CARDNAME for each permanent destroyed this way.
SVar:TrigDestroy:AB$ DestroyAll | Cost$ 0 | ValidCards$ Artifact,Enchantment | RememberDestroyed$ True | SubAbility$ DBPutCounter SVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Artifact,Enchantment | RememberDestroyed$ True | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | References$ X | SubAbility$ DBCleanup SVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | References$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount SVar:X:Remembered$Amount

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@@ -4,7 +4,7 @@ Types:Creature Insect
PT:4/3 PT:4/3
K:Morph:X B B K:Morph:X B B
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, all creatures get -X/-X until end of turn. T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, all creatures get -X/-X until end of turn.
SVar:TrigPumpAll:AB$PumpAll | Cost$ 0 | ValidCards$ Creature | NumAtt$ -X | NumDef$ -X | References$ X SVar:TrigPumpAll:DB$PumpAll | ValidCards$ Creature | NumAtt$ -X | NumDef$ -X | References$ X
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/bane_of_the_living.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bane_of_the_living.jpg

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@@ -3,7 +3,7 @@ ManaCost:1 B
Types:Enchantment Aura Types:Enchantment Aura
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigLose | TriggerDescription$ When enchanted creature dies, that creature's controller loses life equal to its toughness. T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigLose | TriggerDescription$ When enchanted creature dies, that creature's controller loses life equal to its toughness.
SVar:TrigLose:AB$ LoseLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ X | References$ X SVar:TrigLose:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ X | References$ X
SVar:X:TriggeredCard$CardToughness SVar:X:TriggeredCard$CardToughness
SVar:Picture:http://www.wizards.com/global/images/magic/general/banewasp_affliction.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/banewasp_affliction.jpg
Oracle:Enchant creature\nWhen enchanted creature dies, that creature's controller loses life equal to its toughness. Oracle:Enchant creature\nWhen enchanted creature dies, that creature's controller loses life equal to its toughness.

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@@ -3,10 +3,10 @@ ManaCost:1 W W
Types:Creature Human Cleric Types:Creature Human Cleric
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature an opponent controls until CARDNAME leaves the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature an opponent controls until CARDNAME leaves the battlefield.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | ConditionPresent$ Card.Self | SubAbility$ DBEffect SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | ConditionPresent$ Card.Self | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | Triggers$ ComeBack | RememberObjects$ Targeted | ImprintCards$ Self | SVars$ TrigReturn,ExileSelf | ConditionPresent$ Card.Self | Duration$ Permanent | ForgetOnMoved$ Exile SVar:DBEffect:DB$ Effect | Triggers$ ComeBack | RememberObjects$ Targeted | ImprintCards$ Self | SVars$ TrigReturn,ExileSelf | ConditionPresent$ Card.Self | Duration$ Permanent | ForgetOnMoved$ Exile
SVar:ComeBack:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsImprinted | Execute$ TrigReturn | TriggerZones$ Command | TriggerController$ TriggeredCardController | Static$ True | TriggerDescription$ That creature is exiled until EFFECTSOURCE leaves the battlefield SVar:ComeBack:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsImprinted | Execute$ TrigReturn | TriggerZones$ Command | TriggerController$ TriggeredCardController | Static$ True | TriggerDescription$ That creature is exiled until EFFECTSOURCE leaves the battlefield
SVar:TrigReturn:AB$ ChangeZoneAll | Cost$ 0 | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ ExileSelf SVar:TrigReturn:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ ExileSelf
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/banisher_priest.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/banisher_priest.jpg

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@@ -2,10 +2,10 @@ Name:Banishing Light
ManaCost:2 W ManaCost:2 W
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | ConditionPresent$ Card.Self | SubAbility$ DBEffect SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | ConditionPresent$ Card.Self | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | Triggers$ ComeBack | RememberObjects$ Targeted | ImprintCards$ Self | SVars$ TrigReturn,ExileSelf | ConditionPresent$ Card.Self | Duration$ Permanent | ForgetOnMoved$ Exile SVar:DBEffect:DB$ Effect | Triggers$ ComeBack | RememberObjects$ Targeted | ImprintCards$ Self | SVars$ TrigReturn,ExileSelf | ConditionPresent$ Card.Self | Duration$ Permanent | ForgetOnMoved$ Exile
SVar:ComeBack:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsImprinted | Execute$ TrigReturn | TriggerZones$ Command | TriggerController$ TriggeredCardController | Static$ True | TriggerDescription$ That permanent is exiled until EFFECTSOURCE leaves the battlefield SVar:ComeBack:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsImprinted | Execute$ TrigReturn | TriggerZones$ Command | TriggerController$ TriggeredCardController | Static$ True | TriggerDescription$ That permanent is exiled until EFFECTSOURCE leaves the battlefield
SVar:TrigReturn:AB$ ChangeZoneAll | Cost$ 0 | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ ExileSelf SVar:TrigReturn:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ ExileSelf
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:OblivionRing:TRUE SVar:OblivionRing:TRUE

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@@ -4,7 +4,7 @@ Types:Creature Spirit
PT:4/4 PT:4/4
K:Myriad K:Myriad
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose SVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
DeckHas:Ability$Token DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/banshee_of_the_dread_choir.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/banshee_of_the_dread_choir.jpg
Oracle:Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. If one or more tokens are created this way, exile the tokens at end of combat.)\nWhen Banshee of the Dread Choir deals combat damage to a player, that player discards a card. Oracle:Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. If one or more tokens are created this way, exile the tokens at end of combat.)\nWhen Banshee of the Dread Choir deals combat damage to a player, that player discards a card.

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@@ -4,7 +4,7 @@ Types:Artifact Equipment
K:Equip 2 K:Equip 2
S:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +1/+1 for each charge counter on CARDNAME. S:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +1/+1 for each charge counter on CARDNAME.
T:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Creature.EquippedBy | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage, put a charge counter on CARDNAME. T:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Creature.EquippedBy | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage, put a charge counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | CounterType$ CHARGE | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | CounterType$ CHARGE | CounterNum$ 1
SVar:X:Count$CardCounters.CHARGE SVar:X:Count$CardCounters.CHARGE
SVar:Picture:http://www.wizards.com/global/images/magic/general/banshees_blade.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/banshees_blade.jpg
Oracle:Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.\nWhenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Oracle:Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.\nWhenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

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@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Alara Types:Plane Alara
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | AddKeyword$ Exalted | Description$ All creatures have exalted. S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | AddKeyword$ Exalted | Description$ All creatures have exalted.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
SVar:RolledChaos:AB$ PutCounter | Cost$ 0 | ValidTgts$ Creature.Green,Creature.White,Creature.Blue | CounterType$ DIVINITY | CounterNum$ 1 | SubAbility$ DivineCharacter SVar:RolledChaos:DB$ PutCounter | ValidTgts$ Creature.Green,Creature.White,Creature.Blue | CounterType$ DIVINITY | CounterNum$ 1 | SubAbility$ DivineCharacter
SVar:DivineCharacter:DB$ Animate | Defined$ Targeted | staticAbilities$ IndestructibleAspect | Permanent$ True SVar:DivineCharacter:DB$ Animate | Defined$ Targeted | staticAbilities$ IndestructibleAspect | Permanent$ True
SVar:IndestructibleAspect:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Card.Self+counters_GE1_DIVINITY | AddKeyword$ Indestructible SVar:IndestructibleAspect:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Card.Self+counters_GE1_DIVINITY | AddKeyword$ Indestructible
SVar:Picture:http://www.wizards.com/global/images/magic/general/bant.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bant.jpg

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@@ -5,6 +5,6 @@ PT:2/4
K:Cycling:2 W K:Cycling:2 W
T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME or it's dies, you may create a 1/1 white Soldier creature token. T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME or it's dies, you may create a 1/1 white Soldier creature token.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | Secondary$ True | TriggerDescription$ When you cycle CARDNAME or it's dies, you may create a 1/1 white Soldier creature token. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | Secondary$ True | TriggerDescription$ When you cycle CARDNAME or it's dies, you may create a 1/1 white Soldier creature token.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier ALA SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier ALA
SVar:Picture:http://www.wizards.com/global/images/magic/general/bant_sojourners.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bant_sojourners.jpg
Oracle:When you cycle Bant Sojourners or it's dies, you may create a 1/1 white Soldier creature token.\nCycling {2}{W} ({2}{W}, Discard this card: Draw a card.) Oracle:When you cycle Bant Sojourners or it's dies, you may create a 1/1 white Soldier creature token.\nCycling {2}{W} ({2}{W}, Discard this card: Draw a card.)

