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12 Commits

Author SHA1 Message Date
Viktor Rådberg
efbfb7719c tsc 2024-03-16 10:40:18 +01:00
Viktor Rådberg
71e5614f52 bump to new version 2024-03-16 10:38:23 +01:00
Viktor Rådberg
677fd79bee fix long press down 2024-03-16 10:23:15 +01:00
Viktor Rådberg
1bff41bc10 remove colorful 2024-03-16 10:04:35 +01:00
Viktor Rådberg
7852520f8e minus plus icon color 2024-03-16 09:59:40 +01:00
Viktor Rådberg
04c3d60967 use normal picker again 2024-03-16 09:31:59 +01:00
Viktor Rådberg
664e2e5688 round color picker 2024-02-19 07:38:17 +01:00
Viktor Rådberg
6eb7ac9f50 Merge branch 'main' into better-colors 2024-02-18 16:08:09 +01:00
Viktor Rådberg
ef06e0d125 bump 2024-02-09 23:04:29 +01:00
Viktor Rådberg
ae9f5707b2 update blur 2024-02-09 23:04:14 +01:00
Viktor Rådberg
8b33a2a38a wip 2024-01-28 17:04:30 +01:00
Viktor Rådberg
cc915dff36 better color picker 2024-01-28 11:54:37 +01:00
9 changed files with 214 additions and 70 deletions

View File

@@ -1,7 +1,7 @@
{
"name": "life-trinket",
"private": true,
"version": "0.6.3",
"version": "0.6.5",
"type": "commonjs",
"engines": {
"node": ">=18",

View File

@@ -66,8 +66,7 @@ export const CommanderDamage = ({
}: CommanderDamageButtonComponentProps) => {
const { updatePlayer } = usePlayers();
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
const [timeoutFinished, setTimeoutFinished] = useState(false);
const [hasPressedDown, setHasPressedDown] = useState(false);
const [downLongPressed, setDownLongPressed] = useState(false);
const downPositionRef = useRef({ x: 0, y: 0 });
const handleCommanderDamageChange = (
@@ -109,16 +108,16 @@ export const CommanderDamage = ({
const handleDownInput = ({ opponentIndex, isPartner, event }: InputProps) => {
downPositionRef.current = { x: event.clientX, y: event.clientY };
setTimeoutFinished(false);
setHasPressedDown(true);
setDownLongPressed(false);
timeoutRef.current = setTimeout(() => {
setTimeoutFinished(true);
setDownLongPressed(true);
handleCommanderDamageChange(opponentIndex, -1, isPartner);
}, decrementTimeoutMs);
};
const handleUpInput = ({ opponentIndex, isPartner, event }: InputProps) => {
if (!(hasPressedDown && !timeoutFinished)) {
if (downLongPressed) {
return;
}
@@ -134,14 +133,14 @@ export const CommanderDamage = ({
return;
}
clearTimeout(timeoutRef.current);
handleCommanderDamageChange(opponentIndex, 1, isPartner);
setHasPressedDown(false);
};
const handleLeaveInput = () => {
setTimeoutFinished(true);
setDownLongPressed(true);
clearTimeout(timeoutRef.current);
setHasPressedDown(false);
};
const opponentIndex = opponent.index;

