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wiretapping.txt - don't try to play it if it isn't there
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@@ -4,6 +4,6 @@ Types:Enchantment
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K:Hideaway:5
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T:Mode$ Drawn | ValidCard$ Card.YouOwn | FirstCardInDrawStep$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.
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SVar:TrigDraw:DB$ Draw | SubAbility$ DBPlay
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SVar:DBPlay:DB$ Play | ConditionCheckSVar$ X | ConditionSVarCompare$ GE9 | Defined$ Remembered | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True
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SVar:DBPlay:DB$ Play | ConditionPresent$ Card.IsRemembered | ConditionZone$ Exile | ConditionCheckSVar$ X | ConditionSVarCompare$ GE9 | Defined$ Remembered | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True
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SVar:X:Count$InYourHand
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Oracle:Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nWhenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.
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