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@@ -3,7 +3,7 @@ ManaCost:1 R
Types:Creature Human Barbarian Beast Types:Creature Human Barbarian Beast
PT:2/2 PT:2/2
T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Swamp.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Swamps, sacrifice CARDNAME. T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Swamp.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Swamps, sacrifice CARDNAME.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self SVar:TrigSac:DB$Sacrifice | Defined$ Self
SVar:NeedsToPlay:Swamp.YouCtrl SVar:NeedsToPlay:Swamp.YouCtrl
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
DeckNeeds:Color$Black DeckNeeds:Color$Black

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@@ -2,8 +2,8 @@ Name:Barbed Foliage
ManaCost:2 G G ManaCost:2 G G
Types:Enchantment Types:Enchantment
T:Mode$ Attacks | ValidCard$ Creature | Attacked$ You | Execute$ TrigDebuff | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature attacks you, it loses flanking until end of turn. T:Mode$ Attacks | ValidCard$ Creature | Attacked$ You | Execute$ TrigDebuff | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature attacks you, it loses flanking until end of turn.
SVar:TrigDebuff:AB$ Debuff | Cost$ 0 | Defined$ TriggeredAttacker | Keywords$ Flanking SVar:TrigDebuff:DB$ Debuff | Defined$ TriggeredAttacker | Keywords$ Flanking
T:Mode$ Attacks | ValidCard$ Creature.withoutFlying | Attacked$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature without flying attacks you, CARDNAME deals 1 damage to it. T:Mode$ Attacks | ValidCard$ Creature.withoutFlying | Attacked$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature without flying attacks you, CARDNAME deals 1 damage to it.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | NumDmg$ 1 | Defined$ TriggeredAttacker SVar:TrigDamage:DB$ DealDamage | NumDmg$ 1 | Defined$ TriggeredAttacker
SVar:Picture:http://www.wizards.com/global/images/magic/general/barbed_foliage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/barbed_foliage.jpg
Oracle:Whenever a creature attacks you, it loses flanking until end of turn.\nWhenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it. Oracle:Whenever a creature attacks you, it loses flanking until end of turn.\nWhenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.

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@@ -5,7 +5,7 @@ PT:2/2
K:Trample K:Trample
K:Haste K:Haste
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredTarget | Mode$ Hand | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard hand SVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | Mode$ Hand | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard hand
SVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ TriggeredTarget | SubAbility$ DBCleanup | SpellDescription$ Draw that many cards | References$ X SVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ TriggeredTarget | SubAbility$ DBCleanup | SpellDescription$ Draw that many cards | References$ X
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount SVar:X:Remembered$Amount

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@@ -2,7 +2,7 @@ Name:Barbed Wire
ManaCost:3 ManaCost:3
Types:Artifact Types:Artifact
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, CARDNAME deals 1 damage to that player. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, CARDNAME deals 1 damage to that player.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 1 SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1
A:AB$ Effect | Cost$ 2 | ImprintCards$ Self | Triggers$ OutOfSight | SVars$ ExileSelf | StaticAbilities$ STPrevent | SpellDescription$ Prevent the next 1 damage that would be dealt by CARDNAME this turn. | StackDescription$ SpellDescription A:AB$ Effect | Cost$ 2 | ImprintCards$ Self | Triggers$ OutOfSight | SVars$ ExileSelf | StaticAbilities$ STPrevent | SpellDescription$ Prevent the next 1 damage that would be dealt by CARDNAME this turn. | StackDescription$ SpellDescription
SVar:STPrevent:Mode$ PreventDamage | EffectZone$ Command | Amount$ 1 | Source$ Card.IsImprinted | Description$ Prevent the next 1 damage that would be dealt by CARDNAME this turn. SVar:STPrevent:Mode$ PreventDamage | EffectZone$ Command | Amount$ 1 | Source$ Card.IsImprinted | Description$ Prevent the next 1 damage that would be dealt by CARDNAME this turn.

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@@ -3,7 +3,7 @@ ManaCost:2 G G
Types:Creature Elemental Types:Creature Elemental
PT:4/3 PT:4/3
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile CARDNAME, then shuffle all creature cards from your graveyard into your library. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile CARDNAME, then shuffle all creature cards from your graveyard into your library.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBShuffle SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBShuffle
SVar:DBShuffle:DB$ChangeZoneAll | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Library | Shuffle$ True SVar:DBShuffle:DB$ChangeZoneAll | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Library | Shuffle$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/barishi.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/barishi.jpg
Oracle:When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library. Oracle:When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.

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@@ -4,7 +4,7 @@ Types:Legendary Creature Vampire
PT:5/5 PT:5/5
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +2/+2 counter on CARDNAME. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +2/+2 counter on CARDNAME.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterNum$ 1 | CounterType$ P2P2 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P2P2
A:AB$Regenerate | ValidTgts$ Creature.Vampire+Other | TgtPrompt$ Select another target Vampire | Cost$ T | SpellDescription$ Regenerate another target Vampire. A:AB$Regenerate | ValidTgts$ Creature.Vampire+Other | TgtPrompt$ Select another target Vampire | Cost$ T | SpellDescription$ Regenerate another target Vampire.
SVar:Picture:http://www.wizards.com/global/images/magic/general/baron_sengir.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/baron_sengir.jpg
Oracle:Flying\nWhenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.\n{T}: Regenerate another target Vampire. Oracle:Flying\nWhenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.\n{T}: Regenerate another target Vampire.

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@@ -4,7 +4,7 @@ Types:Instant
A:SP$ Pump | Cost$ 2 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Trample | SubAbility$ DBAnimate | SpellDescription$ Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it. A:SP$ Pump | Cost$ 2 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Trample | SubAbility$ DBAnimate | SpellDescription$ Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigBounce | sVars$ ABBarrelingPump,BarrelingX SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigBounce | sVars$ ABBarrelingPump,BarrelingX
SVar:TrigBounce:Mode$ AttackerBlocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ABBarrelingPump | TriggerDescription$ When CARDNAME becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it. SVar:TrigBounce:Mode$ AttackerBlocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ABBarrelingPump | TriggerDescription$ When CARDNAME becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
SVar:ABBarrelingPump:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ +BarrelingX | NumDef$ +BarrelingX | References$ BarrelingX SVar:ABBarrelingPump:DB$ Pump | Defined$ Self | NumAtt$ +BarrelingX | NumDef$ +BarrelingX | References$ BarrelingX
SVar:BarrelingX:TriggerCount$NumBlockers SVar:BarrelingX:TriggerCount$NumBlockers
SVar:Picture:http://www.wizards.com/global/images/magic/general/barreling_attack.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/barreling_attack.jpg
Oracle:Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it. Oracle:Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

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@@ -2,7 +2,7 @@ Name:Barren Glory
ManaCost:4 W W ManaCost:4 W W
Types:Enchantment Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Other | PresentZone$ Battlefield | PresentPlayer$ You | PresentCompare$ EQ0 | IsPresent2$ Card | PresentZone2$ Hand | PresentPlayer2$ You | PresentCompare2$ EQ0 | Execute$ TrigWin | TriggerDescription$ At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Other | PresentZone$ Battlefield | PresentPlayer$ You | PresentCompare$ EQ0 | IsPresent2$ Card | PresentZone2$ Hand | PresentPlayer2$ You | PresentCompare2$ EQ0 | Execute$ TrigWin | TriggerDescription$ At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.
SVar:TrigWin:AB$WinsGame | Cost$ 0 | Defined$ You SVar:TrigWin:DB$WinsGame | Defined$ You
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/barren_glory.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/barren_glory.jpg
Oracle:At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game. Oracle:At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.

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@@ -2,7 +2,7 @@ Name:Barrin's Codex
ManaCost:4 ManaCost:4
Types:Artifact Types:Artifact
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may put a page counter on CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may put a page counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ PAGE | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ PAGE | CounterNum$ 1
A:AB$ Draw | Cost$ 4 T Sac<1/CARDNAME> | NumCards$ X | References$ X | SpellDescription$ Draw X cards, where X is the number of page counters on CARDNAME. A:AB$ Draw | Cost$ 4 T Sac<1/CARDNAME> | NumCards$ X | References$ X | SpellDescription$ Draw X cards, where X is the number of page counters on CARDNAME.
SVar:X:Count$CardCounters.PAGE SVar:X:Count$CardCounters.PAGE
# TODO: maybe improve the AI logic for the trigger so that the AI doesn't go too much higher than the max hand size here, # TODO: maybe improve the AI logic for the trigger so that the AI doesn't go too much higher than the max hand size here,

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@@ -5,7 +5,7 @@ PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.
A:AB$ Token | Cost$ Discard<1/Card.namedBaru, Fist of Krosa> | TokenAmount$ 1 | TokenName$ Wurm | TokenTypes$ Creature,Wurm | TokenOwner$ You | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | CostDesc$ Grandeur — Discard another card named CARDNAME: | References$ X | SpellDescription$ Create an X/X green Wurm creature token, where X is the number of lands you control. A:AB$ Token | Cost$ Discard<1/Card.namedBaru, Fist of Krosa> | TokenAmount$ 1 | TokenName$ Wurm | TokenTypes$ Creature,Wurm | TokenOwner$ You | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | CostDesc$ Grandeur — Discard another card named CARDNAME: | References$ X | SpellDescription$ Create an X/X green Wurm creature token, where X is the number of lands you control.
SVar:X:Count$Valid Land.YouCtrl SVar:X:Count$Valid Land.YouCtrl
SVar:TrigPump:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.Green+YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample SVar:TrigPump:DB$PumpAll | ValidCards$ Creature.Green+YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample
SVar:BuffedBy:Forest SVar:BuffedBy:Forest
SVar:Picture:http://resources.wizards.com/magic/cards/fut/en-us/card136155.jpg SVar:Picture:http://resources.wizards.com/magic/cards/fut/en-us/card136155.jpg
Oracle:Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.\nGrandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control. Oracle:Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.\nGrandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.

