- Fix zero cost AB/DB on triggers: letter B

This commit is contained in:
Agetian
2017-10-14 11:06:47 +00:00
parent 684b84690c
commit 0c1108b92d
233 changed files with 255 additions and 255 deletions

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant creature
A:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Curse
T:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever enchanted creature deals damage to you, CARDNAME deals that much damage to that creature's controller.
SVar:TrigDealDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredSourceController | NumDmg$ X | References$ X
SVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredSourceController | NumDmg$ X | References$ X
SVar:X:TriggerCount$DamageAmount
SVar:Picture:http://www.wizards.com/global/images/magic/general/backfire.jpg
Oracle:Enchant creature\nWhenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.

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@@ -2,7 +2,7 @@ Name:Backlash
ManaCost:1 B R
Types:Instant
A:SP$ Tap | Cost$ 1 B R| ValidTgts$ Creature.untapped | TgtPrompt$ Select an untapped creature | SubAbility$ DBDamage | SpellDescription$ Tap target untapped creature. That creature deals damage equal to its power to its controller.
SVar:DBDamage:DB$DealDamage | Cost$ 0 | Defined$ TargetedController | DamageSource$ Targeted | NumDmg$ X | References$ X
SVar:DBDamage:DB$DealDamage | Defined$ TargetedController | DamageSource$ Targeted | NumDmg$ X | References$ X
SVar:X:Targeted$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/backlash.jpg
Oracle:Tap target untapped creature. That creature deals damage equal to its power to its controller.

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@@ -3,7 +3,7 @@ ManaCost:2
Types:Artifact
T:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME.
A:AB$ Token | Cost$ 2 T SubCounter<1/KI> | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenOwner$ You | SpellDescription$ Create a 1/1 colorless Spirit creature token.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ KI | CounterNum$ 1
SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ KI | CounterNum$ 1
SVar:RemRandomDeck:True
DeckHints:Type$Spirit|Arcane
SVar:Picture:http://www.wizards.com/global/images/magic/general/baku_altar.jpg

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@@ -3,6 +3,6 @@ ManaCost:3 B
Types:Creature Scorpion
PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target creature with power 1 or less.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Creature.powerLE1 | TgtPrompt$ Select target creature with power 1 or less.
SVar:TrigDestroy:DB$Destroy | ValidTgts$ Creature.powerLE1 | TgtPrompt$ Select target creature with power 1 or less.
SVar:Picture:http://www.wizards.com/global/images/magic/general/bala_ged_scorpion.jpg
Oracle:When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

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@@ -3,7 +3,7 @@ ManaCost:2 R R
Types:Creature Human Barbarian
PT:5/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you discard a card at random.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | NumCards$ 1 | Mode$ Random | Optional$ True | RememberDiscarded$ True | SubAbility$ DBSacrifice
SVar:TrigDiscard:DB$ Discard | NumCards$ 1 | Mode$ Random | Optional$ True | RememberDiscarded$ True | SubAbility$ DBSacrifice
SVar:DBSacrifice:DB$ Sacrifice | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount

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@@ -4,7 +4,7 @@ Types:Creature Dragon
PT:6/6
K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, it deals that much damage to each creature that player controls.
SVar:TrigDamage:AB$ DamageAll | Cost$ 0 | NumDmg$ X | ValidCards$ Creature.DefenderCtrl | References$ X
SVar:TrigDamage:DB$ DamageAll | NumDmg$ X | ValidCards$ Creature.DefenderCtrl | References$ X
SVar:X:TriggerCount$DamageAmount
SVar:MustBeBlocked:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/balefire_dragon.jpg

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@@ -6,8 +6,8 @@ S:Mode$ Continuous | Affected$ Creature.Red+Other+YouCtrl | AddPower$ 1 | AddTou
S:Mode$ Continuous | Affected$ Creature.White+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other white creatures you control get +1/+1.
T:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast a red spell, CARDNAME deals 3 damage to target player.
T:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a white spell, you gain 3 life.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 3
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 3
SVar:TrigDealDamage:DB$DealDamage | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 3
SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 3
SVar:PlayMain1:TRUE
SVar:BuffedBy:Card.Red,Card.White
SVar:Picture:http://www.wizards.com/global/images/magic/general/balefire_liege.jpg

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@@ -3,7 +3,7 @@ ManaCost:5 B B B
Types:Creature Elemental
PT:7/7
T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of each upkeep, you draw a card and lose 1 life.
SVar:TrigDraw:DB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/baleful_force.jpg
Oracle:At the beginning of each upkeep, you draw a card and you lose 1 life.

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@@ -5,6 +5,6 @@ PT:1/1
K:Flying
K:Deathtouch
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/baleful_strix.jpg
Oracle:Flying, deathtouch\nWhen Baleful Strix enters the battlefield, draw a card.

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@@ -3,7 +3,7 @@ ManaCost:5
Types:Artifact Vehicle
PT:6/6
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDmg | TriggerDescription$ Whenever CARDNAME attacks, it deals 1 damage to target creature or player.
SVar:TrigDmg:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player to damage | NumDmg$ 1
SVar:TrigDmg:DB$ DealDamage | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player to damage | NumDmg$ 1
K:Crew:3
SVar:Picture:http://www.wizards.com/global/images/magic/general/ballista_charger.jpg
Oracle:Whenever Ballista Charger attacks, it deals 1 damage to target creature or player.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

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@@ -4,6 +4,6 @@ Types:Creature Kithkin Soldier
PT:2/2
A:AB$ Tap | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.
T:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a white spell, you may untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self
SVar:TrigUntap:DB$Untap | Defined$ Self
SVar:Picture:http://www.wizards.com/global/images/magic/general/ballynock_trapper.jpg
Oracle:{T}: Tap target creature.\nWhenever you cast a white spell, you may untap Ballynock Trapper.

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@@ -3,6 +3,6 @@ ManaCost:4 B G
Types:Creature Zombie Beast
PT:4/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return up to two target creature cards from your graveyard to your hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 2
SVar:TrigChangeZone:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/baloth_null.jpg
Oracle:When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.

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@@ -3,7 +3,7 @@ ManaCost:4 G G
Types:Creature Beast
PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +4/+4 and gains trample until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 4 | NumDef$ 4 | KW$ Trample
SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ 4 | NumDef$ 4 | KW$ Trample
SVar:BuffedBy:Land
SVar:Picture:http://www.wizards.com/global/images/magic/general/baloth_woodcrasher.jpg
Oracle:Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

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@@ -4,6 +4,6 @@ Types:Creature Vampire Rogue
PT:2/3
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
SVar:TrigMill:AB$ DigUntil | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | IsCurse$ True | Amount$ 1 | Valid$ Land | ValidDescription$ land | RevealedDestination$ Graveyard
SVar:TrigMill:DB$ DigUntil | ValidTgts$ Player | TgtPrompt$ Select target player | IsCurse$ True | Amount$ 1 | Valid$ Land | ValidDescription$ land | RevealedDestination$ Graveyard
SVar:Picture:http://www.wizards.com/global/images/magic/general/balustrade_spy.jpg
Oracle:Flying\nWhen Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

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@@ -2,6 +2,6 @@ Name:Bandage
ManaCost:W
Types:Instant
A:SP$ PreventDamage | Cost$ W | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | Amount$ 1 | SubAbility$ DBDraw | SpellDescription$ Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card.
SVar:DBDraw:DB$Draw | Cost$ 0 | NumCards$ 1
SVar:DBDraw:DB$Draw | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/bandage.jpg
Oracle:Prevent the next 1 damage that would be dealt to target creature or player this turn.\nDraw a card.

