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Merge branch 'zilortha' into 'master'
Zilortha, Strength Incarnate Closes #1337 See merge request core-developers/forge!2653
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@@ -984,7 +984,7 @@ public class GameAction {
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for (final Card c : game.getCardsIn(ZoneType.Battlefield)) {
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if (c.isCreature()) {
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// Rule 704.5f - Put into grave (no regeneration) for toughness <= 0
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if (c.getNetToughness() <= 0) {
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if (c.getLethal() <= 0) {
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if (noRegCreats == null) {
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noRegCreats = new CardCollection();
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}
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@@ -992,7 +992,7 @@ public class GameAction {
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checkAgain = true;
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} else if (c.hasKeyword("CARDNAME can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it.")) {
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for (final Integer dmg : c.getReceivedDamageFromThisTurn().values()) {
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if (c.getNetToughness() <= dmg.intValue()) {
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if (c.getLethal() <= dmg.intValue()) {
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if (desCreats == null) {
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desCreats = new CardCollection();
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}
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@@ -1004,7 +1004,7 @@ public class GameAction {
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}
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// Rule 704.5g - Destroy due to lethal damage
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// Rule 704.5h - Destroy due to deathtouch
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else if (c.getNetToughness() <= c.getDamage() || c.hasBeenDealtDeathtouchDamage()) {
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else if (c.getLethal() <= c.getDamage() || c.hasBeenDealtDeathtouchDamage()) {
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if (desCreats == null) {
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desCreats = new CardCollection();
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}
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@@ -4731,9 +4731,21 @@ public class Card extends GameEntity implements Comparable<Card> {
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return false;
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}
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// this is the amount of damage a creature needs to receive before it dies
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public final int getLethal() {
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if (getAmountOfKeyword("Lethal damage dealt to CARDNAME is determined by its power rather than its toughness.") % 2 !=0) {
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return getNetPower(); }
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else {
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return getNetToughness(); }
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}
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// this is the minimal damage a trampling creature has to assign to a blocker
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public final int getLethalDamage() {
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return getNetToughness() - getDamage() - getTotalAssignedDamage();
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if (getAmountOfKeyword("Lethal damage dealt to CARDNAME is determined by its power rather than its toughness.") % 2 !=0) {
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return getNetPower() - getDamage() - getTotalAssignedDamage();
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}
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else {
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return getNetToughness() - getDamage() - getTotalAssignedDamage();}
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}
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public final int getDamage() {
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@@ -0,0 +1,7 @@
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Name:Zilortha, Strength Incarnate
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ManaCost:3 R G
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Types:Legendary Creature Dinosaur
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K:Trample
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PT:7/3
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S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddHiddenKeyword$ Lethal damage dealt to CARDNAME is determined by its power rather than its toughness. | Description$ Lethal damage dealt to creatures you control is determined by their power rather than their toughness.
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Oracle:Trample\nLethal damage dealt to creatures you control is determined by their power rather than their toughness.
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