Prized Amalgam: fixed that it should not be returned from its trigger when it got sacrificed again in the same turn.

(when there is more than one delayed trigger)
This commit is contained in:
Hanmac
2016-07-27 14:57:00 +00:00
parent b332c2805a
commit 00bcf868c7

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@@ -4,8 +4,8 @@ Types:Creature Zombie
PT:3/3
T:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | TriggerZones$ Graveyard | ValidCard$ Creature.YouOwn+Other | Execute$ DelTrig | TriggerDescription$ Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return CARDNAME from your graveyard to the battlefield tapped at the beginning of the next end step.
T:Mode$ ChangesZone | Destination$ Battlefield | TriggerZones$ Graveyard | ValidCard$ Creature.YouOwn+YouCtrl+Other+wasCastFromGraveyard | Execute$ DelTrig | Secondary$ True | TriggerDescription$ Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return CARDNAME from your graveyard to the battlefield tapped at the beginning of the next end step.
SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return CARDNAME to the battlefield.
SVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True
SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ Self | TriggerDescription$ Return CARDNAME to the battlefield.
SVar:TrigReturn:DB$ ChangeZone | Defined$ Self | ConditionDefined$ DelayTriggerRemembered | ConditionPresent$ Card.StrictlySelf | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True
SVar:DiscardMe:2
SVar:SacMe:1
SVar:Picture:http://www.wizards.com/global/images/magic/general/prized_amalgam.jpg