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@@ -3,7 +3,7 @@ ManaCost:4 G G
Types:Creature Elemental
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on CARDNAME for each permanent destroyed this way.
SVar:TrigDestroy:AB$ DestroyAll | Cost$ 0 | ValidCards$ Artifact,Enchantment | RememberDestroyed$ True | SubAbility$ DBPutCounter
SVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Artifact,Enchantment | RememberDestroyed$ True | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | References$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount

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@@ -4,7 +4,7 @@ Types:Creature Insect
PT:4/3
K:Morph:X B B
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, all creatures get -X/-X until end of turn.
SVar:TrigPumpAll:AB$PumpAll | Cost$ 0 | ValidCards$ Creature | NumAtt$ -X | NumDef$ -X | References$ X
SVar:TrigPumpAll:DB$PumpAll | ValidCards$ Creature | NumAtt$ -X | NumDef$ -X | References$ X
SVar:X:Count$xPaid
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/bane_of_the_living.jpg

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@@ -3,7 +3,7 @@ ManaCost:1 B
Types:Enchantment Aura
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigLose | TriggerDescription$ When enchanted creature dies, that creature's controller loses life equal to its toughness.
SVar:TrigLose:AB$ LoseLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ X | References$ X
SVar:TrigLose:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ X | References$ X
SVar:X:TriggeredCard$CardToughness
SVar:Picture:http://www.wizards.com/global/images/magic/general/banewasp_affliction.jpg
Oracle:Enchant creature\nWhen enchanted creature dies, that creature's controller loses life equal to its toughness.

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@@ -3,10 +3,10 @@ ManaCost:1 W W
Types:Creature Human Cleric
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature an opponent controls until CARDNAME leaves the battlefield.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | ConditionPresent$ Card.Self | SubAbility$ DBEffect
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | ConditionPresent$ Card.Self | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | Triggers$ ComeBack | RememberObjects$ Targeted | ImprintCards$ Self | SVars$ TrigReturn,ExileSelf | ConditionPresent$ Card.Self | Duration$ Permanent | ForgetOnMoved$ Exile
SVar:ComeBack:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsImprinted | Execute$ TrigReturn | TriggerZones$ Command | TriggerController$ TriggeredCardController | Static$ True | TriggerDescription$ That creature is exiled until EFFECTSOURCE leaves the battlefield
SVar:TrigReturn:AB$ ChangeZoneAll | Cost$ 0 | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ ExileSelf
SVar:TrigReturn:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ ExileSelf
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/banisher_priest.jpg

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@@ -2,10 +2,10 @@ Name:Banishing Light
ManaCost:2 W
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | ConditionPresent$ Card.Self | SubAbility$ DBEffect
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | ConditionPresent$ Card.Self | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | Triggers$ ComeBack | RememberObjects$ Targeted | ImprintCards$ Self | SVars$ TrigReturn,ExileSelf | ConditionPresent$ Card.Self | Duration$ Permanent | ForgetOnMoved$ Exile
SVar:ComeBack:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsImprinted | Execute$ TrigReturn | TriggerZones$ Command | TriggerController$ TriggeredCardController | Static$ True | TriggerDescription$ That permanent is exiled until EFFECTSOURCE leaves the battlefield
SVar:TrigReturn:AB$ ChangeZoneAll | Cost$ 0 | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ ExileSelf
SVar:TrigReturn:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ ExileSelf
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self
SVar:PlayMain1:TRUE
SVar:OblivionRing:TRUE

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@@ -4,7 +4,7 @@ Types:Creature Spirit
PT:4/4
K:Myriad
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
SVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/banshee_of_the_dread_choir.jpg
Oracle:Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. If one or more tokens are created this way, exile the tokens at end of combat.)\nWhen Banshee of the Dread Choir deals combat damage to a player, that player discards a card.

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@@ -4,7 +4,7 @@ Types:Artifact Equipment
K:Equip 2
S:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +1/+1 for each charge counter on CARDNAME.
T:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Creature.EquippedBy | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage, put a charge counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | CounterType$ CHARGE | CounterNum$ 1
SVar:TrigPutCounter:DB$PutCounter | CounterType$ CHARGE | CounterNum$ 1
SVar:X:Count$CardCounters.CHARGE
SVar:Picture:http://www.wizards.com/global/images/magic/general/banshees_blade.jpg
Oracle:Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.\nWhenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

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@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Alara
S:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | AddKeyword$ Exalted | Description$ All creatures have exalted.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
SVar:RolledChaos:AB$ PutCounter | Cost$ 0 | ValidTgts$ Creature.Green,Creature.White,Creature.Blue | CounterType$ DIVINITY | CounterNum$ 1 | SubAbility$ DivineCharacter
SVar:RolledChaos:DB$ PutCounter | ValidTgts$ Creature.Green,Creature.White,Creature.Blue | CounterType$ DIVINITY | CounterNum$ 1 | SubAbility$ DivineCharacter
SVar:DivineCharacter:DB$ Animate | Defined$ Targeted | staticAbilities$ IndestructibleAspect | Permanent$ True
SVar:IndestructibleAspect:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Card.Self+counters_GE1_DIVINITY | AddKeyword$ Indestructible
SVar:Picture:http://www.wizards.com/global/images/magic/general/bant.jpg

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@@ -5,6 +5,6 @@ PT:2/4
K:Cycling:2 W
T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME or it's dies, you may create a 1/1 white Soldier creature token.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | Secondary$ True | TriggerDescription$ When you cycle CARDNAME or it's dies, you may create a 1/1 white Soldier creature token.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier ALA
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier ALA
SVar:Picture:http://www.wizards.com/global/images/magic/general/bant_sojourners.jpg
Oracle:When you cycle Bant Sojourners or it's dies, you may create a 1/1 white Soldier creature token.\nCycling {2}{W} ({2}{W}, Discard this card: Draw a card.)

