Fixed Sanctuary cycle of cards from Apocalypse.

This commit is contained in:
moomarc
2012-01-20 20:31:15 +00:00
parent 3312fc5066
commit 04c8424c4d
5 changed files with 15 additions and 20 deletions

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@@ -2,10 +2,9 @@ Name:Ana Sanctuary
ManaCost:2 G
Types:Enchantment
Text:no text
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ1 | Execute$ TrigPumpA | TriggerDescription$ At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE2 | Execute$ TrigPumpB | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
SVar:TrigPumpA:AB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +1/+1 | NumAtt$ +1 | NumDef$ +1
SVar:TrigPumpB:AB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +5/+5 | NumAtt$ +5 | NumDef$ +5
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigPump | TriggerDescription$ At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
SVar:TrigPump:DB$Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to pump | NumAtt$ +1 | NumDef$ +1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBPump
SVar:DBPump:DB$Pump | Defined$ Targeted | NumAtt$ +5 | NumDef$ +5 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE2
SVar:Y:Count$Valid Permanent.Blue+YouCtrl/LimitMax.1
SVar:Z:Count$Valid Permanent.Black+YouCtrl/LimitMax.1
SVar:X:SVar$Y/Plus.Z

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@@ -2,10 +2,9 @@ Name:Ceta Sanctuary
ManaCost:2 U
Types:Enchantment
Text:no text
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ1 | Execute$ TrigDrawA | TriggerDescription$ At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE2 | Execute$ TrigDrawB | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
SVar:TrigDrawA:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard
SVar:TrigDrawB:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 2 | SubAbility$ DBDiscard
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBDraw
SVar:DBDraw:DB$Draw | Defined$ You | NumCards$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE2 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1
SVar:Y:Count$Valid Permanent.Red+YouCtrl/LimitMax.1
SVar:Z:Count$Valid Permanent.Green+YouCtrl/LimitMax.1

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@@ -2,10 +2,9 @@ Name:Dega Sanctuary
ManaCost:2 W
Types:Enchantment
Text:no text
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ1 | Execute$ TrigGainLifeA | TriggerDescription$ At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE2 | Execute$ TrigGainLifeB | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
SVar:TrigGainLifeA:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 2
SVar:TrigGainLifeB:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 4
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE2
SVar:Y:Count$Valid Permanent.Black+YouCtrl/LimitMax.1
SVar:Z:Count$Valid Permanent.Red+YouCtrl/LimitMax.1
SVar:X:SVar$Y/Plus.Z

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@@ -2,10 +2,9 @@ Name:Necra Sanctuary
ManaCost:2 B
Types:Enchantment
Text:no text
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ1 | Execute$ TrigLoseLifeA | TriggerDescription$ At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE2 | Execute$ TrigLoseLifeB | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
SVar:TrigLoseLifeA:AB$LoseLife | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select a player to lose life | LifeAmount$ 1
SVar:TrigLoseLifeB:AB$LoseLife | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select a player to lose life | LifeAmount$ 3
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
SVar:TrigLoseLife:DB$LoseLife | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player to lose life | LifeAmount$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$LoseLife | Cost$ 0 | Defined$ Targeted | LifeAmount$ 3 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE2
SVar:Y:Count$Valid Permanent.Green+YouCtrl/LimitMax.1
SVar:Z:Count$Valid Permanent.White+YouCtrl/LimitMax.1
SVar:X:SVar$Y/Plus.Z

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@@ -2,10 +2,9 @@ Name:Raka Sanctuary
ManaCost:2 R
Types:Enchantment
Text:no text
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ1 | Execute$ TrigDmgA | TriggerDescription$ At the beginning of your upkeep, if you control a white or blue permanent, CARDNAME deals 1 damage to target creature. If you control a white permanent and a blue permanent, CARDNAME deals 3 damage to that creature instead.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE2 | Execute$ TrigDmgB | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, if you control a white or blue permanent, CARDNAME deals 1 damage to target creature. If you control a white permanent and a blue permanent, CARDNAME deals 3 damage to that creature instead.
SVar:TrigDmgA:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature to deal damage to | NumDmg$ 1
SVar:TrigDmgB:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature to deal damage to | NumDmg$ 3
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigDmg | TriggerDescription$ At the beginning of your upkeep, if you control a white or blue permanent, CARDNAME deals 1 damage to target creature. If you control a white permanent and a blue permanent, CARDNAME deals 3 damage to that creature instead.
SVar:TrigDmg:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature to deal damage to | NumDmg$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBDmg
SVar:DBDmg:DB$ DealDamage | Defined$ Targeted | NumDmg$ 3 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE2
SVar:Y:Count$Valid Permanent.White+YouCtrl/LimitMax.1
SVar:Z:Count$Valid Permanent.Blue+YouCtrl/LimitMax.1
SVar:X:SVar$Y/Plus.Z