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- Better logic for Desecration Demon: only sac creatures to it if in critical condition to lose to it and have no active flying/reach blockers that are useful.
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@@ -4,11 +4,10 @@ Types:Creature Demon
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PT:6/6
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K:Flying
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T:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap CARDNAME and put a +1/+1 counter on it.
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SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Opponent | Amount$ 1 | SacValid$ Creature | RememberSacrificed$ True | Optional$ True | AILogic$ ConsiderSac | SubAbility$ DBSacSelf
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SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Opponent | Amount$ 1 | SacValid$ Creature | RememberSacrificed$ True | Optional$ True | AILogic$ DesecrationDemon | SubAbility$ DBSacSelf
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SVar:DBSacSelf:DB$ Tap | Cost$ 0 | Defined$ Self | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X | SubAbility$ DBPutCounter
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SVar:DBPutCounter:DB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:X:Remembered$Amount
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SVar:AIPreferenceParams:CreatureEvalThreshold$ 150
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SVar:Picture:http://www.wizards.com/global/images/magic/general/desecration_demon.jpg
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Oracle:Flying\nAt the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
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