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@@ -3,7 +3,7 @@ ManaCost:1 R
Types:Creature Human Barbarian Beast
PT:2/2
T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Swamp.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Swamps, sacrifice CARDNAME.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self
SVar:TrigSac:DB$Sacrifice | Defined$ Self
SVar:NeedsToPlay:Swamp.YouCtrl
SVar:RemRandomDeck:True
DeckNeeds:Color$Black

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@@ -2,8 +2,8 @@ Name:Barbed Foliage
ManaCost:2 G G
Types:Enchantment
T:Mode$ Attacks | ValidCard$ Creature | Attacked$ You | Execute$ TrigDebuff | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature attacks you, it loses flanking until end of turn.
SVar:TrigDebuff:AB$ Debuff | Cost$ 0 | Defined$ TriggeredAttacker | Keywords$ Flanking
SVar:TrigDebuff:DB$ Debuff | Defined$ TriggeredAttacker | Keywords$ Flanking
T:Mode$ Attacks | ValidCard$ Creature.withoutFlying | Attacked$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature without flying attacks you, CARDNAME deals 1 damage to it.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | NumDmg$ 1 | Defined$ TriggeredAttacker
SVar:TrigDamage:DB$ DealDamage | NumDmg$ 1 | Defined$ TriggeredAttacker
SVar:Picture:http://www.wizards.com/global/images/magic/general/barbed_foliage.jpg
Oracle:Whenever a creature attacks you, it loses flanking until end of turn.\nWhenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.

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@@ -5,7 +5,7 @@ PT:2/2
K:Trample
K:Haste
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredTarget | Mode$ Hand | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard hand
SVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | Mode$ Hand | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard hand
SVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ TriggeredTarget | SubAbility$ DBCleanup | SpellDescription$ Draw that many cards | References$ X
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount

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@@ -2,7 +2,7 @@ Name:Barbed Wire
ManaCost:3
Types:Artifact
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, CARDNAME deals 1 damage to that player.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 1
SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1
A:AB$ Effect | Cost$ 2 | ImprintCards$ Self | Triggers$ OutOfSight | SVars$ ExileSelf | StaticAbilities$ STPrevent | SpellDescription$ Prevent the next 1 damage that would be dealt by CARDNAME this turn. | StackDescription$ SpellDescription
SVar:STPrevent:Mode$ PreventDamage | EffectZone$ Command | Amount$ 1 | Source$ Card.IsImprinted | Description$ Prevent the next 1 damage that would be dealt by CARDNAME this turn.

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@@ -3,7 +3,7 @@ ManaCost:2 G G
Types:Creature Elemental
PT:4/3
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile CARDNAME, then shuffle all creature cards from your graveyard into your library.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBShuffle
SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBShuffle
SVar:DBShuffle:DB$ChangeZoneAll | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Library | Shuffle$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/barishi.jpg
Oracle:When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.

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@@ -4,7 +4,7 @@ Types:Legendary Creature Vampire
PT:5/5
K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +2/+2 counter on CARDNAME.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterNum$ 1 | CounterType$ P2P2
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P2P2
A:AB$Regenerate | ValidTgts$ Creature.Vampire+Other | TgtPrompt$ Select another target Vampire | Cost$ T | SpellDescription$ Regenerate another target Vampire.
SVar:Picture:http://www.wizards.com/global/images/magic/general/baron_sengir.jpg
Oracle:Flying\nWhenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.\n{T}: Regenerate another target Vampire.

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@@ -4,7 +4,7 @@ Types:Instant
A:SP$ Pump | Cost$ 2 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Trample | SubAbility$ DBAnimate | SpellDescription$ Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigBounce | sVars$ ABBarrelingPump,BarrelingX
SVar:TrigBounce:Mode$ AttackerBlocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ABBarrelingPump | TriggerDescription$ When CARDNAME becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
SVar:ABBarrelingPump:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ +BarrelingX | NumDef$ +BarrelingX | References$ BarrelingX
SVar:ABBarrelingPump:DB$ Pump | Defined$ Self | NumAtt$ +BarrelingX | NumDef$ +BarrelingX | References$ BarrelingX
SVar:BarrelingX:TriggerCount$NumBlockers
SVar:Picture:http://www.wizards.com/global/images/magic/general/barreling_attack.jpg
Oracle:Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

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@@ -2,7 +2,7 @@ Name:Barren Glory
ManaCost:4 W W
Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Other | PresentZone$ Battlefield | PresentPlayer$ You | PresentCompare$ EQ0 | IsPresent2$ Card | PresentZone2$ Hand | PresentPlayer2$ You | PresentCompare2$ EQ0 | Execute$ TrigWin | TriggerDescription$ At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.
SVar:TrigWin:AB$WinsGame | Cost$ 0 | Defined$ You
SVar:TrigWin:DB$WinsGame | Defined$ You
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/barren_glory.jpg
Oracle:At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.

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@@ -2,7 +2,7 @@ Name:Barrin's Codex
ManaCost:4
Types:Artifact
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may put a page counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ PAGE | CounterNum$ 1
SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ PAGE | CounterNum$ 1
A:AB$ Draw | Cost$ 4 T Sac<1/CARDNAME> | NumCards$ X | References$ X | SpellDescription$ Draw X cards, where X is the number of page counters on CARDNAME.
SVar:X:Count$CardCounters.PAGE
# TODO: maybe improve the AI logic for the trigger so that the AI doesn't go too much higher than the max hand size here,

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@@ -5,7 +5,7 @@ PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.
A:AB$ Token | Cost$ Discard<1/Card.namedBaru, Fist of Krosa> | TokenAmount$ 1 | TokenName$ Wurm | TokenTypes$ Creature,Wurm | TokenOwner$ You | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | CostDesc$ Grandeur — Discard another card named CARDNAME: | References$ X | SpellDescription$ Create an X/X green Wurm creature token, where X is the number of lands you control.
SVar:X:Count$Valid Land.YouCtrl
SVar:TrigPump:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.Green+YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample
SVar:TrigPump:DB$PumpAll | ValidCards$ Creature.Green+YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample
SVar:BuffedBy:Forest
SVar:Picture:http://resources.wizards.com/magic/cards/fut/en-us/card136155.jpg
Oracle:Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.\nGrandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.

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@@ -4,6 +4,6 @@ Types:Artifact Creature Golem
PT:3/2
K:CARDNAME doesn't untap during your untap step.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact | IsPresent$ Card.Self | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever an artifact enters the battlefield, you may untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self
SVar:TrigUntap:DB$Untap | Defined$ Self
SVar:Picture:http://www.wizards.com/global/images/magic/general/battered_golem.jpg
Oracle:Battered Golem doesn't untap during your untap step.\nWhenever an artifact enters the battlefield, you may untap Battered Golem.

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@@ -3,6 +3,6 @@ ManaCost:4 R
Types:Creature Beast
PT:4/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target artifact.
SVar:TrigDestroy:DB$ Destroy | Cost$ 0 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.
SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.
SVar:Picture:http://www.wizards.com/global/images/magic/general/batterhorn.jpg
Oracle:When Batterhorn enters the battlefield, you may destroy target artifact.

