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Fix Dig in Thassas Oracle, disallow cancel
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@@ -5,6 +5,6 @@ PT:1/3
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SVar:X:Count$Devotion.Blue
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SVar:Y:Count$InYourLibrary
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game.
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SVar:TrigDig:DB$Dig | DigNum$ X | ChangeNum$ 1 | Optional$ True | DestinationZone$ Library | References$ X | LibraryPosition$ 0 | SubAbility$ DBWin
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SVar:TrigDig:DB$ Dig | DigNum$ X | ChangeNum$ 1 | DestinationZone$ Library | References$ X | LibraryPosition$ 0 | RestRandomOrder$ True | SubAbility$ DBWin
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SVar:DBWin:DB$ WinsGame | Defined$ You | ConditionCheckSVar$ Y | ConditionSVarCompare$ LEX | References$ X,Y
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Oracle:When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
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@@ -493,7 +493,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
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if (useSelectCardsInput(optionList)) {
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final InputSelectEntitiesFromList<T> input = new InputSelectEntitiesFromList<>(this, min, max,
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optionList, sa);
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input.setCancelAllowed(true);
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input.setCancelAllowed(min == 0);
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input.setMessage(MessageUtil.formatMessage(title, player, targetedPlayer));
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input.showAndWait();
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endTempShowCards();
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