mirror of
https://github.com/Vikeo/LifeTrinket.git
synced 2025-11-11 13:46:21 +00:00
Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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e692454b96 | ||
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71321e98dc | ||
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c381b87c48 | ||
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aa479e67bf |
@@ -1,7 +1,7 @@
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{
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"name": "life-trinket",
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"private": true,
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"version": "0.9.45",
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"version": "0.9.5",
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"type": "commonjs",
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"engines": {
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"node": ">=18",
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@@ -6,7 +6,7 @@ import { Cross } from '../../Icons/generated';
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import { useEffect } from 'react';
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import { useAnalytics } from '../../Hooks/useAnalytics';
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export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 h-[85vh] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary w-[95vw] max-w-[548px]`;
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export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-[47.5%] h-[95%] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary w-[95vw] max-w-[548px]`;
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type InfoModalProps = {
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isOpen: boolean;
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@@ -110,11 +110,13 @@ const PlayerMenu = ({
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settings,
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setPlaying,
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setRandomizingPlayer,
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saveCurrentGame,
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initialGameSettings,
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} = useGlobalSettings();
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const analytics = useAnalytics();
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const { updatePlayer, resetCurrentGame } = usePlayers();
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const { updatePlayer, resetCurrentGame, players } = usePlayers();
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const handleColorChange = (event: React.ChangeEvent<HTMLInputElement>) => {
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const updatedPlayer = { ...player, color: event.target.value };
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@@ -137,6 +139,7 @@ const PlayerMenu = ({
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};
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const handleGoToStart = () => {
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saveCurrentGame({ players, initialGameSettings });
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goToStart();
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setRandomizingPlayer(true);
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};
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@@ -443,8 +446,14 @@ const PlayerMenu = ({
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className="text-center text-text-primary"
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style={{ fontSize: extraCountersSize }}
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>
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End Game?
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Go to start?
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</h1>
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<div
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style={{ fontSize: iconSize }}
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className="text-center text-text-primary"
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>
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(Game will be saved)
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</div>
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<div className="flex justify-evenly gap-2">
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<button
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className="bg-primary-main border border-primary-dark text-text-primary rounded-lg flex-grow"
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@@ -19,9 +19,9 @@ import { SettingsModal } from '../../Misc/SettingsModal';
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import { SupportMe } from '../../Misc/SupportMe';
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import { LayoutOptions } from './LayoutOptions';
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const MainWrapper = twc.div`w-[100dvw] h-fit pb-14 overflow-hidden items-center flex flex-col`;
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const MainWrapper = twc.div`w-[100dvw] h-fit pb-24 overflow-hidden items-center flex flex-col min-[349px]:pb-10`;
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const StartButtonFooter = twc.div`w-full max-w-[548px] fixed bottom-4 z-1 items-center flex flex-col px-4 z-10`;
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const StartButtonFooter = twc.div`w-full max-w-[548px] fixed bottom-4 z-1 items-center flex flex-row flex-wrap px-4 z-10 gap-4`;
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const SliderWrapper = twc.div`mx-8`;
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@@ -92,6 +92,9 @@ const Start = () => {
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isPWA,
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setRandomizingPlayer,
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version,
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setPlaying,
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savedGame,
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saveCurrentGame,
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} = useGlobalSettings();
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const [openInfoModal, setOpenInfoModal] = useState(false);
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@@ -124,7 +127,7 @@ const Start = () => {
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [playerOptions.numberOfPlayers]);
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const doStartGame = () => {
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const doStartNewGame = () => {
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if (!initialGameSettings) {
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return;
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}
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@@ -149,10 +152,40 @@ const Start = () => {
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setInitialGameSettings(initialGameSettings);
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setPlayers(createInitialPlayers(initialGameSettings));
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setShowPlay(true);
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setRandomizingPlayer(settings.preStartMode === PreStartMode.RandomKing);
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localStorage.setItem('playing', 'false');
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localStorage.setItem('showPlay', 'true');
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setShowPlay(true);
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setPlaying(false);
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};
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const doResumeGame = () => {
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if (!savedGame) {
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return;
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}
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analytics.trackEvent('game_resumed', {
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...initialGameSettings,
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...settings,
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isPWA,
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});
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try {
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if (settings.goFullscreenOnStart) {
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fullscreen.enableFullscreen();
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}
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} catch (error) {
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console.error(error);
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}
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if (settings.keepAwake && !wakeLock.active) {
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wakeLock.request();
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}
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setInitialGameSettings(savedGame.initialGameSettings);
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setPlayers(savedGame.players);
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saveCurrentGame(null);
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setRandomizingPlayer(false);
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setShowPlay(true);
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setPlaying(true);
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};
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const valueText = (value: number) => {
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@@ -196,48 +229,6 @@ const Start = () => {
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<div className="overflow-hidden items-center flex flex-col max-w-[548px] w-full mb-8 px-4">
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<FormControl focused={false} style={{ width: '100%' }}>
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<FormLabel>Number of Players</FormLabel>
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<SliderWrapper>
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<Slider
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title="Number of Players"