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@@ -3,7 +3,7 @@ ManaCost:2
Types:Artifact Creature Construct
PT:1/1
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigBanding | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, CARDNAME gains banding until end of combat.
SVar:TrigBanding:AB$ Pump | Cost$ 0 | Defined$ Self | KW$ Banding | UntilEndOfCombat$ True
SVar:TrigBanding:DB$ Pump | Defined$ Self | KW$ Banding | UntilEndOfCombat$ True
T:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.Wall | Execute$ DelayAttackTrig | TriggerDescription$ Whenever CARDNAME becomes blocked by a Wall, destroy that Wall at end of combat.
SVar:DelayAttackTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroyBlocker | RememberObjects$ TriggeredBlocker | TriggerDescription$ Destroy blocked creature at end of combat.
SVar:TrigDestroyBlocker:DB$ Destroy | Defined$ DelayTriggerRemembered

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@@ -4,7 +4,7 @@ Types:Instant
A:SP$ UntapAll | Cost$ 2 W | ValidCards$ Creature.White+YouCtrl | SubAbility$ Battlecry | SpellDescription$ Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
SVar:Battlecry:DB$Effect | Name$ Battle Cry Effect | Triggers$ TrigBlocking | SVars$ Pump
SVar:TrigBlocking:Mode$ AttackerBlocked | Execute$ Pump | TriggerDescription$ Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
SVar:Pump:AB$Pump | Cost$ 0 | Defined$ TriggeredBlocker | NumDef$ 1
SVar:Pump:DB$Pump | Defined$ TriggeredBlocker | NumDef$ 1
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_cry.jpg
Oracle:Untap all white creatures you control.\nWhenever a creature blocks this turn, it gets +0/+1 until end of turn.

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@@ -2,7 +2,7 @@ Name:Battle of Wits
ManaCost:3 U U
Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.YouCtrl | PresentZone$ Library | PresentCompare$ GE200 | Execute$ TrigWinGame | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
SVar:TrigWinGame:AB$WinsGame | Cost$ 0 | Defined$ You
SVar:TrigWinGame:DB$WinsGame | Defined$ You
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_of_wits.jpg
Oracle:At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

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@@ -3,6 +3,6 @@ ManaCost:3 R
Types:Creature Goblin Shaman
PT:2/2
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_rattle_shaman.jpg
Oracle:At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

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@@ -2,7 +2,7 @@ Name:Battle Strain
ManaCost:1 R
Types:Enchantment
T:Mode$ Blocks | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature blocks, CARDNAME deals 1 damage to that creature's controller.
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredBlockerController | NumDmg$ 1
SVar:TrigDamage:DB$DealDamage | Defined$ TriggeredBlockerController | NumDmg$ 1
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/battle_strain.jpg
Oracle:Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.

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@@ -5,7 +5,7 @@ PT:2/2
K:You may exert CARDNAME as it attacks.
T:Mode$ Exerted | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever you exert a creature, you may discard a card. If you do, draw a card.
// This code presumes that you are only ever allowed to exert creatures you control. If this is changed in the future, it will need an update.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | Optional$ True | SubAbility$ DBDraw
SVar:TrigDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | Optional$ True | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup

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@@ -5,6 +5,6 @@ PT:2/1
S:Mode$ ReduceCost | ValidCard$ Instant.YouCtrl,Sorcery.YouCtrl | Type$ Spell | Amount$ ReduceCost | References$ ReduceCost | EffectZone$ All | Description$ Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets.
SVar:ReduceCost:TargetedObjects$Valid Creature
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, CARDNAME gains hexproof until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | KW$ Hexproof
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Hexproof
SVar:Picture:http://www.wizards.com/global/images/magic/general/battlefield_thaumaturge.jpg
Oracle:Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets.\nHeroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:1 RW
Types:Creature Shapeshifter
PT:2/1
T:Mode$ SpellCast | ValidCard$ Card.Red+White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever you cast a spell that's both red and white, CARDNAME has base power and toughness 4/2 until end of turn and gains first strike until end of turn.
SVar:TrigAnimate:AB$Animate | Cost$ 0 | Defined$ Self | Power$ 4 | Toughness$ 2 | Keywords$ First Strike
SVar:TrigAnimate:DB$Animate | Defined$ Self | Power$ 4 | Toughness$ 2 | Keywords$ First Strike
SVar:BuffedBy:Card.Red+White
SVar:Picture:http://www.wizards.com/global/images/magic/general/battlegate_mimic.jpg
Oracle:Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.

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@@ -5,6 +5,6 @@ PT:4/4
K:Flying
K:Exalted
T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control attacks alone, it gains lifelink until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredAttacker | KW$ Lifelink
SVar:TrigPump:DB$Pump | Defined$ TriggeredAttacker | KW$ Lifelink
SVar:Picture:http://www.wizards.com/global/images/magic/general/battlegrace_angel.jpg
Oracle:Flying\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nWhenever a creature you control attacks alone, it gains lifelink until end of turn.

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@@ -4,7 +4,7 @@ Types:Creature Treefolk Warrior
PT:1/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Forest enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.
T:Mode$ SpellCast | ValidCard$ Treefolk | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a Treefolk spell, CARDNAME gets +2/+2 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 2 | NumDef$ 2
SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2
SVar:BuffedBy:Forest,Treefolk
SVar:Picture:http://www.wizards.com/global/images/magic/general/battlewand_oak.jpg
Oracle:Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.\nWhenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:W U
Types:Creature Human Soldier
PT:2/2
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPut | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on Battlewise Hoplite, then scry 1.
SVar:TrigPut:AB$ PutCounter | Cost$ 0 | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBScry
SVar:TrigPut:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBScry
SVar:DBScry:DB$ Scry | ScryNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/battlewise_hoplite.jpg
Oracle:Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

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@@ -2,7 +2,7 @@ Name:Bazaar of Wonders
ManaCost:3 U U
Types:World Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ ExileAll | TriggerDescription$ When CARDNAME enters the battlefield, exile all cards from all graveyards.
SVar:ExileAll:AB$ ChangeZoneAll | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card
SVar:ExileAll:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card
T:Mode$ SpellCast | ValidCard$ Card | Execute$ TrigCounterSameGrave | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.
SVar:TrigCounterSameGrave:DB$ Counter | Defined$ TriggeredSpellAbility | SubAbility$ DBCounterSamePermanent | ConditionCheckSVar$ SharesNameGrave | ConditionSVarCompare$ GE1 | References$ SharesNameGrave
SVar:DBCounterSamePermanent:DB$ Counter | Defined$ TriggeredSpellAbility | ConditionCheckSVar$ SharesNameBattlefield | ConditionSVarCompare$ GE1 | References$ SharesNameBattlefield

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@@ -5,6 +5,6 @@ PT:1/1
K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigUntap | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may untap target creature.
A:AB$ Pump | Cost$ W | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.
SVar:TrigUntap:AB$Untap | Cost$ 0 | ValidTgts$ Creature
SVar:TrigUntap:DB$Untap | ValidTgts$ Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/beacon_hawk.jpg
Oracle:Flying\nWhenever Beacon Hawk deals combat damage to a player, you may untap target creature.\n{W}: Beacon Hawk gets +0/+1 until end of turn.

