mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-11 16:26:22 +00:00
update mobile for Sentry
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
This commit is contained in:
@@ -283,6 +283,7 @@
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<fileset dir="${basedir}/../forge-gui/release-files/" includes="ISSUES.txt" />
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<fileset dir="${basedir}/../forge-gui/release-files/" includes="CHANGES.txt" />
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<fileset dir="${basedir}/../forge-gui/" includes="MANUAL.txt" />
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<fileset dir="${basedir}/../forge-gui-mobile-dev/" includes="sentry.properties" />
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<fileset dir="${basedir}/../forge-gui/">
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<include name="res/**" />
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<exclude name="res/cardsfolder/**" />
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@@ -25,13 +25,15 @@
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-dontwarn java.awt.**
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-dontwarn java.util.**
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-dontwarn java.lang.**
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-dontwarn org.slf4j.**
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-dontwarn javax.**
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-keep class forge.** { *; }
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-keep class com.thoughtworks.xstream.** { *; }
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-keep class org.apache.commons.lang3.** { *; }
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-keep class com.google.guava.** { *; }
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-keep class com.google.common.** { *; }
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-keep class io.sentry.event.Event { *; }
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-keepclassmembers class com.badlogic.gdx.backends.android.AndroidInput* {
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<init>(com.badlogic.gdx.Application, android.content.Context, java.lang.Object, com.badlogic.gdx.backends.android.AndroidApplicationConfiguration);
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@@ -81,3 +83,8 @@
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-keep class * implements android.os.Parcelable {
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public static final android.os.Parcelable$Creator *;
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}
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-keepattributes LineNumberTable,SourceFile
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# https://stackoverflow.com/a/32615580
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-optimizations !class/unboxing/enum
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14
forge-gui-mobile-dev/sentry.properties
Normal file
14
forge-gui-mobile-dev/sentry.properties
Normal file
@@ -0,0 +1,14 @@
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# ideally this should be using HTTPS, but this is fine for now
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dsn=http://a0b8dbad9b8a49cfa51bf65d462e8dae@sentry.cardforge.org:9000/2
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stacktrace.app.packages=forge
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# where to store events if offline or can't reach the above server
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buffer.dir=sentry-events
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buffer.size=100
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# allow ample time for graceful shutdown
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buffer.shutdowntimeout=5000
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async.shutdowntimeout=5000
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# allow longer messages
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maxmessagelength=1500
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@@ -29,11 +29,11 @@ public class BugReportDialog extends FScreen { //use screen rather than dialog s
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Forge.openScreen(new BugReportDialog(title, text, showExitAppBtn));
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}
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private final FTextArea lblHeader = add(new FTextArea(false, BugReporter.HELP_TEXT));
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private final FTextArea lblHeader = add(new FTextArea(false, "Report Bug"));
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private final TemplateView tvDetails;
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private final FButton btnReport = add(new FButton(BugReporter.REPORT));
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private final FButton btnSave = add(new FButton(BugReporter.SAVE));
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private final FButton btnContinue = add(new FButton(BugReporter.CONTINUE));
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private final FButton btnDiscard = add(new FButton(BugReporter.DISCARD));
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private final FButton btnExit = add(new FButton(BugReporter.EXIT));
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private BugReportDialog(String title, String text0, boolean showExitAppBtn) {
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@@ -43,7 +43,8 @@ public class BugReportDialog extends FScreen { //use screen rather than dialog s
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btnReport.setCommand(new FEventHandler() {
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@Override
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public void handleEvent(FEvent e) {
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BugReporter.copyAndGoToForums(tvDetails.text);
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BugReporter.sendSentry();
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Forge.back();
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}
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});
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btnSave.setCommand(new FEventHandler() {
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@@ -52,7 +53,7 @@ public class BugReportDialog extends FScreen { //use screen rather than dialog s
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BugReporter.saveToFile(tvDetails.text);
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}
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});
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btnContinue.setCommand(new FEventHandler() {
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btnDiscard.setCommand(new FEventHandler() {
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@Override
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public void handleEvent(FEvent e) {
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Forge.back();
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@@ -115,11 +116,11 @@ public class BugReportDialog extends FScreen { //use screen rather than dialog s
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y += buttonHeight + PADDING;
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}
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if (btnExit.isVisible()) {
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btnContinue.setBounds(x, y, buttonWidth, buttonHeight);
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btnDiscard.setBounds(x, y, buttonWidth, buttonHeight);
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btnExit.setBounds(x + buttonWidth + PADDING, y, buttonWidth, buttonHeight);
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}
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else {
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btnContinue.setBounds(x, y, 2 * buttonWidth + PADDING, buttonHeight);
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btnDiscard.setBounds(x, y, 2 * buttonWidth + PADDING, buttonHeight);
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}
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}
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@@ -78,6 +78,10 @@ public class SettingsPage extends TabPage<SettingsScreen> {
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"Minimize on Screen Lock",
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"Minimize Forge when screen is locked (enable if you experience graphic glitches after locking your screen)."),
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0);
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lstSettings.addItem(new BooleanSetting(FPref.USE_SENTRY,
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"Automatic Bug Reports",
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"Automatically send bug reports to the developers, without prompting."),
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0);
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//Gameplay Options
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lstSettings.addItem(new CustomSelectSetting(FPref.UI_CURRENT_AI_PROFILE,
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