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- AF ChangeZone Hidden is a little more flexible now.
- Added Entrails Feaster by Jeff.
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1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -2655,6 +2655,7 @@ res/cardsfolder/e/entangling_trap.txt svneol=native#text/plain
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res/cardsfolder/e/entangling_vines.txt svneol=native#text/plain
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res/cardsfolder/e/entomb.txt svneol=native#text/plain
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res/cardsfolder/e/entomber_exarch.txt -text
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res/cardsfolder/e/entrails_feaster.txt -text
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res/cardsfolder/e/entropic_eidolon.txt svneol=native#text/plain
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res/cardsfolder/e/entropic_specter.txt svneol=native#text/plain
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res/cardsfolder/e/envelop.txt svneol=native#text/plain
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14
res/cardsfolder/e/entrails_feaster.txt
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14
res/cardsfolder/e/entrails_feaster.txt
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@@ -0,0 +1,14 @@
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Name:Entrails Feaster
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ManaCost:B
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Types:Creature Zombie Cat
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Text:no text
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PT:1/1
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on CARDNAME. If you don't, tap CARDNAME.
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SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | ChangeType$ Creature | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Exile | Optional$ True | IsCurse$ True | RememberChanged$ True | Hidden$ True | Chooser$ You | SubAbility$ DBPutCounter
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SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBTap
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SVar:DBTap:DB$ Tap | ConditionCheckSVar$ X | ConditionSVarCompare$ LE0 | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:X:Remembered$Amount
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/entrails_feaster.jpg
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End
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@@ -819,6 +819,8 @@ public final class AbilityFactoryChangeZone {
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CardList fetchList;
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if (defined) {
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fetchList = new CardList(AbilityFactory.getDefinedCards(card, params.get("Defined"), sa));
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} else if (!origin.contains(Zone.Library) && !origin.contains(Zone.Hand)){
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fetchList = AllZoneUtil.getCardsIn(origin);
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} else {
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fetchList = player.getCardsIn(origin);
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}
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@@ -912,11 +914,13 @@ public final class AbilityFactoryChangeZone {
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}
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movedCard = AllZone.getGameAction().moveTo(c.getController().getZone(destination), c);
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} else {
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movedCard = AllZone.getGameAction().moveTo(destZone, c);
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} else if(destination.equals(Zone.Exile)) {
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movedCard = AllZone.getGameAction().exile(c);
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if (params.containsKey("ExileFaceDown")) {
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movedCard.setState("FaceDown");
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}
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} else {
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movedCard = AllZone.getGameAction().moveTo(destZone, c);
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}
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if (remember != null) {
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@@ -984,6 +988,9 @@ public final class AbilityFactoryChangeZone {
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CardList fetchList;
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if (defined) {
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fetchList = new CardList(AbilityFactory.getDefinedCards(card, params.get("Defined"), sa));
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} else if (!origin.contains(Zone.Library) && !origin.contains(Zone.Hand)){
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fetchList = AllZoneUtil.getCardsIn(origin);
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fetchList = AbilityFactory.filterListByType(fetchList, type, sa);
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} else {
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fetchList = player.getCardsIn(origin);
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fetchList = AbilityFactory.filterListByType(fetchList, type, sa);
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@@ -1095,11 +1102,13 @@ public final class AbilityFactoryChangeZone {
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}
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newCard = AllZone.getGameAction().moveTo(c.getController().getZone(destination), c);
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} else {
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newCard = AllZone.getGameAction().moveTo(destZone, c);
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} else if(destination.equals(Zone.Exile)) {
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newCard = AllZone.getGameAction().exile(c);
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if (params.containsKey("ExileFaceDown")) {
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newCard.setState("FaceDown");
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}
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} else {
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newCard = AllZone.getGameAction().moveTo(destZone, c);
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}
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if (remember != null) {
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