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@@ -6,7 +6,7 @@ K:Totem armor
A:SP$ Attach | Cost$ 2 G G | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddTrigger$ TrigUntap | AddSVar$ BearUmbraUntap & HasAttackEffect | Description$ Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
SVar:TrigUntap:Mode$ Attacks | ValidCard$ Card.Self | Execute$ BearUmbraUntap | TriggerDescription$ Whenever this creature attacks, untap all lands you control.
SVar:BearUmbraUntap:AB$ UntapAll | Cost$ 0 | ValidCards$ Land.YouCtrl
SVar:BearUmbraUntap:DB$ UntapAll | ValidCards$ Land.YouCtrl
SVar:HasAttackEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/bear_umbra.jpg
Oracle:Enchant creature\nEnchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

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@@ -3,6 +3,6 @@ ManaCost:2 G U R
Types:Creature Human Warrior
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 4/4 green Bear creature token.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Bear | TokenTypes$ Creature,Bear | TokenOwner$ You | TokenColors$ Green | TokenPower$ 4 | TokenToughness$ 4
SVar:TrigToken:DB$Token | TokenAmount$ 1 | TokenName$ Bear | TokenTypes$ Creature,Bear | TokenOwner$ You | TokenColors$ Green | TokenPower$ 4 | TokenToughness$ 4
SVar:Picture:http://www.wizards.com/global/images/magic/general/bears_companion.jpg
Oracle:When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token.

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@@ -3,7 +3,7 @@ ManaCost:2 G
Types:Enchantment
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 5 | AddToughness$ 5 | IsPresent$ Card.Self+counters_GE7_QUEST | Description$ As long as CARDNAME has seven or more quest counters on it, creatures you control get +5/+5.
T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPut | OptionalDecider$ You | TriggerDescription$ Whenever a creature you control attacks, you may put a quest counter on CARDNAME.
SVar:TrigPut:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ QUEST | CounterNum$ 1
SVar:TrigPut:DB$PutCounter | Defined$ Self | CounterType$ QUEST | CounterNum$ 1
SVar:PlayMain1:TRUE
SVar:MaxQuestEffect:7
DeckHints:Ability$Token

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@@ -5,7 +5,7 @@ K:Enchant creature
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.enchanted+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control that are enchanted get +1/+1.
T:Mode$ AttackerBlocked | ValidCard$ Creature.enchanted+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredAttacker | NumAtt$ +X | NumDef$ +X
SVar:TrigPump:DB$Pump | Defined$ TriggeredAttacker | NumAtt$ +X | NumDef$ +X
SVar:X:TriggerCount$NumBlockers
SVar:Picture:http://www.wizards.com/global/images/magic/general/beastmasters_magemark.jpg
Oracle:Enchant creature\nCreatures you control that are enchanted get +1/+1.\nWhenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

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@@ -5,7 +5,7 @@ Types:Sorcery
K:Fuse
A:SP$ Effect | Cost$ G U | Name$ Beck Effect | Triggers$ CreatureEntered | SVars$ TrigDraw | SpellDescription$ Whenever a creature enters the battlefield this turn, you may draw a card.
SVar:CreatureEntered:Mode$ ChangesZone | ValidCard$ Creature | Origin$ Any | Destination$ Battlefield | Execute$ TrigDraw | TriggerZones$ Command | OptionalDecider$ You | TriggerDescription$ Whenever a creature enters the battlefield this turn, you may draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/beck_call.jpg
Oracle:Whenever a creature enters the battlefield this turn, you may draw a card.\nFuse (You may cast one or both halves of this card from your hand.)

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@@ -12,7 +12,7 @@ K:Prowess
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, discard your hand, then draw three cards.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Mode$ Hand | SubAbility$ DBDraw
SVar:TrigDiscard:DB$ Discard | Mode$ Hand | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 3

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@@ -3,6 +3,6 @@ ManaCost:2 R R
Types:Creature Goblin Warrior
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 red Goblin creature tokens.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/beetleback_chief.jpg
Oracle:When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

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@@ -2,6 +2,6 @@ Name:Behold the Power of Destruction
ManaCost:no cost
Types:Scheme
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DarkEffect | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, destroy all nonland permanents target opponent controls.
SVar:DarkEffect:AB$ DestroyAll | Cost$ 0 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | ValidCards$ Permanent.nonLand
SVar:DarkEffect:DB$ DestroyAll | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | ValidCards$ Permanent.nonLand
SVar:Picture:https://downloads.cardforge.org/images/cards/ARC/Behold the Power of Destruction.full.jpg
Oracle:When you set this scheme in motion, destroy all nonland permanents target opponent controls.

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@@ -3,7 +3,7 @@ ManaCost:3 R
Types:Creature Wurm
PT:4/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gains first strike until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | KW$ First Strike | Defined$ Self
SVar:TrigPump:DB$Pump | Defined$ Self | KW$ First Strike | Defined$ Self
SVar:BuffedBy:Land
SVar:Picture:http://www.wizards.com/global/images/magic/general/belligerent_whiptail.jpg
Oracle:Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.

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@@ -4,7 +4,7 @@ Types:Creature Spirit
PT:3/3
K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME deals damage to a creature, CARDNAME deals 3 damage to that creature's controller and 3 damage to you.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredTargetController | NumDmg$ 3 | SubAbility$ DBDealDamage
SVar:TrigDealDamage:DB$DealDamage | Defined$ TriggeredTargetController | NumDmg$ 3 | SubAbility$ DBDealDamage
SVar:DBDealDamage:DB$DealDamage | Defined$ You | NumDmg$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/bellowing_fiend.jpg
Oracle:Flying\nWhenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.

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@@ -6,7 +6,7 @@ K:Flying
K:Hexproof
K:Megamorph:5 U U
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigCounters | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, put a +1/+1 counter on each other Dragon creature you control.
SVar:TrigCounters:AB$ PutCounterAll | Cost$ 0 | ValidCards$ Creature.Dragon+YouCtrl+Other | CounterType$ P1P1 | CounterNum$ 1
SVar:TrigCounters:DB$ PutCounterAll | ValidCards$ Creature.Dragon+YouCtrl+Other | CounterType$ P1P1 | CounterNum$ 1
DeckHints:Type$Dragon
SVar:Picture:http://www.wizards.com/global/images/magic/general/belltoll_dragon.jpg
Oracle:Flying, hexproof\nMegamorph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

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@@ -4,7 +4,7 @@ Types:Creature Sphinx
PT:2/5
K:Flying
T:Mode$ DamageDone | ValidTarget$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever a source deals damage to CARDNAME, that source's controller puts that many cards from the top of his or her library into his or her graveyard.
SVar:TrigMill:AB$Mill | Cost$ 0 | Defined$ TriggeredSourceController | NumCards$ X | References$ X
SVar:TrigMill:DB$Mill | Defined$ TriggeredSourceController | NumCards$ X | References$ X
SVar:X:TriggerCount$DamageAmount
SVar:HasCombatEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/belltower_sphinx.jpg

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@@ -6,7 +6,7 @@ PT:*/*
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ Y | SetToughness$ Y | References$ Y | Description$ CARDNAME's power and toughness are each equal to the number of Soldiers you control.
K:Suspend:X:XCantBe0 X W W
T:Mode$ CounterRemoved | ValidCard$ Card.Self | TriggerZones$ Exile | CounterType$ TIME | Execute$ TrigToken | TriggerDescription$ Whenever a time counter is removed from CARDNAME while it's exiled, create a 1/1 white Soldier creature token.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier PLC
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier PLC
SVar:X:Count$xPaid
SVar:Y:Count$Valid Soldier.YouCtrl
SVar:NoZeroToughnessAI:True

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@@ -4,7 +4,7 @@ Types:Creature Human Wizard
PT:1/4
K:Kicker:1 G
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, destroy target land.
SVar:TrigKicker:DB$Destroy | Cost$ 0 | ValidTgts$ Land | TgtPrompt$ Select target land
SVar:TrigKicker:DB$Destroy | ValidTgts$ Land | TgtPrompt$ Select target land
DeckHints:Color$Green
SVar:Picture:http://www.wizards.com/global/images/magic/general/benalish_emissary.jpg
Oracle:Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)\nWhen Benalish Emissary enters the battlefield, if it was kicked, destroy target land.