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@@ -4,6 +4,6 @@ Types:Artifact Creature Golem
PT:3/2 PT:3/2
K:CARDNAME doesn't untap during your untap step. K:CARDNAME doesn't untap during your untap step.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact | IsPresent$ Card.Self | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever an artifact enters the battlefield, you may untap CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact | IsPresent$ Card.Self | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever an artifact enters the battlefield, you may untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self SVar:TrigUntap:DB$Untap | Defined$ Self
SVar:Picture:http://www.wizards.com/global/images/magic/general/battered_golem.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/battered_golem.jpg
Oracle:Battered Golem doesn't untap during your untap step.\nWhenever an artifact enters the battlefield, you may untap Battered Golem. Oracle:Battered Golem doesn't untap during your untap step.\nWhenever an artifact enters the battlefield, you may untap Battered Golem.

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@@ -3,6 +3,6 @@ ManaCost:4 R
Types:Creature Beast Types:Creature Beast
PT:4/3 PT:4/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target artifact. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target artifact.
SVar:TrigDestroy:DB$ Destroy | Cost$ 0 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.
SVar:Picture:http://www.wizards.com/global/images/magic/general/batterhorn.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/batterhorn.jpg
Oracle:When Batterhorn enters the battlefield, you may destroy target artifact. Oracle:When Batterhorn enters the battlefield, you may destroy target artifact.

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@@ -3,7 +3,7 @@ ManaCost:2
Types:Artifact Creature Construct Types:Artifact Creature Construct
PT:1/1 PT:1/1
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigBanding | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, CARDNAME gains banding until end of combat. T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigBanding | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, CARDNAME gains banding until end of combat.
SVar:TrigBanding:AB$ Pump | Cost$ 0 | Defined$ Self | KW$ Banding | UntilEndOfCombat$ True SVar:TrigBanding:DB$ Pump | Defined$ Self | KW$ Banding | UntilEndOfCombat$ True
T:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.Wall | Execute$ DelayAttackTrig | TriggerDescription$ Whenever CARDNAME becomes blocked by a Wall, destroy that Wall at end of combat. T:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.Wall | Execute$ DelayAttackTrig | TriggerDescription$ Whenever CARDNAME becomes blocked by a Wall, destroy that Wall at end of combat.
SVar:DelayAttackTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroyBlocker | RememberObjects$ TriggeredBlocker | TriggerDescription$ Destroy blocked creature at end of combat. SVar:DelayAttackTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroyBlocker | RememberObjects$ TriggeredBlocker | TriggerDescription$ Destroy blocked creature at end of combat.
SVar:TrigDestroyBlocker:DB$ Destroy | Defined$ DelayTriggerRemembered SVar:TrigDestroyBlocker:DB$ Destroy | Defined$ DelayTriggerRemembered

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@@ -4,7 +4,7 @@ Types:Instant
A:SP$ UntapAll | Cost$ 2 W | ValidCards$ Creature.White+YouCtrl | SubAbility$ Battlecry | SpellDescription$ Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn. A:SP$ UntapAll | Cost$ 2 W | ValidCards$ Creature.White+YouCtrl | SubAbility$ Battlecry | SpellDescription$ Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
SVar:Battlecry:DB$Effect | Name$ Battle Cry Effect | Triggers$ TrigBlocking | SVars$ Pump SVar:Battlecry:DB$Effect | Name$ Battle Cry Effect | Triggers$ TrigBlocking | SVars$ Pump
SVar:TrigBlocking:Mode$ AttackerBlocked | Execute$ Pump | TriggerDescription$ Whenever a creature blocks this turn, it gets +0/+1 until end of turn. SVar:TrigBlocking:Mode$ AttackerBlocked | Execute$ Pump | TriggerDescription$ Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
SVar:Pump:AB$Pump | Cost$ 0 | Defined$ TriggeredBlocker | NumDef$ 1 SVar:Pump:DB$Pump | Defined$ TriggeredBlocker | NumDef$ 1
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_cry.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_cry.jpg
Oracle:Untap all white creatures you control.\nWhenever a creature blocks this turn, it gets +0/+1 until end of turn. Oracle:Untap all white creatures you control.\nWhenever a creature blocks this turn, it gets +0/+1 until end of turn.

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@@ -2,7 +2,7 @@ Name:Battle of Wits
ManaCost:3 U U ManaCost:3 U U
Types:Enchantment Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.YouCtrl | PresentZone$ Library | PresentCompare$ GE200 | Execute$ TrigWinGame | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.YouCtrl | PresentZone$ Library | PresentCompare$ GE200 | Execute$ TrigWinGame | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
SVar:TrigWinGame:AB$WinsGame | Cost$ 0 | Defined$ You SVar:TrigWinGame:DB$WinsGame | Defined$ You
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_of_wits.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_of_wits.jpg
Oracle:At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. Oracle:At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

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@@ -3,6 +3,6 @@ ManaCost:3 R
Types:Creature Goblin Shaman Types:Creature Goblin Shaman
PT:2/2 PT:2/2
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_rattle_shaman.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_rattle_shaman.jpg
Oracle:At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. Oracle:At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

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@@ -2,7 +2,7 @@ Name:Battle Strain
ManaCost:1 R ManaCost:1 R
Types:Enchantment Types:Enchantment
T:Mode$ Blocks | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature blocks, CARDNAME deals 1 damage to that creature's controller. T:Mode$ Blocks | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature blocks, CARDNAME deals 1 damage to that creature's controller.
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredBlockerController | NumDmg$ 1 SVar:TrigDamage:DB$DealDamage | Defined$ TriggeredBlockerController | NumDmg$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_strain.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_strain.jpg
Oracle:Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller. Oracle:Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.

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@@ -5,7 +5,7 @@ PT:2/2
K:You may exert CARDNAME as it attacks. K:You may exert CARDNAME as it attacks.
T:Mode$ Exerted | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever you exert a creature, you may discard a card. If you do, draw a card. T:Mode$ Exerted | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever you exert a creature, you may discard a card. If you do, draw a card.
// This code presumes that you are only ever allowed to exert creatures you control. If this is changed in the future, it will need an update. // This code presumes that you are only ever allowed to exert creatures you control. If this is changed in the future, it will need an update.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | Optional$ True | SubAbility$ DBDraw SVar:TrigDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | Optional$ True | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup

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@@ -5,6 +5,6 @@ PT:2/1
S:Mode$ ReduceCost | ValidCard$ Instant.YouCtrl,Sorcery.YouCtrl | Type$ Spell | Amount$ ReduceCost | References$ ReduceCost | EffectZone$ All | Description$ Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. S:Mode$ ReduceCost | ValidCard$ Instant.YouCtrl,Sorcery.YouCtrl | Type$ Spell | Amount$ ReduceCost | References$ ReduceCost | EffectZone$ All | Description$ Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets.
SVar:ReduceCost:TargetedObjects$Valid Creature SVar:ReduceCost:TargetedObjects$Valid Creature
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, CARDNAME gains hexproof until end of turn. T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, CARDNAME gains hexproof until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | KW$ Hexproof SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Hexproof
SVar:Picture:http://www.wizards.com/global/images/magic/general/battlefield_thaumaturge.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/battlefield_thaumaturge.jpg
Oracle:Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets.\nHeroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn. Oracle:Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets.\nHeroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:1 RW
Types:Creature Shapeshifter Types:Creature Shapeshifter
PT:2/1 PT:2/1
T:Mode$ SpellCast | ValidCard$ Card.Red+White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever you cast a spell that's both red and white, CARDNAME has base power and toughness 4/2 until end of turn and gains first strike until end of turn. T:Mode$ SpellCast | ValidCard$ Card.Red+White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever you cast a spell that's both red and white, CARDNAME has base power and toughness 4/2 until end of turn and gains first strike until end of turn.
SVar:TrigAnimate:AB$Animate | Cost$ 0 | Defined$ Self | Power$ 4 | Toughness$ 2 | Keywords$ First Strike SVar:TrigAnimate:DB$Animate | Defined$ Self | Power$ 4 | Toughness$ 2 | Keywords$ First Strike
SVar:BuffedBy:Card.Red+White SVar:BuffedBy:Card.Red+White
SVar:Picture:http://www.wizards.com/global/images/magic/general/battlegate_mimic.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/battlegate_mimic.jpg
Oracle:Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn. Oracle:Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.

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@@ -5,6 +5,6 @@ PT:4/4
K:Flying K:Flying
K:Exalted K:Exalted
T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control attacks alone, it gains lifelink until end of turn. T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control attacks alone, it gains lifelink until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredAttacker | KW$ Lifelink SVar:TrigPump:DB$Pump | Defined$ TriggeredAttacker | KW$ Lifelink
SVar:Picture:http://www.wizards.com/global/images/magic/general/battlegrace_angel.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/battlegrace_angel.jpg
Oracle:Flying\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nWhenever a creature you control attacks alone, it gains lifelink until end of turn. Oracle:Flying\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nWhenever a creature you control attacks alone, it gains lifelink until end of turn.