View File

@@ -1,8 +1,9 @@
import { useRef, useState } from 'react';
import { useEffect, useRef, useState } from 'react';
import { TwcComponentProps, twc } from 'react-twc';
import { lifeLongPressMultiplier } from '../../Data/constants';
import { Rotation } from '../../Types/Player';
import { Player, Rotation } from '../../Types/Player';
import { MAX_TAP_MOVE_DISTANCE } from './CommanderDamage';
import { checkContrast } from '../../Utils/checkContrast';
type RotationButtonProps = TwcComponentProps<'div'> & {
$align?: string;
@@ -13,7 +14,6 @@ const LifeCounterButtonTwc = twc.button`
h-full
w-full
flex
text-lifeCounter-text
font-semibold
bg-transparent
border-none
@@ -40,17 +40,15 @@ const TextContainer = twc.div<RotationButtonProps>((props) => [
]);
type LifeCounterButtonProps = {
lifeTotal: number;
player: Player;
setLifeTotal: (lifeTotal: number) => void;
rotation: number;
operation: 'add' | 'subtract';
increment: number;
};
const LifeCounterButton = ({
lifeTotal,
player,
setLifeTotal,
rotation,
operation,
increment,
}: LifeCounterButtonProps) => {
@@ -59,8 +57,20 @@ const LifeCounterButton = ({
const [hasPressedDown, setHasPressedDown] = useState(false);
const downPositionRef = useRef({ x: 0, y: 0 });
const [iconColor, setIconColor] = useState<'dark' | 'light'>('dark');
useEffect(() => {
const contrast = checkContrast(player.color, '#00000080');
if (contrast === 'Fail') {
setIconColor('light');
} else {
setIconColor('dark');
}
}, [player.color]);
const handleLifeChange = (increment: number) => {
setLifeTotal(lifeTotal + increment);
setLifeTotal(player.lifeTotal + increment);
};
const handleDownInput = (event: React.PointerEvent<HTMLButtonElement>) => {
@@ -102,7 +112,8 @@ const LifeCounterButton = ({
};
const fontSize =
rotation === Rotation.SideFlipped || rotation === Rotation.Side
player.settings.rotation === Rotation.SideFlipped ||
player.settings.rotation === Rotation.Side
? '8vmax'
: '12vmin';
@@ -118,8 +129,11 @@ const LifeCounterButton = ({
aria-label={`${operation === 'add' ? 'Add' : 'Subtract'} life`}
>
<TextContainer
$rotation={rotation}
$rotation={player.settings.rotation}
$align={operation === 'add' ? 'right' : 'left'}
data-contrast={iconColor}
className="data-[contrast=dark]:text-icons-dark
data-[contrast=light]:text-icons-light"
>
{operation === 'add' ? '\u002B' : '\u2212'}
</TextContainer>

View File

@@ -7,7 +7,7 @@ const LoseButton = twc.div<RotationDivProps>((props) => [
'absolute flex-grow border-none outline-none cursor-pointer bg-interface-loseButton-background rounded-lg select-none z-[1] webkit-user-select-none py-2 px-4 ',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? `left-[19%]`
? `left-[21%]`
: 'top-[21%]',
]);

View File

@@ -10,6 +10,8 @@ import {
import { CounterType, Player, Rotation } from '../../Types/Player';
import { RotationDivProps } from '../Buttons/CommanderDamage';
import ExtraCounter from '../Buttons/ExtraCounter';
import { useEffect, useState } from 'react';
import { checkContrast } from '../../Utils/checkContrast';
const Container = twc.div<RotationDivProps>((props) => [
'flex',
@@ -31,6 +33,17 @@ type ExtraCountersBarProps = {
const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
const { updatePlayer } = usePlayers();
const [iconColor, setIconColor] = useState<'dark' | 'light'>('dark');
useEffect(() => {
const contrast = checkContrast(player.color, '#00000080');
if (contrast === 'Fail') {
setIconColor('light');
} else {
setIconColor('dark');
}
}, [player.color]);
const handleCounterChange = (
updatedCounterTotal: number,
@@ -93,7 +106,13 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
{useCommanderDamage && (
<ExtraCounter
rotation={player.settings.rotation}
Icon={<CommanderTax size={iconSize} opacity="0.5" color="black" />}
Icon={
<CommanderTax
size={iconSize}
data-contrast={iconColor}
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
/>
}
type={CounterType.CommanderTax}
counterTotal={
player.extraCounters?.find(
@@ -108,7 +127,13 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
{Boolean(useCommanderDamage && usePartner) && (
<ExtraCounter
rotation={player.settings.rotation}
Icon={<PartnerTax size={iconSize} opacity="0.5" color="black" />}
Icon={
<PartnerTax
size={iconSize}
data-contrast={iconColor}
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
/>
}
type={CounterType.PartnerTax}
counterTotal={
player.extraCounters?.find(
@@ -123,7 +148,13 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
{usePoison && (
<ExtraCounter
rotation={player.settings.rotation}
Icon={<Poison size={iconSize} opacity="0.5" color="black" />}
Icon={
<Poison
size={iconSize}
data-contrast={iconColor}
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
/>
}
type={CounterType.Poison}
counterTotal={
player.extraCounters?.find((counter) => counter.type === 'poison')
@@ -137,7 +168,13 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
{useEnergy && (
<ExtraCounter
rotation={player.settings.rotation}
Icon={<Energy size={iconSize} opacity="0.5" color="black" />}
Icon={
<Energy
size={iconSize}
data-contrast={iconColor}
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
/>
}
type={CounterType.Energy}
counterTotal={
player.extraCounters?.find((counter) => counter.type === 'energy')
@@ -151,7 +188,13 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
{useExperience && (
<ExtraCounter
rotation={player.settings.rotation}
Icon={<Experience size={iconSize} opacity="0.5" color="black" />}
Icon={
<Experience
size={iconSize}
data-contrast={iconColor}
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
/>
}
type={CounterType.Experience}
counterTotal={
player.extraCounters?.find(