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@@ -3,6 +3,6 @@ ManaCost:2 W
Types:Creature Human Soldier
PT:2/2
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+1 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 1 | NumDef$ 1
SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/benalish_veteran.jpg
Oracle:Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.

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@@ -4,6 +4,6 @@ Types:Creature Djinn
PT:5/3
K:Islandwalk
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 2 life.
SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 2
SVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/benthic_djinn.jpg
Oracle:Islandwalk\nAt the beginning of your upkeep, you lose 2 life.

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@@ -3,7 +3,7 @@ ManaCost:6 U
Types:Creature Elemental
PT:5/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ u 1 1 merfolk wizard | TokenAmount$ 2 | TokenName$ Merfolk Wizard | TokenTypes$ Creature,Merfolk,Wizard | TokenOwner$ You | TokenColors$ Blue | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Create two 1/1 blue Merfolk Wizard creature tokens.
SVar:TrigToken:DB$Token | TokenImage$ u 1 1 merfolk wizard | TokenAmount$ 2 | TokenName$ Merfolk Wizard | TokenTypes$ Creature,Merfolk,Wizard | TokenOwner$ You | TokenColors$ Blue | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Create two 1/1 blue Merfolk Wizard creature tokens.
A:AB$ Untap | Cost$ tapXType<2/Merfolk> | SubAbility$ GainShroud | SpellDescription$ Untap CARDNAME.
SVar:GainShroud:DB$Pump | Defined$ Self | KW$ Shroud | SpellDescription$ CARDNAME gains shroud until end of turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/benthicore.jpg

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@@ -4,6 +4,6 @@ Types:Enchantment Aura
K:Enchant creature
A:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigDraw | TriggerDescription$ When enchanted creature dies, draw two cards.
SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 2
SVar:TrigDraw:DB$Draw | NumCards$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/bequeathal.jpg
Oracle:Enchant creature\nWhen enchanted creature dies, you draw two cards.

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@@ -2,7 +2,7 @@ Name:Bereavement
ManaCost:1 B
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Green | TriggerZones$ Battlefield | Execute$ BereavementDiscard | TriggerDescription$ Whenever a green creature dies, its controller discards a card.
SVar:BereavementDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredCardController | Mode$ TgtChoose | NumCards$ 1
SVar:BereavementDiscard:DB$ Discard | Defined$ TriggeredCardController | Mode$ TgtChoose | NumCards$ 1
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/bereavement.jpg
Oracle:Whenever a green creature dies, its controller discards a card.

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@@ -3,7 +3,7 @@ ManaCost:4 G
Types:Creature Beast
PT:3/3
T:Mode$ AttackerBlocked | ValidCard$ Beast | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredAttacker | NumAtt$ +X | NumDef$ +X | References$ X
SVar:TrigPump:DB$Pump | Defined$ TriggeredAttacker | NumAtt$ +X | NumDef$ +X | References$ X
SVar:X:TriggerCount$NumBlockers
SVar:Picture:http://www.wizards.com/global/images/magic/general/berserk_murlodont.jpg
Oracle:Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

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@@ -7,6 +7,6 @@ T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.S
T:Mode$ AttackerBlocked | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.
SVar:DelTrigSlowtrip:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.
SVar:DrawSlowtrip:DB$Draw | NumCards$ 1 | Defined$ You
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredAttacker | NumAtt$ +4 | KW$ Trample
SVar:TrigPump:DB$Pump | Defined$ TriggeredAttacker | NumAtt$ +4 | KW$ Trample
SVar:Picture:http://www.wizards.com/global/images/magic/general/bestial_fury.jpg
Oracle:Enchant creature\nWhen Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nWhenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.

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@@ -4,6 +4,6 @@ Types:Enchantment Aura
K:Enchant creature an opponent controls
A:SP$ Attach | Cost$ U | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | AILogic$ Pump
T:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever enchanted creature becomes tapped, you draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/betrayal.jpg
Oracle:Enchant creature an opponent controls\nWhenever enchanted creature becomes tapped, you draw a card.

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@@ -2,7 +2,7 @@ Name:Bident of Thassa
ManaCost:2 U U
Types:Legendary Enchantment Artifact
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to an opponent, you may draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1
SVar:TrigDraw:DB$ Draw | NumCards$ 1
A:AB$ Effect | Cost$ 1 U T | StaticAbilities$ MustAttack | References$ MustAttack | SpellDescription$ Creatures your opponents control attack this turn if able.
SVar:MustAttack:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.OppCtrl | AddHiddenKeyword$ CARDNAME attacks each combat if able. | Description$ Creatures your opponents control attack this turn if able.
SVar:PlayMain1:TRUE

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@@ -3,6 +3,6 @@ ManaCost:1 W
Types:Creature Zombie
PT:2/2
T:Mode$ ChangesZone | ValidCard$ Zombie.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
SVar:TrigTap:AB$Tap | Cost$ 0 | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature
SVar:TrigTap:DB$Tap | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/binding_mummy.jpg
Oracle:Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.