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@@ -4,7 +4,7 @@ Types:Creature Treefolk Warrior
PT:1/3 PT:1/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Forest enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Forest enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.
T:Mode$ SpellCast | ValidCard$ Treefolk | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a Treefolk spell, CARDNAME gets +2/+2 until end of turn. T:Mode$ SpellCast | ValidCard$ Treefolk | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a Treefolk spell, CARDNAME gets +2/+2 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 2 | NumDef$ 2 SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2
SVar:BuffedBy:Forest,Treefolk SVar:BuffedBy:Forest,Treefolk
SVar:Picture:http://www.wizards.com/global/images/magic/general/battlewand_oak.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/battlewand_oak.jpg
Oracle:Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.\nWhenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn. Oracle:Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.\nWhenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:W U
Types:Creature Human Soldier Types:Creature Human Soldier
PT:2/2 PT:2/2
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPut | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on Battlewise Hoplite, then scry 1. T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPut | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on Battlewise Hoplite, then scry 1.
SVar:TrigPut:AB$ PutCounter | Cost$ 0 | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBScry SVar:TrigPut:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBScry
SVar:DBScry:DB$ Scry | ScryNum$ 1 SVar:DBScry:DB$ Scry | ScryNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/battlewise_hoplite.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/battlewise_hoplite.jpg
Oracle:Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Oracle:Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

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@@ -2,7 +2,7 @@ Name:Bazaar of Wonders
ManaCost:3 U U ManaCost:3 U U
Types:World Enchantment Types:World Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ ExileAll | TriggerDescription$ When CARDNAME enters the battlefield, exile all cards from all graveyards. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ ExileAll | TriggerDescription$ When CARDNAME enters the battlefield, exile all cards from all graveyards.
SVar:ExileAll:AB$ ChangeZoneAll | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card SVar:ExileAll:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card
T:Mode$ SpellCast | ValidCard$ Card | Execute$ TrigCounterSameGrave | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield. T:Mode$ SpellCast | ValidCard$ Card | Execute$ TrigCounterSameGrave | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.
SVar:TrigCounterSameGrave:DB$ Counter | Defined$ TriggeredSpellAbility | SubAbility$ DBCounterSamePermanent | ConditionCheckSVar$ SharesNameGrave | ConditionSVarCompare$ GE1 | References$ SharesNameGrave SVar:TrigCounterSameGrave:DB$ Counter | Defined$ TriggeredSpellAbility | SubAbility$ DBCounterSamePermanent | ConditionCheckSVar$ SharesNameGrave | ConditionSVarCompare$ GE1 | References$ SharesNameGrave
SVar:DBCounterSamePermanent:DB$ Counter | Defined$ TriggeredSpellAbility | ConditionCheckSVar$ SharesNameBattlefield | ConditionSVarCompare$ GE1 | References$ SharesNameBattlefield SVar:DBCounterSamePermanent:DB$ Counter | Defined$ TriggeredSpellAbility | ConditionCheckSVar$ SharesNameBattlefield | ConditionSVarCompare$ GE1 | References$ SharesNameBattlefield

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@@ -5,6 +5,6 @@ PT:1/1
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigUntap | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may untap target creature. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigUntap | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may untap target creature.
A:AB$ Pump | Cost$ W | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn. A:AB$ Pump | Cost$ W | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.
SVar:TrigUntap:AB$Untap | Cost$ 0 | ValidTgts$ Creature SVar:TrigUntap:DB$Untap | ValidTgts$ Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/beacon_hawk.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/beacon_hawk.jpg
Oracle:Flying\nWhenever Beacon Hawk deals combat damage to a player, you may untap target creature.\n{W}: Beacon Hawk gets +0/+1 until end of turn. Oracle:Flying\nWhenever Beacon Hawk deals combat damage to a player, you may untap target creature.\n{W}: Beacon Hawk gets +0/+1 until end of turn.

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@@ -6,7 +6,7 @@ K:Totem armor
A:SP$ Attach | Cost$ 2 G G | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 2 G G | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddTrigger$ TrigUntap | AddSVar$ BearUmbraUntap & HasAttackEffect | Description$ Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddTrigger$ TrigUntap | AddSVar$ BearUmbraUntap & HasAttackEffect | Description$ Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
SVar:TrigUntap:Mode$ Attacks | ValidCard$ Card.Self | Execute$ BearUmbraUntap | TriggerDescription$ Whenever this creature attacks, untap all lands you control. SVar:TrigUntap:Mode$ Attacks | ValidCard$ Card.Self | Execute$ BearUmbraUntap | TriggerDescription$ Whenever this creature attacks, untap all lands you control.
SVar:BearUmbraUntap:AB$ UntapAll | Cost$ 0 | ValidCards$ Land.YouCtrl SVar:BearUmbraUntap:DB$ UntapAll | ValidCards$ Land.YouCtrl
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/bear_umbra.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bear_umbra.jpg
Oracle:Enchant creature\nEnchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) Oracle:Enchant creature\nEnchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

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@@ -3,6 +3,6 @@ ManaCost:2 G U R
Types:Creature Human Warrior Types:Creature Human Warrior
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 4/4 green Bear creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 4/4 green Bear creature token.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Bear | TokenTypes$ Creature,Bear | TokenOwner$ You | TokenColors$ Green | TokenPower$ 4 | TokenToughness$ 4 SVar:TrigToken:DB$Token | TokenAmount$ 1 | TokenName$ Bear | TokenTypes$ Creature,Bear | TokenOwner$ You | TokenColors$ Green | TokenPower$ 4 | TokenToughness$ 4
SVar:Picture:http://www.wizards.com/global/images/magic/general/bears_companion.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bears_companion.jpg
Oracle:When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token. Oracle:When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token.

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@@ -3,7 +3,7 @@ ManaCost:2 G
Types:Enchantment Types:Enchantment
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 5 | AddToughness$ 5 | IsPresent$ Card.Self+counters_GE7_QUEST | Description$ As long as CARDNAME has seven or more quest counters on it, creatures you control get +5/+5. S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 5 | AddToughness$ 5 | IsPresent$ Card.Self+counters_GE7_QUEST | Description$ As long as CARDNAME has seven or more quest counters on it, creatures you control get +5/+5.
T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPut | OptionalDecider$ You | TriggerDescription$ Whenever a creature you control attacks, you may put a quest counter on CARDNAME. T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPut | OptionalDecider$ You | TriggerDescription$ Whenever a creature you control attacks, you may put a quest counter on CARDNAME.
SVar:TrigPut:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ QUEST | CounterNum$ 1 SVar:TrigPut:DB$PutCounter | Defined$ Self | CounterType$ QUEST | CounterNum$ 1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:MaxQuestEffect:7 SVar:MaxQuestEffect:7
DeckHints:Ability$Token DeckHints:Ability$Token

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@@ -5,7 +5,7 @@ K:Enchant creature
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.enchanted+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control that are enchanted get +1/+1. S:Mode$ Continuous | Affected$ Creature.enchanted+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control that are enchanted get +1/+1.
T:Mode$ AttackerBlocked | ValidCard$ Creature.enchanted+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. T:Mode$ AttackerBlocked | ValidCard$ Creature.enchanted+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredAttacker | NumAtt$ +X | NumDef$ +X SVar:TrigPump:DB$Pump | Defined$ TriggeredAttacker | NumAtt$ +X | NumDef$ +X
SVar:X:TriggerCount$NumBlockers SVar:X:TriggerCount$NumBlockers
SVar:Picture:http://www.wizards.com/global/images/magic/general/beastmasters_magemark.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/beastmasters_magemark.jpg
Oracle:Enchant creature\nCreatures you control that are enchanted get +1/+1.\nWhenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. Oracle:Enchant creature\nCreatures you control that are enchanted get +1/+1.\nWhenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

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@@ -5,7 +5,7 @@ Types:Sorcery
K:Fuse K:Fuse
A:SP$ Effect | Cost$ G U | Name$ Beck Effect | Triggers$ CreatureEntered | SVars$ TrigDraw | SpellDescription$ Whenever a creature enters the battlefield this turn, you may draw a card. A:SP$ Effect | Cost$ G U | Name$ Beck Effect | Triggers$ CreatureEntered | SVars$ TrigDraw | SpellDescription$ Whenever a creature enters the battlefield this turn, you may draw a card.
SVar:CreatureEntered:Mode$ ChangesZone | ValidCard$ Creature | Origin$ Any | Destination$ Battlefield | Execute$ TrigDraw | TriggerZones$ Command | OptionalDecider$ You | TriggerDescription$ Whenever a creature enters the battlefield this turn, you may draw a card. SVar:CreatureEntered:Mode$ ChangesZone | ValidCard$ Creature | Origin$ Any | Destination$ Battlefield | Execute$ TrigDraw | TriggerZones$ Command | OptionalDecider$ You | TriggerDescription$ Whenever a creature enters the battlefield this turn, you may draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/beck_call.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/beck_call.jpg
Oracle:Whenever a creature enters the battlefield this turn, you may draw a card.\nFuse (You may cast one or both halves of this card from your hand.) Oracle:Whenever a creature enters the battlefield this turn, you may draw a card.\nFuse (You may cast one or both halves of this card from your hand.)