View File

@@ -118,9 +118,8 @@ const Health = ({
return (
<LifeContainer $rotation={player.settings.rotation}>
<LifeCounterButton
lifeTotal={player.lifeTotal}
player={player}
setLifeTotal={handleLifeChange}
rotation={player.settings.rotation}
operation="subtract"
increment={-1}
/>
@@ -148,9 +147,8 @@ const Health = ({
</LifeCounterTextContainer>
</TextWrapper>
<LifeCounterButton
lifeTotal={player.lifeTotal}
player={player}
setLifeTotal={handleLifeChange}
rotation={player.settings.rotation}
operation="add"
increment={1}
/>

View File

@@ -27,7 +27,7 @@ const PlayerMenuWrapper = twc.div`
w-full
h-full
bg-background-settings
backdrop-blur-[10px]
backdrop-blur-[3px]
items-center
justify-center
z-[2]
@@ -66,17 +66,15 @@ const ButtonsSections = twc.div`
flex-wrap
`;
const ColorPicker = twc.input`
const ColorPickerButton = twc.div`
h-[8vmax]
w-[8vmax]
relative
max-h-12
max-w-11
border-none
outline-none
max-w-12
rounded-full
cursor-pointer
bg-transparent
user-select-none
text-common-white
overflow-hidden
`;
const SettingsContainer = twc.div<RotationDivProps>((props) => [
@@ -98,7 +96,7 @@ const PlayerMenu = ({
isShown,
}: PlayerMenuProps) => {
const settingsContainerRef = useRef<HTMLDivElement | null>(null);
const dialogRef = useRef<HTMLDialogElement | null>(null);
const resetGameDialogRef = useRef<HTMLDialogElement | null>(null);
const { isSide } = useSafeRotate({
rotation: player.settings.rotation,
@@ -162,13 +160,14 @@ const PlayerMenu = ({
>
<BetterRowContainer>
<TogglesSection>
<ColorPicker
type="color"
value={player.color}
onChange={handleColorChange}
role="button"
aria-label="Color picker"
/>
<ColorPickerButton aria-label="Color picker">
<input
onChange={handleColorChange}
type="color"
className="size-[200%] absolute -left-2 -top-2"
value={player.color}
/>
</ColorPickerButton>
{player.settings.useCommanderDamage && (
<CheckboxContainer>
<Checkbox
@@ -197,7 +196,6 @@ const PlayerMenu = ({
/>
</CheckboxContainer>
)}
<CheckboxContainer>
<Checkbox
name="usePoison"
@@ -224,7 +222,6 @@ const PlayerMenu = ({
aria-label="Poison"
/>
</CheckboxContainer>
<CheckboxContainer>
<Checkbox
name="useEnergy"
@@ -251,7 +248,6 @@ const PlayerMenu = ({
aria-label="Energy"
/>
</CheckboxContainer>
<CheckboxContainer>
<Checkbox
name="useExperience"
@@ -332,7 +328,7 @@ const PlayerMenu = ({
fontSize: buttonFontSize,
padding: '4px',
}}
onClick={() => dialogRef.current?.show()}
onClick={() => resetGameDialogRef.current?.show()}
role="checkbox"
aria-checked={wakeLock.active}
aria-label="Reset Game"
@@ -342,27 +338,30 @@ const PlayerMenu = ({
</ButtonsSections>
</BetterRowContainer>
<dialog
ref={dialogRef}
className="z-[9999] min-h-2/4 bg-background-default text-text-primary rounded-2xl border-none absolute bottom-[20%]"
ref={resetGameDialogRef}
className="z-[999] size-full bg-background-settings"
onClick={() => resetGameDialogRef.current?.close()}
>
<div className="flex flex-col p-4 gap-2">
<h1 className="text-center">Reset Game?</h1>
<div className="flex justify-evenly gap-4">
<Button
variant="contained"
onClick={() => dialogRef.current?.close()}
>
No
</Button>
<Button
variant="contained"
onClick={() => {
handleResetGame();
dialogRef.current?.close();
}}
>
Yes
</Button>
<div className="flex size-full items-center justify-center">
<div className="flex flex-col justify-center p-4 gap-2 bg-background-default rounded-2xl border-none">
<h1 className="text-center text-text-primary">Reset Game?</h1>
<div className="flex justify-evenly gap-4">
<Button
variant="contained"
onClick={() => resetGameDialogRef.current?.close()}
>
No
</Button>
<Button
variant="contained"
onClick={() => {
handleResetGame();
resetGameDialogRef.current?.close();
}}
>
Yes
</Button>
</div>
</div>
</div>
</dialog>