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max={6}
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min={1}
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aria-label="Custom marks"
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value={playerOptions?.numberOfPlayers ?? 4}
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getAriaValueText={valueText}
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step={null}
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marks={playerMarks}
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onChange={(_e, value) => {
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setPlayerOptions({
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...playerOptions,
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numberOfPlayers: value as number,
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orientation: Orientation.Landscape,
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});
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}}
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/>
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</SliderWrapper>
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<FormLabel className="mt-[0.7rem]">Starting Health</FormLabel>
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<SliderWrapper>
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<Slider
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title="Starting Health"
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max={60}
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min={20}
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aria-label="Custom marks"
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value={playerOptions?.startingLifeTotal ?? 40}
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getAriaValueText={valueText}
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step={10}
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marks={healthMarks}
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onChange={(_e, value) =>
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setPlayerOptions({
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...playerOptions,
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startingLifeTotal: value as number,
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orientation: Orientation.Landscape,
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})
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}
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/>
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</SliderWrapper>
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<ToggleButtonsWrapper className="mt-4">
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<ToggleContainer>
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<FormLabel>Commander</FormLabel>
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@@ -295,6 +286,47 @@ const Start = () => {
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</div>
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</div>
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</ToggleButtonsWrapper>
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<FormLabel>Number of Players</FormLabel>
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<SliderWrapper>
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<Slider
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title="Number of Players"
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max={6}
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min={1}
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aria-label="Custom marks"
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value={playerOptions?.numberOfPlayers ?? 4}
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getAriaValueText={valueText}
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step={null}
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marks={playerMarks}
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onChange={(_e, value) => {
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setPlayerOptions({
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...playerOptions,
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numberOfPlayers: value as number,
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orientation: Orientation.Landscape,
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});
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}}
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/>
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</SliderWrapper>
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<FormLabel className="mt-[0.7rem]">Starting Health</FormLabel>
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<SliderWrapper>
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<Slider
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title="Starting Health"
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max={60}
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min={20}
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aria-label="Custom marks"
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value={playerOptions?.startingLifeTotal ?? 40}
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getAriaValueText={valueText}
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step={10}
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marks={healthMarks}
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onChange={(_e, value) =>
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setPlayerOptions({
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...playerOptions,
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startingLifeTotal: value as number,
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orientation: Orientation.Landscape,
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})
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}
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/>
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</SliderWrapper>
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<FormLabel>Layout</FormLabel>
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<LayoutOptions
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@@ -318,14 +350,25 @@ const Start = () => {
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</div>
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<StartButtonFooter>
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<Button
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size="large"
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variant="contained"
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onClick={doStartGame}
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fullWidth
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<button
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className="flex flex-grow basis-0 justify-center self-center items-center bg-primary-main px-3 py-2 rounded-md text-text-primary min-w-[150px]"
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onClick={doStartNewGame}
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>
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START GAME
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</Button>
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NEW GAME
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</button>
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{savedGame && (
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<button
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className="flex flex-grow basis-0 justify-center self-center items-center bg-primary-dark px-3 py-2 rounded-md text-text-primary min-w-[150px]"
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onClick={doResumeGame}
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>
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RESUME
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<span className="text-xs">
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({savedGame.players.length}
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{savedGame.players.length > 1 ? 'players' : 'player'})
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</span>
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</button>
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)}
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</StartButtonFooter>
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</MainWrapper>
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);
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@@ -1,5 +1,6 @@
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import { createContext } from 'react';
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import { InitialGameSettings, Settings } from '../Types/Settings';
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import { Player } from '../Types/Player';
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type Version = {
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installedVersion: string;
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@@ -8,6 +9,11 @@ type Version = {
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remoteVersion?: string;
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};
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export type SavedGame = {
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initialGameSettings: InitialGameSettings;
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players: Player[];
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} | null;
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export type GlobalSettingsContextType = {
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fullscreen: {
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isFullscreen: boolean;
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@@ -25,7 +31,7 @@ export type GlobalSettingsContextType = {
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goToStart: () => void;
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showPlay: boolean;
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setShowPlay: (showPlay: boolean) => void;
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initialGameSettings: InitialGameSettings | null;
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initialGameSettings: InitialGameSettings;