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@@ -12,7 +12,7 @@ K:Prowess
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, discard your hand, then draw three cards. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, discard your hand, then draw three cards.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Mode$ Hand | SubAbility$ DBDraw SVar:TrigDiscard:DB$ Discard | Mode$ Hand | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 3 SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 3

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@@ -3,6 +3,6 @@ ManaCost:2 R R
Types:Creature Goblin Warrior Types:Creature Goblin Warrior
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 red Goblin creature tokens. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 red Goblin creature tokens.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/beetleback_chief.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/beetleback_chief.jpg
Oracle:When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens. Oracle:When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

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@@ -2,6 +2,6 @@ Name:Behold the Power of Destruction
ManaCost:no cost ManaCost:no cost
Types:Scheme Types:Scheme
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DarkEffect | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, destroy all nonland permanents target opponent controls. T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DarkEffect | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, destroy all nonland permanents target opponent controls.
SVar:DarkEffect:AB$ DestroyAll | Cost$ 0 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | ValidCards$ Permanent.nonLand SVar:DarkEffect:DB$ DestroyAll | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | ValidCards$ Permanent.nonLand
SVar:Picture:https://downloads.cardforge.org/images/cards/ARC/Behold the Power of Destruction.full.jpg SVar:Picture:https://downloads.cardforge.org/images/cards/ARC/Behold the Power of Destruction.full.jpg
Oracle:When you set this scheme in motion, destroy all nonland permanents target opponent controls. Oracle:When you set this scheme in motion, destroy all nonland permanents target opponent controls.

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@@ -3,7 +3,7 @@ ManaCost:3 R
Types:Creature Wurm Types:Creature Wurm
PT:4/2 PT:4/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gains first strike until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gains first strike until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | KW$ First Strike | Defined$ Self SVar:TrigPump:DB$Pump | Defined$ Self | KW$ First Strike | Defined$ Self
SVar:BuffedBy:Land SVar:BuffedBy:Land
SVar:Picture:http://www.wizards.com/global/images/magic/general/belligerent_whiptail.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/belligerent_whiptail.jpg
Oracle:Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. Oracle:Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.

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@@ -4,7 +4,7 @@ Types:Creature Spirit
PT:3/3 PT:3/3
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME deals damage to a creature, CARDNAME deals 3 damage to that creature's controller and 3 damage to you. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME deals damage to a creature, CARDNAME deals 3 damage to that creature's controller and 3 damage to you.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredTargetController | NumDmg$ 3 | SubAbility$ DBDealDamage SVar:TrigDealDamage:DB$DealDamage | Defined$ TriggeredTargetController | NumDmg$ 3 | SubAbility$ DBDealDamage
SVar:DBDealDamage:DB$DealDamage | Defined$ You | NumDmg$ 3 SVar:DBDealDamage:DB$DealDamage | Defined$ You | NumDmg$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/bellowing_fiend.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bellowing_fiend.jpg
Oracle:Flying\nWhenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. Oracle:Flying\nWhenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.

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@@ -6,7 +6,7 @@ K:Flying
K:Hexproof K:Hexproof
K:Megamorph:5 U U K:Megamorph:5 U U
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigCounters | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, put a +1/+1 counter on each other Dragon creature you control. T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigCounters | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, put a +1/+1 counter on each other Dragon creature you control.
SVar:TrigCounters:AB$ PutCounterAll | Cost$ 0 | ValidCards$ Creature.Dragon+YouCtrl+Other | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigCounters:DB$ PutCounterAll | ValidCards$ Creature.Dragon+YouCtrl+Other | CounterType$ P1P1 | CounterNum$ 1
DeckHints:Type$Dragon DeckHints:Type$Dragon
SVar:Picture:http://www.wizards.com/global/images/magic/general/belltoll_dragon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/belltoll_dragon.jpg
Oracle:Flying, hexproof\nMegamorph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. Oracle:Flying, hexproof\nMegamorph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

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@@ -4,7 +4,7 @@ Types:Creature Sphinx
PT:2/5 PT:2/5
K:Flying K:Flying
T:Mode$ DamageDone | ValidTarget$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever a source deals damage to CARDNAME, that source's controller puts that many cards from the top of his or her library into his or her graveyard. T:Mode$ DamageDone | ValidTarget$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever a source deals damage to CARDNAME, that source's controller puts that many cards from the top of his or her library into his or her graveyard.
SVar:TrigMill:AB$Mill | Cost$ 0 | Defined$ TriggeredSourceController | NumCards$ X | References$ X SVar:TrigMill:DB$Mill | Defined$ TriggeredSourceController | NumCards$ X | References$ X
SVar:X:TriggerCount$DamageAmount SVar:X:TriggerCount$DamageAmount
SVar:HasCombatEffect:TRUE SVar:HasCombatEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/belltower_sphinx.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/belltower_sphinx.jpg

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@@ -6,7 +6,7 @@ PT:*/*
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ Y | SetToughness$ Y | References$ Y | Description$ CARDNAME's power and toughness are each equal to the number of Soldiers you control. S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ Y | SetToughness$ Y | References$ Y | Description$ CARDNAME's power and toughness are each equal to the number of Soldiers you control.
K:Suspend:X:XCantBe0 X W W K:Suspend:X:XCantBe0 X W W
T:Mode$ CounterRemoved | ValidCard$ Card.Self | TriggerZones$ Exile | CounterType$ TIME | Execute$ TrigToken | TriggerDescription$ Whenever a time counter is removed from CARDNAME while it's exiled, create a 1/1 white Soldier creature token. T:Mode$ CounterRemoved | ValidCard$ Card.Self | TriggerZones$ Exile | CounterType$ TIME | Execute$ TrigToken | TriggerDescription$ Whenever a time counter is removed from CARDNAME while it's exiled, create a 1/1 white Soldier creature token.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier PLC SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier PLC
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:Y:Count$Valid Soldier.YouCtrl SVar:Y:Count$Valid Soldier.YouCtrl
SVar:NoZeroToughnessAI:True SVar:NoZeroToughnessAI:True

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@@ -4,7 +4,7 @@ Types:Creature Human Wizard
PT:1/4 PT:1/4
K:Kicker:1 G K:Kicker:1 G
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, destroy target land. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, destroy target land.
SVar:TrigKicker:DB$Destroy | Cost$ 0 | ValidTgts$ Land | TgtPrompt$ Select target land SVar:TrigKicker:DB$Destroy | ValidTgts$ Land | TgtPrompt$ Select target land
DeckHints:Color$Green DeckHints:Color$Green
SVar:Picture:http://www.wizards.com/global/images/magic/general/benalish_emissary.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/benalish_emissary.jpg
Oracle:Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)\nWhen Benalish Emissary enters the battlefield, if it was kicked, destroy target land. Oracle:Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)\nWhen Benalish Emissary enters the battlefield, if it was kicked, destroy target land.

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@@ -3,6 +3,6 @@ ManaCost:2 W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:2/2 PT:2/2
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+1 until end of turn. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+1 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 1 | NumDef$ 1 SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/benalish_veteran.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/benalish_veteran.jpg
Oracle:Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn. Oracle:Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.

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@@ -4,6 +4,6 @@ Types:Creature Djinn
PT:5/3 PT:5/3
K:Islandwalk K:Islandwalk
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 2 life. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 2 life.
SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 2 SVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/benthic_djinn.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/benthic_djinn.jpg
Oracle:Islandwalk\nAt the beginning of your upkeep, you lose 2 life. Oracle:Islandwalk\nAt the beginning of your upkeep, you lose 2 life.

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@@ -3,7 +3,7 @@ ManaCost:6 U
Types:Creature Elemental Types:Creature Elemental
PT:5/5 PT:5/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ u 1 1 merfolk wizard | TokenAmount$ 2 | TokenName$ Merfolk Wizard | TokenTypes$ Creature,Merfolk,Wizard | TokenOwner$ You | TokenColors$ Blue | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Create two 1/1 blue Merfolk Wizard creature tokens. SVar:TrigToken:DB$Token | TokenImage$ u 1 1 merfolk wizard | TokenAmount$ 2 | TokenName$ Merfolk Wizard | TokenTypes$ Creature,Merfolk,Wizard | TokenOwner$ You | TokenColors$ Blue | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Create two 1/1 blue Merfolk Wizard creature tokens.
A:AB$ Untap | Cost$ tapXType<2/Merfolk> | SubAbility$ GainShroud | SpellDescription$ Untap CARDNAME. A:AB$ Untap | Cost$ tapXType<2/Merfolk> | SubAbility$ GainShroud | SpellDescription$ Untap CARDNAME.
SVar:GainShroud:DB$Pump | Defined$ Self | KW$ Shroud | SpellDescription$ CARDNAME gains shroud until end of turn. SVar:GainShroud:DB$Pump | Defined$ Self | KW$ Shroud | SpellDescription$ CARDNAME gains shroud until end of turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/benthicore.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/benthicore.jpg

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@@ -4,6 +4,6 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigDraw | TriggerDescription$ When enchanted creature dies, draw two cards. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigDraw | TriggerDescription$ When enchanted creature dies, draw two cards.
SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 2 SVar:TrigDraw:DB$Draw | NumCards$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/bequeathal.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bequeathal.jpg
Oracle:Enchant creature\nWhen enchanted creature dies, you draw two cards. Oracle:Enchant creature\nWhen enchanted creature dies, you draw two cards.