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@@ -3,7 +3,7 @@ ManaCost:3 G G
Types:Creature Ooze
PT:4/4
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, exile the top card of your library. If it's a creature card, CARDNAME gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
SVar:TrigMill:AB$ Mill | Cost$ 0 | NumCards$ 1 | Destination$ Exile | RememberMilled$ True | SubAbility$ DBPump
SVar:TrigMill:DB$ Mill | NumCards$ 1 | Destination$ Exile | RememberMilled$ True | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | NumAtt$ X | NumDef$ Y | ConditionCheckSVar$ Z | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup | References$ X,Y,Z
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$CardPower

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@@ -3,6 +3,6 @@ ManaCost:1 G U
Types:Creature Human Wizard
PT:2/3
T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature.YouCtrl+namedBiovisionary | PresentCompare$ GE4 | Execute$ TrigWinGame | TriggerDescription$ At the beginning of the end step, if you control four or more creatures named CARDNAME, you win the game.
SVar:TrigWinGame:AB$WinsGame | Cost$ 0 | Defined$ You
SVar:TrigWinGame:DB$WinsGame | Defined$ You
SVar:Picture:http://www.wizards.com/global/images/magic/general/biovisionary.jpg
Oracle:At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

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@@ -4,7 +4,7 @@ Types:Creature Eldrazi Drone
PT:5/4
K:Devoid
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Eldrazi Scion | TokenTypes$ Creature,Eldrazi,Scion | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenAltImages$ c_1_1_eldrazi_scion2,c_1_1_eldrazi_scion3,c_1_1_eldrazi_scion4,c_1_1_eldrazi_scion5,c_1_1_eldrazi_scion6 | TokenAbilities$ ABMana
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenName$ Eldrazi Scion | TokenTypes$ Creature,Eldrazi,Scion | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenAltImages$ c_1_1_eldrazi_scion2,c_1_1_eldrazi_scion3,c_1_1_eldrazi_scion4,c_1_1_eldrazi_scion5,c_1_1_eldrazi_scion6 | TokenAbilities$ ABMana
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ C | Amount$ 1 | SpellDescription$ Add {C} to your mana pool.
A:AB$ Regenerate | Cost$ 1 C | SpellDescription$ Regenerate CARDNAME.
DeckNeeds:Ability$Mana.Colorless

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@@ -5,6 +5,6 @@ K:Enchant creature
A:SP$ Attach | Cost$ 4 U | ValidTgts$ Creature | AILogic$ GainControl
S:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Enchanted | CounterType$ M1M1 | CounterNum$ 1
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ M1M1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/biting_tether.jpg
Oracle:Enchant creature\nYou control enchanted creature.\nAt the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

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@@ -3,7 +3,7 @@ ManaCost:2 B
Types:Sorcery
A:SP$ ChangeZone | Cost$ 2 B | Origin$ Library | Destination$ Exile | ValidTgts$ Player | ChangeType$ Card | ChangeNum$ 1 | IsCurse$ True | SpellDescription$ Search target player's library for a card and exile it. Then that player shuffles his or her library.
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigGravestorm | TriggerDescription$ Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
SVar:TrigGravestorm:AB$CopySpellAbility | Cost$ 0 | Defined$ TriggeredSpellAbility | Amount$ GravestormCount | References$ GravestormCount
SVar:TrigGravestorm:DB$CopySpellAbility | Defined$ TriggeredSpellAbility | Amount$ GravestormCount | References$ GravestormCount
SVar:GravestormCount:Count$ThisTurnEntered_Graveyard_Permanent
SVar:Picture:http://www.wizards.com/global/images/magic/general/bitter_ordeal.jpg
Oracle:Search target player's library for a card and exile it. Then that player shuffles his or her library.\nGravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)

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@@ -2,7 +2,7 @@ Name:Bitterblossom
ManaCost:1 B
Types:Tribal Enchantment Faerie
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You |TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Faerie Rogue | TokenTypes$ Creature,Faerie,Rogue | TokenOwner$ You | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SubAbility$ DB
SVar:TrigToken:DB$Token | TokenAmount$ 1 | TokenName$ Faerie Rogue | TokenTypes$ Creature,Faerie,Rogue | TokenOwner$ You | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SubAbility$ DB
SVar:DB:DB$LoseLife | LifeAmount$ 1
SVar:AICastPreference:NeverCastIfLifeBelow$ 4
SVar:Picture:http://www.wizards.com/global/images/magic/general/bitterblossom.jpg

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@@ -4,6 +4,6 @@ Types:Creature Human Shaman
PT:1/2
K:Deathtouch
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.
SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Curse | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Curse | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/bitterheart_witch.jpg
Oracle:Deathtouch\nWhen Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.

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@@ -3,6 +3,6 @@ ManaCost:1 B
Types:Creature Zombie Cat
PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, target opponent discards a card at random.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | ValidTgts$ Opponent | NumCards$ 1 | Mode$ Random
SVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ Random
SVar:Picture:http://www.wizards.com/global/images/magic/general/black_cat.jpg
Oracle:When Black Cat dies, target opponent discards a card at random.

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@@ -2,9 +2,9 @@ Name:Black Market
ManaCost:3 B B
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dies, put a charge counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1
SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1
T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGetMana | TriggerDescription$ At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on CARDNAME.
SVar:TrigGetMana:AB$ Mana | Cost$ 0 | Produced$ B | Amount$ X | References$ X | SpellDescription$ Add {X}{B} to your mana pool
SVar:TrigGetMana:DB$ Mana | Produced$ B | Amount$ X | References$ X | SpellDescription$ Add {X}{B} to your mana pool
SVar:X:Count$CardCounters.CHARGE
SVar:Picture:http://www.wizards.com/global/images/magic/general/black_market.jpg
Oracle:Whenever a creature dies, put a charge counter on Black Market.\nAt the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Black Market.

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@@ -4,7 +4,7 @@ Types:Artifact
K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.Chosen | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the chosen player's upkeep, CARDNAME deals X damage to that player, where X is the number of cards in his or her hand minus 4.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ ChosenPlayer | NumDmg$ X | References$ X
SVar:TrigDamage:DB$ DealDamage | Defined$ ChosenPlayer | NumDmg$ X | References$ X
SVar:X:Count$InChosenHand/Minus.4
SVar:Picture:http://www.wizards.com/global/images/magic/general/black_vise.jpg
Oracle:As Black Vise enters the battlefield, choose an opponent.\nAt the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.

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@@ -3,7 +3,7 @@ ManaCost:2 W
Types:Creature Human Artificer
PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 colorless Golem artifact creature token.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Golem | TokenTypes$ Artifact,Creature,Golem | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ c 3 3 golem NPH
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Golem | TokenTypes$ Artifact,Creature,Golem | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ c 3 3 golem NPH
S:Mode$ Continuous | Affected$ Creature.Golem+YouCtrl | AddKeyword$ First Strike | Description$ Golem creatures you control have first strike.
SVar:Picture:http://www.wizards.com/global/images/magic/general/blade_splicer.jpg
Oracle:When Blade Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.\nGolem creatures you control have first strike.

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@@ -3,7 +3,7 @@ ManaCost:3 R
Types:Creature Human Berserker
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Metalcraft$ True | Execute$ TrigPump | TriggerDescription$ Metalcraft — When CARDNAME enters the battlefield, if you control three or more artifacts, CARDNAME gets +3/+3 and gains haste until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ 3 | NumDef$ 3 | KW$ Haste
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 3 | NumDef$ 3 | KW$ Haste
SVar:PlayMain1:ALWAYS
SVar:Picture:http://www.wizards.com/global/images/magic/general/blade_tribe_berserkers.jpg
Oracle:Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:1 R
Types:Creature Spirit
PT:1/1
T:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ KI | CounterNum$ 1
SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ KI | CounterNum$ 1
A:AB$ Pump | Cost$ 1 SubCounter<X/KI> | Defined$ Self | NumAtt$ +Y | References$ X,Y | SpellDescription$ For each counter removed, CARDNAME gets +2/+0 until end of turn.
SVar:X:XChoice
#ChosenX SVar created by Cost payment

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@@ -3,6 +3,6 @@ ManaCost:1 R
Types:Tribal Instant Shapeshifter
K:Changeling
A:SP$ Pump | Cost$ 1 R | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +2 | ValidTgts$ Creature | TgtPrompt$ Select target Creature | SubAbility$ DBAnimate | SpellDescription$ Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
SVar:DBAnimate:DB$ Animate | Cost$ 0 | Defined$ Targeted | Types$ AllCreatureTypes
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Types$ AllCreatureTypes
SVar:Picture:http://www.wizards.com/global/images/magic/general/blades_of_velis_vel.jpg
Oracle:Changeling (This card is every creature type.)\nUp to two target creatures each get +2/+0 and gain all creature types until end of turn.