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setInitialGameSettings: (initialGameSettings: InitialGameSettings) => void;
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settings: Settings;
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setSettings: (settings: Settings) => void;
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@@ -36,8 +42,9 @@ export type GlobalSettingsContextType = {
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isPWA: boolean;
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preStartCompleted: boolean;
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setPreStartCompleted: (completed: boolean) => void;
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version: Version;
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savedGame: SavedGame;
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saveCurrentGame: (currentGame: SavedGame) => void;
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};
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export const GlobalSettingsContext =
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@@ -3,6 +3,7 @@ import { useWakeLock } from 'react-screen-wake-lock';
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import {
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GlobalSettingsContext,
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GlobalSettingsContextType,
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SavedGame,
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} from '../Contexts/GlobalSettingsContext';
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import { useAnalytics } from '../Hooks/useAnalytics';
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import {
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@@ -21,12 +22,21 @@ export const GlobalSettingsProvider = ({
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}) => {
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const analytics = useAnalytics();
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const savedShowPlay = localStorage.getItem('showPlay');
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const savedGameSettings = localStorage.getItem('initialGameSettings');
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const savedSettings = localStorage.getItem('settings');
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const savedPlaying = localStorage.getItem('playing');
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const savedPreStartComplete = localStorage.getItem('preStartComplete');
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const localSavedGame = localStorage.getItem('savedGame');
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const [savedGame, setCurrentGame] = useState<SavedGame>(
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localSavedGame ? JSON.parse(localSavedGame) : null
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);
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const setCurrentGameAndLocalStorage = (savedGame: SavedGame) => {
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if (!savedGame) {
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setCurrentGame(savedGame);
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localStorage.removeItem('savedGame');
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return;
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}
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setCurrentGame(savedGame);
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localStorage.setItem('savedGame', JSON.stringify(savedGame));
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};
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const savedPlaying = localStorage.getItem('playing');
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const [playing, setPlaying] = useState<boolean>(
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savedPlaying ? savedPlaying === 'true' : false
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);
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@@ -35,23 +45,42 @@ export const GlobalSettingsProvider = ({
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localStorage.setItem('playing', String(playing));
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};
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const savedPreStartComplete = localStorage.getItem('preStartComplete');
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const [preStartCompleted, setPreStartCompleted] = useState<boolean>(
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savedPreStartComplete ? savedPreStartComplete === 'true' : false
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);
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const savedShowPlay = localStorage.getItem('showPlay');
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const [showPlay, setShowPlay] = useState<boolean>(
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savedShowPlay ? savedShowPlay === 'true' : false
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);
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const setShowPlayAndLocalStorage = (showPlay: boolean) => {
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setShowPlay(showPlay);
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localStorage.setItem('showPlay', String(showPlay));
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};
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const savedSettings = localStorage.getItem('settings');
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const [randomizingPlayer, setRandomizingPlayer] = useState<boolean>(
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savedSettings
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? Boolean(JSON.parse(savedSettings).preStartMode === 'random-king')
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: true
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);
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const [settings, setSettings] = useState<Settings>(
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savedSettings ? JSON.parse(savedSettings) : defaultSettings
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);
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const setSettingsAndLocalStorage = (settings: Settings) => {
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setSettings(settings);
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localStorage.setItem('settings', JSON.stringify(settings));
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};
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const savedGameSettings = localStorage.getItem('initialGameSettings');
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const [initialGameSettings, setInitialGameSettings] =
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useState<InitialGameSettings | null>(
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savedGameSettings ? JSON.parse(savedGameSettings) : null
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useState<InitialGameSettings>(
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savedGameSettings
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? JSON.parse(savedGameSettings)
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: defaultInitialGameSettings
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);
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const setInitialGameSettingsAndLocalStorage = (
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@@ -64,15 +93,6 @@ export const GlobalSettingsProvider = ({
|
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);
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};
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const [settings, setSettings] = useState<Settings>(
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savedSettings ? JSON.parse(savedSettings) : defaultSettings
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);
|
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const setSettingsAndLocalStorage = (settings: Settings) => {
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setSettings(settings);
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localStorage.setItem('settings', JSON.stringify(settings));
|
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};
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const removeLocalStorage = async () => {
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localStorage.removeItem('initialGameSettings');
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localStorage.removeItem('players');
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@@ -252,7 +272,7 @@ export const GlobalSettingsProvider = ({
|
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},
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goToStart,
|
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showPlay,
|
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setShowPlay,
|
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setShowPlay: setShowPlayAndLocalStorage,
|
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playing,
|
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setPlaying: setPlayingAndLocalStorage,
|
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initialGameSettings,
|
||||
@@ -264,6 +284,8 @@ export const GlobalSettingsProvider = ({
|
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isPWA: window?.matchMedia('(display-mode: standalone)').matches,
|
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preStartCompleted,
|
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setPreStartCompleted: setPreStartCompletedAndLocalStorage,
|
||||
savedGame,
|
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saveCurrentGame: setCurrentGameAndLocalStorage,
|
||||
|
||||
version: {
|
||||
installedVersion: import.meta.env.VITE_APP_VERSION,
|
||||
@@ -285,6 +307,7 @@ export const GlobalSettingsProvider = ({
|
||||
settings,
|
||||
randomizingPlayer,
|
||||
preStartCompleted,
|
||||
savedGame,
|
||||
remoteVersion,
|
||||
isLatestVersion,
|
||||
analytics,
|
||||
|
||||
@@ -31,6 +31,16 @@ code {
|
||||
monospace;
|
||||
}
|
||||
|
||||
// hide scrollbar globally
|
||||
::-webkit-scrollbar {
|
||||
display: none;
|
||||
}
|
||||
|
||||
* {
|
||||
scrollbar-width: none;
|
||||
-ms-overflow-style: none;
|
||||
}
|
||||
|
||||
@layer utilities {
|
||||
.pointer-events-all {
|
||||
pointer-events: all;
|
||||
|
||||
Reference in New Issue
Block a user