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@@ -2,7 +2,7 @@ Name:Bereavement
ManaCost:1 B ManaCost:1 B
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Green | TriggerZones$ Battlefield | Execute$ BereavementDiscard | TriggerDescription$ Whenever a green creature dies, its controller discards a card. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Green | TriggerZones$ Battlefield | Execute$ BereavementDiscard | TriggerDescription$ Whenever a green creature dies, its controller discards a card.
SVar:BereavementDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredCardController | Mode$ TgtChoose | NumCards$ 1 SVar:BereavementDiscard:DB$ Discard | Defined$ TriggeredCardController | Mode$ TgtChoose | NumCards$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/bereavement.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bereavement.jpg
Oracle:Whenever a green creature dies, its controller discards a card. Oracle:Whenever a green creature dies, its controller discards a card.

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@@ -3,7 +3,7 @@ ManaCost:4 G
Types:Creature Beast Types:Creature Beast
PT:3/3 PT:3/3
T:Mode$ AttackerBlocked | ValidCard$ Beast | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. T:Mode$ AttackerBlocked | ValidCard$ Beast | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredAttacker | NumAtt$ +X | NumDef$ +X | References$ X SVar:TrigPump:DB$Pump | Defined$ TriggeredAttacker | NumAtt$ +X | NumDef$ +X | References$ X
SVar:X:TriggerCount$NumBlockers SVar:X:TriggerCount$NumBlockers
SVar:Picture:http://www.wizards.com/global/images/magic/general/berserk_murlodont.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/berserk_murlodont.jpg
Oracle:Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. Oracle:Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

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@@ -7,6 +7,6 @@ T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.S
T:Mode$ AttackerBlocked | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. T:Mode$ AttackerBlocked | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.
SVar:DelTrigSlowtrip:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card. SVar:DelTrigSlowtrip:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.
SVar:DrawSlowtrip:DB$Draw | NumCards$ 1 | Defined$ You SVar:DrawSlowtrip:DB$Draw | NumCards$ 1 | Defined$ You
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredAttacker | NumAtt$ +4 | KW$ Trample SVar:TrigPump:DB$Pump | Defined$ TriggeredAttacker | NumAtt$ +4 | KW$ Trample
SVar:Picture:http://www.wizards.com/global/images/magic/general/bestial_fury.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bestial_fury.jpg
Oracle:Enchant creature\nWhen Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nWhenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. Oracle:Enchant creature\nWhen Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nWhenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.

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@@ -4,6 +4,6 @@ Types:Enchantment Aura
K:Enchant creature an opponent controls K:Enchant creature an opponent controls
A:SP$ Attach | Cost$ U | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | AILogic$ Pump A:SP$ Attach | Cost$ U | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | AILogic$ Pump
T:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever enchanted creature becomes tapped, you draw a card. T:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever enchanted creature becomes tapped, you draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/betrayal.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/betrayal.jpg
Oracle:Enchant creature an opponent controls\nWhenever enchanted creature becomes tapped, you draw a card. Oracle:Enchant creature an opponent controls\nWhenever enchanted creature becomes tapped, you draw a card.

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@@ -2,7 +2,7 @@ Name:Bident of Thassa
ManaCost:2 U U ManaCost:2 U U
Types:Legendary Enchantment Artifact Types:Legendary Enchantment Artifact
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to an opponent, you may draw a card. T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to an opponent, you may draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1 SVar:TrigDraw:DB$ Draw | NumCards$ 1
A:AB$ Effect | Cost$ 1 U T | StaticAbilities$ MustAttack | References$ MustAttack | SpellDescription$ Creatures your opponents control attack this turn if able. A:AB$ Effect | Cost$ 1 U T | StaticAbilities$ MustAttack | References$ MustAttack | SpellDescription$ Creatures your opponents control attack this turn if able.
SVar:MustAttack:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.OppCtrl | AddHiddenKeyword$ CARDNAME attacks each combat if able. | Description$ Creatures your opponents control attack this turn if able. SVar:MustAttack:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.OppCtrl | AddHiddenKeyword$ CARDNAME attacks each combat if able. | Description$ Creatures your opponents control attack this turn if able.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE

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@@ -3,6 +3,6 @@ ManaCost:1 W
Types:Creature Zombie Types:Creature Zombie
PT:2/2 PT:2/2
T:Mode$ ChangesZone | ValidCard$ Zombie.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature. T:Mode$ ChangesZone | ValidCard$ Zombie.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
SVar:TrigTap:AB$Tap | Cost$ 0 | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature SVar:TrigTap:DB$Tap | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/binding_mummy.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/binding_mummy.jpg
Oracle:Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature. Oracle:Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.

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@@ -3,7 +3,7 @@ ManaCost:3 G G
Types:Creature Ooze Types:Creature Ooze
PT:4/4 PT:4/4
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, exile the top card of your library. If it's a creature card, CARDNAME gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, exile the top card of your library. If it's a creature card, CARDNAME gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
SVar:TrigMill:AB$ Mill | Cost$ 0 | NumCards$ 1 | Destination$ Exile | RememberMilled$ True | SubAbility$ DBPump SVar:TrigMill:DB$ Mill | NumCards$ 1 | Destination$ Exile | RememberMilled$ True | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | NumAtt$ X | NumDef$ Y | ConditionCheckSVar$ Z | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup | References$ X,Y,Z SVar:DBPump:DB$ Pump | NumAtt$ X | NumDef$ Y | ConditionCheckSVar$ Z | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup | References$ X,Y,Z
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$CardPower SVar:X:Remembered$CardPower

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@@ -3,6 +3,6 @@ ManaCost:1 G U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:2/3 PT:2/3
T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature.YouCtrl+namedBiovisionary | PresentCompare$ GE4 | Execute$ TrigWinGame | TriggerDescription$ At the beginning of the end step, if you control four or more creatures named CARDNAME, you win the game. T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature.YouCtrl+namedBiovisionary | PresentCompare$ GE4 | Execute$ TrigWinGame | TriggerDescription$ At the beginning of the end step, if you control four or more creatures named CARDNAME, you win the game.
SVar:TrigWinGame:AB$WinsGame | Cost$ 0 | Defined$ You SVar:TrigWinGame:DB$WinsGame | Defined$ You
SVar:Picture:http://www.wizards.com/global/images/magic/general/biovisionary.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/biovisionary.jpg
Oracle:At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game. Oracle:At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

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@@ -4,7 +4,7 @@ Types:Creature Eldrazi Drone
PT:5/4 PT:5/4
K:Devoid K:Devoid
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Eldrazi Scion | TokenTypes$ Creature,Eldrazi,Scion | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenAltImages$ c_1_1_eldrazi_scion2,c_1_1_eldrazi_scion3,c_1_1_eldrazi_scion4,c_1_1_eldrazi_scion5,c_1_1_eldrazi_scion6 | TokenAbilities$ ABMana SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenName$ Eldrazi Scion | TokenTypes$ Creature,Eldrazi,Scion | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenAltImages$ c_1_1_eldrazi_scion2,c_1_1_eldrazi_scion3,c_1_1_eldrazi_scion4,c_1_1_eldrazi_scion5,c_1_1_eldrazi_scion6 | TokenAbilities$ ABMana
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ C | Amount$ 1 | SpellDescription$ Add {C} to your mana pool. SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ C | Amount$ 1 | SpellDescription$ Add {C} to your mana pool.
A:AB$ Regenerate | Cost$ 1 C | SpellDescription$ Regenerate CARDNAME. A:AB$ Regenerate | Cost$ 1 C | SpellDescription$ Regenerate CARDNAME.
DeckNeeds:Ability$Mana.Colorless DeckNeeds:Ability$Mana.Colorless

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@@ -5,6 +5,6 @@ K:Enchant creature
A:SP$ Attach | Cost$ 4 U | ValidTgts$ Creature | AILogic$ GainControl A:SP$ Attach | Cost$ 4 U | ValidTgts$ Creature | AILogic$ GainControl
S:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature. S:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Enchanted | CounterType$ M1M1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ M1M1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/biting_tether.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/biting_tether.jpg
Oracle:Enchant creature\nYou control enchanted creature.\nAt the beginning of your upkeep, put a -1/-1 counter on enchanted creature. Oracle:Enchant creature\nYou control enchanted creature.\nAt the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