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@@ -5,6 +5,6 @@ PT:4/4
K:Flying
A:AB$ PumpAll | Cost$ B R | ValidCards$ Creature.Dragon | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Dragon creatures get +1/+1 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.Dragon+YouOwn | TgtPrompt$ Choose target Dragon permanent in your graveyard.
SVar:TrigReturn:DB$ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.Dragon+YouOwn | TgtPrompt$ Choose target Dragon permanent in your graveyard.
SVar:Picture:http://www.wizards.com/global/images/magic/general/bladewing_the_risen.jpg
Oracle:Flying\nWhen Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.\n{B}{R}: Dragon creatures get +1/+1 until end of turn.

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@@ -4,7 +4,7 @@ Types:Creature Zombie
PT:3/3
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME has flying as long as you control a Dragon.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Dragon | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ When a Dragon enters the battlefield, you may return CARDNAME from your graveyard to the battlefield.
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield
SVar:TrigReturn:DB$ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield
SVar:X:Count$Valid Dragon.YouCtrl
SVar:BuffedBy:Dragon
SVar:Picture:http://www.wizards.com/global/images/magic/general/bladewings_thrall.jpg

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@@ -3,7 +3,7 @@ ManaCost:3
Types:Artifact
A:AB$ DealDamage | Cost$ T Sac<1/Creature> | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature or player.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever a creature enters the battlefield, you may untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self
SVar:TrigUntap:DB$Untap | Defined$ Self
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/blasting_station.jpg
Oracle:{T}, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player.\nWhenever a creature enters the battlefield, you may untap Blasting Station.

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@@ -3,7 +3,7 @@ ManaCost:3 R W
Types:Creature Minotaur Soldier
PT:5/3
T:Mode$ DamageDone | ValidSource$ Instant.YouCtrl,Sorcery.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ Red,White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ Red,White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste
DeckHas:Ability$Token
DeckHints:Type$Instant|Sorcery
SVar:Picture:http://www.wizards.com/global/images/magic/general/blaze_commando.jpg

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@@ -5,6 +5,6 @@ PT:2/2
K:Flying
K:Haste
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.
SVar:TrigDiscard:AB$Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
SVar:TrigDiscard:DB$Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
SVar:Picture:http://www.wizards.com/global/images/magic/general/blazing_specter.jpg
Oracle:Flying, haste\nWhenever Blazing Specter deals combat damage to a player, that player discards a card.

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@@ -3,7 +3,7 @@ ManaCost:3 B B
Types:Creature Vampire Warrior
PT:4/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Metalcraft$ True | Execute$ TrigDrain | TriggerDescription$ Metalcraft — When CARDNAME enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.
SVar:TrigDrain:AB$ LoseLife | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 4 | SubAbility$ DBGainLife | IsCurse$ True | ConditionPresent$ Artifact.YouCtrl | ConditionCompare$ GE3
SVar:TrigDrain:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 4 | SubAbility$ DBGainLife | IsCurse$ True | ConditionPresent$ Artifact.YouCtrl | ConditionCompare$ GE3
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4
SVar:Picture:http://www.wizards.com/global/images/magic/general/bleak_coven_vampires.jpg
Oracle:Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.

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@@ -4,7 +4,7 @@ Types:Creature Spirit
PT:2/2
K:Flying
T:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an enchantment spell, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:BuffedBy:Enchantment
SVar:Picture:http://www.wizards.com/global/images/magic/general/blessed_spirits.jpg
Oracle:Flying\nWhenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.

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@@ -6,7 +6,7 @@ K:Enchant creature
A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump
A:AB$ Regenerate | Cost$ 0 | Defined$ Enchanted | SpellDescription$ Regenerate enchanted creature.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 1 life.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 1
SVar:TrigLoseLife:DB$LoseLife | Defined$ You | LifeAmount$ 1
SVar:RemRandomDeck:True
SVar:NonStackingAttachEffect:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/blessing_of_leeches.jpg

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant land
A:SP$ Attach | Cost$ B B | ValidTgts$ Land | AILogic$ Curse
T:Mode$ Taps | ValidCard$ Card.AttachedBy | Execute$ TrigDestroy | TriggerDescription$ When enchanted land becomes tapped, destroy it.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | Defined$ TriggeredCard
SVar:TrigDestroy:DB$Destroy | Defined$ TriggeredCard
SVar:NonStackingAttachEffect:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/blight.jpg
Oracle:Enchant land\nWhen enchanted land becomes tapped, destroy it.

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@@ -3,6 +3,6 @@ ManaCost:3 B
Types:Creature Human Wizard
PT:2/3
T:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True
SVar:TrigPump:DB$Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/blightcaster.jpg
Oracle:Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:1 B
Types:Creature Zombie Beast
PT:3/3
T:Mode$ SpellCast | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a player casts a spell, CARDNAME gets -1/-1 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ -1 | NumDef$ -1
SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ -1 | NumDef$ -1
SVar:AntiBuffedBy:Card
SVar:Picture:http://www.wizards.com/global/images/magic/general/blind_creeper.jpg
Oracle:Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.

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@@ -4,6 +4,6 @@ Types:Creature Angel
PT:2/4
K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player skips his or her next combat phase.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredTarget | KW$ Skip your next combat phase. | Permanent$ True
SVar:TrigPump:DB$Pump | Defined$ TriggeredTarget | KW$ Skip your next combat phase. | Permanent$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/blinding_angel.jpg
Oracle:Flying\nWhenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.

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@@ -2,7 +2,7 @@ Name:Blinkmoth Urn
ManaCost:5
Types:Artifact
T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ Player | TriggerZones$ Battlefield | IsPresent$ Card.Self+untapped | Execute$ TrigGetMana | TriggerDescription$ At the beginning of each player's precombat main phase, if CARDNAME is untapped, that player adds {C} to his or her mana pool for each artifact he or she controls.
SVar:TrigGetMana:AB$ Mana | Cost$ 0 | Produced$ C | Amount$ X | References$ X | Defined$ TriggeredPlayer
SVar:TrigGetMana:DB$ Mana | Produced$ C | Amount$ X | References$ X | Defined$ TriggeredPlayer
SVar:X:Count$Valid Artifact.ActivePlayerCtrl
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/blinkmoth_urn.jpg

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