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12
forge-gui/res/cardsfolder/upcoming/dredging_claw.txt
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forge-gui/res/cardsfolder/upcoming/dredging_claw.txt
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Name:Dredging Claw
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ManaCost:2
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Types:Artifact Equipment
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddKeyword$ Menace | Description$ Equipped creature gets +1/+0 and has menace.
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T:Mode$ ChangesZone | Destination$ Battlefield | Origin$ Graveyard | TriggerZones$ Battlefield | OptionalDecider$ You | ValidCard$ Creature.YouOwn | Execute$ TrigAttach | TriggerDescription$ Whenever a creature enters the battlefield from your graveyard, you may attach CARDNAME to it.
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SVar:TrigAttach:DB$ Attach | Defined$ TriggeredCard
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K:Equip:1 B
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AI:RemoveDeck:Random
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DeckHas:Keyword$Menace
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DeckNeeds:Color$Black
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DeckHints:Ability$Graveyard
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Oracle:Equipped creature gets +1/+0 and has menace. (It's can't be blocked except by two or more creatures.)\nWhenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it.\nEquip {1}{B} ({1}{B}: Attach to target creature you control. Equip only as a sorcery.)
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Name:Fallaji Excavation
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ManaCost:3 G G
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Types:Sorcery
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A:SP$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone | TokenAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with {T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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SVar:DBGainLife:DB$ GainLife | LifeAmount$ 3
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DeckHas:Ability$Token|LifeGain & Type$Artifact
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Oracle:Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with é{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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12
forge-gui/res/cardsfolder/upcoming/ravenous_gigamole.txt
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forge-gui/res/cardsfolder/upcoming/ravenous_gigamole.txt
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Name:Ravenous Gigamole
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ManaCost:3 B
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Types:Creature Mole Horror
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PT:2/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on CARDNAME. (To mill a card, a player puts the top card of their library into their graveyard.)
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SVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You | RememberMilled$ True | SubAbility$ DBChangeZone
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard,Exile | Destination$ Hand | ChangeType$ Creature.YouOwn+IsRemembered | RememberChanged$ True | ForgetOtherRemembered$ True | Hidden$ True | Optional$ True | SubAbility$ DBCounter
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SVar:DBCounter:DB$ PutCounter | Defined$ Card.Self | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionNotPresent$ Card | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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DeckHas:Ability$Mill|Counters
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DeckHints:Ability$Graveyard
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Oracle:When Ravenous Gigamole enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, a player puts the top card of their library into their graveyard.)
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Name:Raze to the Ground
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ManaCost:1 R
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Types:Sorcery
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K:This spell can't be countered.
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A:SP$ Destroy | ValidTgts$ Artifact | SubAbility$ DBDraw | RememberLKI$ True | AlwaysRemember$ True | SpellDescription$ Destroy target artifact. If its mana value was 1 or less, draw a card.
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SVar:DBDraw:DB$ Draw | ConditionCheckSVar$ X | ConditionSVarCompare$ LE1 | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:X:RememberedLKI$CardManaCost
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Oracle:This spell can't be countered.\nDestroy target artifact. If its mana value was 1 or less, draw a card.
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forge-gui/res/cardsfolder/upcoming/recommission.txt
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forge-gui/res/cardsfolder/upcoming/recommission.txt
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Name:Recommission
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ManaCost:1 W
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Types:Sorcery
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A:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | AnimateSubAbility$ DBConditionEffect | ValidTgts$ Artifact.YouCtrl+cmcLE3,Creature.YouCtrl+cmcLE3 | TgtPrompt$ Select target artifact or creature card with mana value 3 from your graveyard | SpellDescription$ Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.
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SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Remembered | ReplacementEffects$ ETBCreat | SubAbility$ DBCleanup
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SVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ If it's a creature, it enters with an additional +1/+1 counter on it.
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SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBExile
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SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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DeckHas:Ability$Graveyard|Counter
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Oracle:Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.
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forge-gui/res/cardsfolder/upcoming/rescue_retriever.txt
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forge-gui/res/cardsfolder/upcoming/rescue_retriever.txt
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Name:Rescue Retriever
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ManaCost:3 W W
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Types:Creature Dog Soldier
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PT:3/3
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K:Flash
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounterAll | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each other Soldier you control.
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SVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Soldier.YouCtrl+Other | CounterType$ P1P1 | CounterNum$ 1
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R:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Soldier.attacking+YouCtrl+Other | IsCombat$ True | Description$ Prevent all damage that would be dealt to other attacking Soldiers you control.
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SVar:NonStackingEffect:True
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DeckHas:Ability$Counters
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DeckHints:Type$Soldier
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Oracle:Flash\nWhen Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control.\nPrevent all damage that would be dealt to other attacking Soldiers you control.
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forge-gui/res/cardsfolder/upcoming/retrieval_agent.txt
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forge-gui/res/cardsfolder/upcoming/retrieval_agent.txt
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Name:Retrieval Agent
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ManaCost:3 U
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Types:Creature Human Soldier
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PT:2/5
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A:AB$ Pump | Cost$ 2 | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.
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Oracle:{2}: Retrieval Agent gets +1/-1 until end of turn.
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forge-gui/res/cardsfolder/upcoming/roc_hunter.txt
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forge-gui/res/cardsfolder/upcoming/roc_hunter.txt
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Name:Roc Hunter
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ManaCost:1 R
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Types:Creature Human Soldier
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PT:3/1
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K:Reach
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Oracle:Reach
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Name:Sardian Cliffstomper
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ManaCost:1 R
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Types:Creature Minotaur Barbarian
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PT:0/4
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S:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | IsPresent$ Mountain.YouCtrl | PresentCompare$ GE4 | Condition$ PlayerTurn | Description$ As long as it's your turn and you control four or more Mountains, CARDNAME gets +X/+0, where X is the number of Mountains you control.
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SVar:X:Count$Valid Mountain.YouCtrl
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SVar:BuffedBy:Mountain
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Oracle:As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control.
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12
forge-gui/res/cardsfolder/upcoming/sarinth_steelseeker.txt
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forge-gui/res/cardsfolder/upcoming/sarinth_steelseeker.txt
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Name:Sarinth Steelseeker
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ManaCost:1 G
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Types:Creature Human Artificer Scout
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PT:1/2
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
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SVar:TrigDig:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Land | RevealOptional$ True | RememberPeeked$ True | ImprintRevealed$ True | SubAbility$ DBChangeZone
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SVar:DBChangeZone:DB$ ChangeZone | Defined$ Imprinted | Optional$ True | ForgetChanged$ True | Origin$ Library | Destination$ Hand | SubAbility$ DBGrave
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SVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Optional$ True | Destination$ Graveyard | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True
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DeckHas:Ability$Graveyard
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DeckHints:Type$Artifact
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Oracle:Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
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