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@@ -3,7 +3,7 @@ ManaCost:2 B
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Cost$ 2 B | Origin$ Library | Destination$ Exile | ValidTgts$ Player | ChangeType$ Card | ChangeNum$ 1 | IsCurse$ True | SpellDescription$ Search target player's library for a card and exile it. Then that player shuffles his or her library. A:SP$ ChangeZone | Cost$ 2 B | Origin$ Library | Destination$ Exile | ValidTgts$ Player | ChangeType$ Card | ChangeNum$ 1 | IsCurse$ True | SpellDescription$ Search target player's library for a card and exile it. Then that player shuffles his or her library.
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigGravestorm | TriggerDescription$ Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigGravestorm | TriggerDescription$ Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
SVar:TrigGravestorm:AB$CopySpellAbility | Cost$ 0 | Defined$ TriggeredSpellAbility | Amount$ GravestormCount | References$ GravestormCount SVar:TrigGravestorm:DB$CopySpellAbility | Defined$ TriggeredSpellAbility | Amount$ GravestormCount | References$ GravestormCount
SVar:GravestormCount:Count$ThisTurnEntered_Graveyard_Permanent SVar:GravestormCount:Count$ThisTurnEntered_Graveyard_Permanent
SVar:Picture:http://www.wizards.com/global/images/magic/general/bitter_ordeal.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bitter_ordeal.jpg
Oracle:Search target player's library for a card and exile it. Then that player shuffles his or her library.\nGravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) Oracle:Search target player's library for a card and exile it. Then that player shuffles his or her library.\nGravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)

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@@ -2,7 +2,7 @@ Name:Bitterblossom
ManaCost:1 B ManaCost:1 B
Types:Tribal Enchantment Faerie Types:Tribal Enchantment Faerie
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You |TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You |TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Faerie Rogue | TokenTypes$ Creature,Faerie,Rogue | TokenOwner$ You | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SubAbility$ DB SVar:TrigToken:DB$Token | TokenAmount$ 1 | TokenName$ Faerie Rogue | TokenTypes$ Creature,Faerie,Rogue | TokenOwner$ You | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SubAbility$ DB
SVar:DB:DB$LoseLife | LifeAmount$ 1 SVar:DB:DB$LoseLife | LifeAmount$ 1
SVar:AICastPreference:NeverCastIfLifeBelow$ 4 SVar:AICastPreference:NeverCastIfLifeBelow$ 4
SVar:Picture:http://www.wizards.com/global/images/magic/general/bitterblossom.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bitterblossom.jpg

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@@ -4,6 +4,6 @@ Types:Creature Human Shaman
PT:1/2 PT:1/2
K:Deathtouch K:Deathtouch
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.
SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Curse | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Curse | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/bitterheart_witch.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bitterheart_witch.jpg
Oracle:Deathtouch\nWhen Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library. Oracle:Deathtouch\nWhen Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.

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@@ -3,6 +3,6 @@ ManaCost:1 B
Types:Creature Zombie Cat Types:Creature Zombie Cat
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, target opponent discards a card at random. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, target opponent discards a card at random.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | ValidTgts$ Opponent | NumCards$ 1 | Mode$ Random SVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ Random
SVar:Picture:http://www.wizards.com/global/images/magic/general/black_cat.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/black_cat.jpg
Oracle:When Black Cat dies, target opponent discards a card at random. Oracle:When Black Cat dies, target opponent discards a card at random.

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@@ -2,9 +2,9 @@ Name:Black Market
ManaCost:3 B B ManaCost:3 B B
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dies, put a charge counter on CARDNAME. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dies, put a charge counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1
T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGetMana | TriggerDescription$ At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on CARDNAME. T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGetMana | TriggerDescription$ At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on CARDNAME.
SVar:TrigGetMana:AB$ Mana | Cost$ 0 | Produced$ B | Amount$ X | References$ X | SpellDescription$ Add {X}{B} to your mana pool SVar:TrigGetMana:DB$ Mana | Produced$ B | Amount$ X | References$ X | SpellDescription$ Add {X}{B} to your mana pool
SVar:X:Count$CardCounters.CHARGE SVar:X:Count$CardCounters.CHARGE
SVar:Picture:http://www.wizards.com/global/images/magic/general/black_market.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/black_market.jpg
Oracle:Whenever a creature dies, put a charge counter on Black Market.\nAt the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Black Market. Oracle:Whenever a creature dies, put a charge counter on Black Market.\nAt the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Black Market.

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@@ -4,7 +4,7 @@ Types:Artifact
K:ETBReplacement:Other:ChooseP K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent. SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.Chosen | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the chosen player's upkeep, CARDNAME deals X damage to that player, where X is the number of cards in his or her hand minus 4. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.Chosen | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the chosen player's upkeep, CARDNAME deals X damage to that player, where X is the number of cards in his or her hand minus 4.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ ChosenPlayer | NumDmg$ X | References$ X SVar:TrigDamage:DB$ DealDamage | Defined$ ChosenPlayer | NumDmg$ X | References$ X
SVar:X:Count$InChosenHand/Minus.4 SVar:X:Count$InChosenHand/Minus.4
SVar:Picture:http://www.wizards.com/global/images/magic/general/black_vise.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/black_vise.jpg
Oracle:As Black Vise enters the battlefield, choose an opponent.\nAt the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4. Oracle:As Black Vise enters the battlefield, choose an opponent.\nAt the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.

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@@ -3,7 +3,7 @@ ManaCost:2 W
Types:Creature Human Artificer Types:Creature Human Artificer
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 colorless Golem artifact creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 colorless Golem artifact creature token.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Golem | TokenTypes$ Artifact,Creature,Golem | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ c 3 3 golem NPH SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Golem | TokenTypes$ Artifact,Creature,Golem | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ c 3 3 golem NPH
S:Mode$ Continuous | Affected$ Creature.Golem+YouCtrl | AddKeyword$ First Strike | Description$ Golem creatures you control have first strike. S:Mode$ Continuous | Affected$ Creature.Golem+YouCtrl | AddKeyword$ First Strike | Description$ Golem creatures you control have first strike.
SVar:Picture:http://www.wizards.com/global/images/magic/general/blade_splicer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blade_splicer.jpg
Oracle:When Blade Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.\nGolem creatures you control have first strike. Oracle:When Blade Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.\nGolem creatures you control have first strike.

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@@ -3,7 +3,7 @@ ManaCost:3 R
Types:Creature Human Berserker Types:Creature Human Berserker
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Metalcraft$ True | Execute$ TrigPump | TriggerDescription$ Metalcraft — When CARDNAME enters the battlefield, if you control three or more artifacts, CARDNAME gets +3/+3 and gains haste until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Metalcraft$ True | Execute$ TrigPump | TriggerDescription$ Metalcraft — When CARDNAME enters the battlefield, if you control three or more artifacts, CARDNAME gets +3/+3 and gains haste until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ 3 | NumDef$ 3 | KW$ Haste SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 3 | NumDef$ 3 | KW$ Haste
SVar:PlayMain1:ALWAYS SVar:PlayMain1:ALWAYS
SVar:Picture:http://www.wizards.com/global/images/magic/general/blade_tribe_berserkers.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blade_tribe_berserkers.jpg
Oracle:Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn. Oracle:Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:1 R
Types:Creature Spirit Types:Creature Spirit
PT:1/1 PT:1/1
T:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME. T:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ KI | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ KI | CounterNum$ 1
A:AB$ Pump | Cost$ 1 SubCounter<X/KI> | Defined$ Self | NumAtt$ +Y | References$ X,Y | SpellDescription$ For each counter removed, CARDNAME gets +2/+0 until end of turn. A:AB$ Pump | Cost$ 1 SubCounter<X/KI> | Defined$ Self | NumAtt$ +Y | References$ X,Y | SpellDescription$ For each counter removed, CARDNAME gets +2/+0 until end of turn.
SVar:X:XChoice SVar:X:XChoice
#ChosenX SVar created by Cost payment #ChosenX SVar created by Cost payment

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@@ -3,6 +3,6 @@ ManaCost:1 R
Types:Tribal Instant Shapeshifter Types:Tribal Instant Shapeshifter
K:Changeling K:Changeling
A:SP$ Pump | Cost$ 1 R | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +2 | ValidTgts$ Creature | TgtPrompt$ Select target Creature | SubAbility$ DBAnimate | SpellDescription$ Up to two target creatures each get +2/+0 and gain all creature types until end of turn. A:SP$ Pump | Cost$ 1 R | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +2 | ValidTgts$ Creature | TgtPrompt$ Select target Creature | SubAbility$ DBAnimate | SpellDescription$ Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
SVar:DBAnimate:DB$ Animate | Cost$ 0 | Defined$ Targeted | Types$ AllCreatureTypes SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Types$ AllCreatureTypes
SVar:Picture:http://www.wizards.com/global/images/magic/general/blades_of_velis_vel.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blades_of_velis_vel.jpg
Oracle:Changeling (This card is every creature type.)\nUp to two target creatures each get +2/+0 and gain all creature types until end of turn. Oracle:Changeling (This card is every creature type.)\nUp to two target creatures each get +2/+0 and gain all creature types until end of turn.