View File

@@ -0,0 +1,87 @@
type RGBA = {
red: number;
green: number;
blue: number;
alpha: number;
};
export const hexToRgb = (hex: string): RGBA => {
hex = hex.replace(/^#/, '');
let alpha = 255;
if (hex.length === 8) {
alpha = parseInt(hex.slice(6, 8), 16);
hex = hex.substring(0, 6);
}
if (hex.length === 4) {
alpha = parseInt(hex.slice(3, 4).repeat(2), 16);
hex = hex.substring(0, 3);
}
if (hex.length === 3) {
hex = hex[0] + hex[0] + hex[1] + hex[1] + hex[2] + hex[2];
}
const num = parseInt(hex, 16);
const red = num >> 16;
const green = (num >> 8) & 255;
const blue = num & 255;
return { red, green, blue, alpha };
};
export const luminance = (a: number, b: number) => {
const l1 = Math.max(a, b);
const l2 = Math.min(a, b);
return (l1 + 0.05) / (l2 + 0.05);
};
export const rgbContrast = (a: RGBA, b: RGBA) => {
return luminance(relativeLuminance(a), relativeLuminance(b));
};
// calculate the color contrast ratio
export const checkContrast = (hexC1: string, hexC2: string) => {
const color1rgb = hexToRgb(hexC1);
const color2rgb = hexToRgb(hexC2);
const contrast = rgbContrast(color1rgb, color2rgb);
if (contrast >= 7) {
return 'AAA';
}
if (contrast >= 4.5) {
return 'AA';
}
if (contrast >= 3) {
return 'AA Large';
}
return 'Fail';
};
// red, green, and blue coefficients
const rc = 0.2126;
const gc = 0.7152;
const bc = 0.0722;
// low-gamma adjust coefficient
const lowc = 1 / 12.92;
function adjustGamma(input: number) {
return Math.pow((input + 0.055) / 1.055, 2.4);
}
export const relativeLuminance = (rgb: RGBA) => {
const rsrgb = rgb.red / 255;
const gsrgb = rgb.green / 255;
const bsrgb = rgb.blue / 255;
const r = rsrgb <= 0.03928 ? rsrgb * lowc : adjustGamma(rsrgb);
const g = gsrgb <= 0.03928 ? gsrgb * lowc : adjustGamma(gsrgb);
const b = bsrgb <= 0.03928 ? bsrgb * lowc : adjustGamma(bsrgb);
return r * rc + g * gc + b * bc;
};

View File

@@ -54,6 +54,10 @@ export default {
backdrop: 'rgba(0, 0, 0, 0.3)',
settings: 'rgba(20, 20, 0, 0.9)',
},
icons: {
dark: '#00000080',
light: '#ffffff4f',
},
text: {
primary: '#F5F5F5',
secondary: '#76A6A5',