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- Added Rise of the Hobgoblins.
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.gitattributes
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@@ -5113,6 +5113,7 @@ res/cardsfolder/riptide_director.txt -text svneol=native#text/plain
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res/cardsfolder/riptide_laboratory.txt -text svneol=native#text/plain
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res/cardsfolder/riptide_pilferer.txt -text svneol=native#text/plain
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res/cardsfolder/riptide_survivor.txt -text svneol=native#text/plain
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res/cardsfolder/rise_of_the_hobgoblins.txt -text svneol=native#text/plain
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res/cardsfolder/rishadan_airship.txt -text svneol=native#text/plain
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res/cardsfolder/rishadan_pawnshop.txt -text svneol=native#text/plain
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res/cardsfolder/rishadan_port.txt -text svneol=native#text/plain
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res/cardsfolder/rise_of_the_hobgoblins.txt
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res/cardsfolder/rise_of_the_hobgoblins.txt
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Name:Rise of the Hobgoblins
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ManaCost:RW RW
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Types:Enchantment
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Text:no text
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may pay X. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield.
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SVar:TrigToken:AB$Token | Cost$ X | TokenAmount$ X | TokenName$ Goblin Soldier | TokenTypes$ Creature,Goblin,Soldier | TokenOwner$ You | TokenColors$ Red,White | TokenPower$ 1 | TokenToughness$ 1
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SVar:X:Count$xPaid
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A:AB$ PumpAll | Cost$ RW | ValidCards$ Creature.Red+YouCtrl,Creature.White+YouCtrl | KW$ First Strike | SpellDescription$ Red creatures and white creatures you control gain first strike until end of turn.
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/rise_of_the_hobgoblins.jpg
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End
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