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@@ -5,6 +5,6 @@ PT:4/4
K:Flying K:Flying
A:AB$ PumpAll | Cost$ B R | ValidCards$ Creature.Dragon | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Dragon creatures get +1/+1 until end of turn. A:AB$ PumpAll | Cost$ B R | ValidCards$ Creature.Dragon | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Dragon creatures get +1/+1 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.Dragon+YouOwn | TgtPrompt$ Choose target Dragon permanent in your graveyard. SVar:TrigReturn:DB$ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.Dragon+YouOwn | TgtPrompt$ Choose target Dragon permanent in your graveyard.
SVar:Picture:http://www.wizards.com/global/images/magic/general/bladewing_the_risen.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bladewing_the_risen.jpg
Oracle:Flying\nWhen Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.\n{B}{R}: Dragon creatures get +1/+1 until end of turn. Oracle:Flying\nWhen Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.\n{B}{R}: Dragon creatures get +1/+1 until end of turn.

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@@ -4,7 +4,7 @@ Types:Creature Zombie
PT:3/3 PT:3/3
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME has flying as long as you control a Dragon. S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME has flying as long as you control a Dragon.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Dragon | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ When a Dragon enters the battlefield, you may return CARDNAME from your graveyard to the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Dragon | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ When a Dragon enters the battlefield, you may return CARDNAME from your graveyard to the battlefield.
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield SVar:TrigReturn:DB$ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield
SVar:X:Count$Valid Dragon.YouCtrl SVar:X:Count$Valid Dragon.YouCtrl
SVar:BuffedBy:Dragon SVar:BuffedBy:Dragon
SVar:Picture:http://www.wizards.com/global/images/magic/general/bladewings_thrall.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bladewings_thrall.jpg

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@@ -3,7 +3,7 @@ ManaCost:3
Types:Artifact Types:Artifact
A:AB$ DealDamage | Cost$ T Sac<1/Creature> | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature or player. A:AB$ DealDamage | Cost$ T Sac<1/Creature> | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature or player.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever a creature enters the battlefield, you may untap CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever a creature enters the battlefield, you may untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self SVar:TrigUntap:DB$Untap | Defined$ Self
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/blasting_station.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blasting_station.jpg
Oracle:{T}, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player.\nWhenever a creature enters the battlefield, you may untap Blasting Station. Oracle:{T}, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player.\nWhenever a creature enters the battlefield, you may untap Blasting Station.

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@@ -3,7 +3,7 @@ ManaCost:3 R W
Types:Creature Minotaur Soldier Types:Creature Minotaur Soldier
PT:5/3 PT:5/3
T:Mode$ DamageDone | ValidSource$ Instant.YouCtrl,Sorcery.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste. T:Mode$ DamageDone | ValidSource$ Instant.YouCtrl,Sorcery.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ Red,White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ Red,White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste
DeckHas:Ability$Token DeckHas:Ability$Token
DeckHints:Type$Instant|Sorcery DeckHints:Type$Instant|Sorcery
SVar:Picture:http://www.wizards.com/global/images/magic/general/blaze_commando.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blaze_commando.jpg

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@@ -5,6 +5,6 @@ PT:2/2
K:Flying K:Flying
K:Haste K:Haste
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.
SVar:TrigDiscard:AB$Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose SVar:TrigDiscard:DB$Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
SVar:Picture:http://www.wizards.com/global/images/magic/general/blazing_specter.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blazing_specter.jpg
Oracle:Flying, haste\nWhenever Blazing Specter deals combat damage to a player, that player discards a card. Oracle:Flying, haste\nWhenever Blazing Specter deals combat damage to a player, that player discards a card.

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@@ -3,7 +3,7 @@ ManaCost:3 B B
Types:Creature Vampire Warrior Types:Creature Vampire Warrior
PT:4/3 PT:4/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Metalcraft$ True | Execute$ TrigDrain | TriggerDescription$ Metalcraft — When CARDNAME enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Metalcraft$ True | Execute$ TrigDrain | TriggerDescription$ Metalcraft — When CARDNAME enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.
SVar:TrigDrain:AB$ LoseLife | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 4 | SubAbility$ DBGainLife | IsCurse$ True | ConditionPresent$ Artifact.YouCtrl | ConditionCompare$ GE3 SVar:TrigDrain:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 4 | SubAbility$ DBGainLife | IsCurse$ True | ConditionPresent$ Artifact.YouCtrl | ConditionCompare$ GE3
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4 SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4
SVar:Picture:http://www.wizards.com/global/images/magic/general/bleak_coven_vampires.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bleak_coven_vampires.jpg
Oracle:Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. Oracle:Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.

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@@ -4,7 +4,7 @@ Types:Creature Spirit
PT:2/2 PT:2/2
K:Flying K:Flying
T:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an enchantment spell, put a +1/+1 counter on CARDNAME. T:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an enchantment spell, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:BuffedBy:Enchantment SVar:BuffedBy:Enchantment
SVar:Picture:http://www.wizards.com/global/images/magic/general/blessed_spirits.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blessed_spirits.jpg
Oracle:Flying\nWhenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits. Oracle:Flying\nWhenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.

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@@ -6,7 +6,7 @@ K:Enchant creature
A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump
A:AB$ Regenerate | Cost$ 0 | Defined$ Enchanted | SpellDescription$ Regenerate enchanted creature. A:AB$ Regenerate | Cost$ 0 | Defined$ Enchanted | SpellDescription$ Regenerate enchanted creature.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 1 life. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 1 life.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 SVar:TrigLoseLife:DB$LoseLife | Defined$ You | LifeAmount$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:NonStackingAttachEffect:True SVar:NonStackingAttachEffect:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/blessing_of_leeches.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blessing_of_leeches.jpg

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant land K:Enchant land
A:SP$ Attach | Cost$ B B | ValidTgts$ Land | AILogic$ Curse A:SP$ Attach | Cost$ B B | ValidTgts$ Land | AILogic$ Curse
T:Mode$ Taps | ValidCard$ Card.AttachedBy | Execute$ TrigDestroy | TriggerDescription$ When enchanted land becomes tapped, destroy it. T:Mode$ Taps | ValidCard$ Card.AttachedBy | Execute$ TrigDestroy | TriggerDescription$ When enchanted land becomes tapped, destroy it.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | Defined$ TriggeredCard SVar:TrigDestroy:DB$Destroy | Defined$ TriggeredCard
SVar:NonStackingAttachEffect:True SVar:NonStackingAttachEffect:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/blight.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blight.jpg
Oracle:Enchant land\nWhen enchanted land becomes tapped, destroy it. Oracle:Enchant land\nWhen enchanted land becomes tapped, destroy it.

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@@ -3,6 +3,6 @@ ManaCost:3 B
Types:Creature Human Wizard Types:Creature Human Wizard
PT:2/3 PT:2/3
T:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn. T:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True SVar:TrigPump:DB$Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/blightcaster.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blightcaster.jpg
Oracle:Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn. Oracle:Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:1 B
Types:Creature Zombie Beast Types:Creature Zombie Beast
PT:3/3 PT:3/3
T:Mode$ SpellCast | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a player casts a spell, CARDNAME gets -1/-1 until end of turn. T:Mode$ SpellCast | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a player casts a spell, CARDNAME gets -1/-1 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ -1 | NumDef$ -1 SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ -1 | NumDef$ -1
SVar:AntiBuffedBy:Card SVar:AntiBuffedBy:Card
SVar:Picture:http://www.wizards.com/global/images/magic/general/blind_creeper.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blind_creeper.jpg
Oracle:Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn. Oracle:Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.

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@@ -4,6 +4,6 @@ Types:Creature Angel
PT:2/4 PT:2/4
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player skips his or her next combat phase. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player skips his or her next combat phase.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredTarget | KW$ Skip your next combat phase. | Permanent$ True SVar:TrigPump:DB$Pump | Defined$ TriggeredTarget | KW$ Skip your next combat phase. | Permanent$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/blinding_angel.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blinding_angel.jpg
Oracle:Flying\nWhenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase. Oracle:Flying\nWhenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.

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@@ -2,7 +2,7 @@ Name:Blinkmoth Urn
ManaCost:5 ManaCost:5
Types:Artifact Types:Artifact
T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ Player | TriggerZones$ Battlefield | IsPresent$ Card.Self+untapped | Execute$ TrigGetMana | TriggerDescription$ At the beginning of each player's precombat main phase, if CARDNAME is untapped, that player adds {C} to his or her mana pool for each artifact he or she controls. T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ Player | TriggerZones$ Battlefield | IsPresent$ Card.Self+untapped | Execute$ TrigGetMana | TriggerDescription$ At the beginning of each player's precombat main phase, if CARDNAME is untapped, that player adds {C} to his or her mana pool for each artifact he or she controls.
SVar:TrigGetMana:AB$ Mana | Cost$ 0 | Produced$ C | Amount$ X | References$ X | Defined$ TriggeredPlayer SVar:TrigGetMana:DB$ Mana | Produced$ C | Amount$ X | References$ X | Defined$ TriggeredPlayer
SVar:X:Count$Valid Artifact.ActivePlayerCtrl SVar:X:Count$Valid Artifact.ActivePlayerCtrl
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/blinkmoth_urn.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blinkmoth_urn.jpg

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