mirror of
https://github.com/Vikeo/LifeTrinket.git
synced 2025-11-13 14:46:21 +00:00
fix z index of settings and lose button
This commit is contained in:
53
src/Components/Buttons/LoseButton.tsx
Normal file
53
src/Components/Buttons/LoseButton.tsx
Normal file
@@ -0,0 +1,53 @@
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import styled, { css } from 'styled-components';
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import { Skull } from '../../Icons/generated';
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import { Rotation } from '../../Types/Player';
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export const LoseButton = styled.button<{ rotation: Rotation }>`
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position: absolute;
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flex-grow: 1;
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border: none;
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outline: none;
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cursor: pointer;
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top: 25%;
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right: 15%;
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background-color: #43434380;
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border-radius: 8px;
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-webkit-touch-callout: none;
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-webkit-tap-highlight-color: transparent;
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user-select: none;
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-moz-user-select: -moz-none;
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-webkit-user-select: none;
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-ms-user-select: none;
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z-index: 1;
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${(props) => {
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if (props.rotation === Rotation.SideFlipped) {
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return css`
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right: auto;
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top: 15%;
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left: 27%;
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rotate: ${props.rotation}deg;
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`;
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} else if (props.rotation === Rotation.Side) {
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return css`
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right: auto;
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top: 15%;
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left: 27%;
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rotate: ${props.rotation - 180}deg;
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`;
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}
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}}
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`;
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type LoseButtonProps = {
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onClick: () => void;
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rotation: Rotation;
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};
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export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => {
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return (
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<LoseButton rotation={rotation} onClick={onClick}>
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<Skull size="5vmin" color="black" opacity={0.5} />
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</LoseButton>
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);
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};
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@@ -18,6 +18,7 @@ export const StyledSettingsButton = styled.button<{ rotation: number }>`
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-moz-user-select: -moz-none;
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-webkit-user-select: none;
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-ms-user-select: none;
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z-index: 1;
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${(props) => {
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if (
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props.rotation === Rotation.Side ||
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@@ -3,12 +3,12 @@ import styled, { css, keyframes } from 'styled-components';
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import { theme } from '../../Data/theme';
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import { Player, Rotation } from '../../Types/Player';
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import LifeCounterButton from '../Buttons/LifeCounterButton';
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import { LoseGameButton } from '../Buttons/LoseButton';
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import SettingsButton from '../Buttons/SettingsButton';
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import CommanderDamageBar from '../Counters/CommanderDamageBar';
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import ExtraCountersBar from '../Counters/ExtraCountersBar';
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import { OutlinedText } from '../Misc/OutlinedText';
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import PlayerMenu from '../PlayerMenu/PlayerMenu';
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import { Skull } from '../../Icons/generated';
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const LifeCounterContentWrapper = styled.div<{
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backgroundColor: string;
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@@ -181,42 +181,6 @@ export const RecentDifference = styled.span`
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animation: ${fadeOut} 3s 1s ease-out forwards;
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`;
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export const LoseGameButton = styled.button<{ rotation: Rotation }>`
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position: absolute;
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flex-grow: 1;
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border: none;
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outline: none;
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cursor: pointer;
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top: 25%;
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right: 15%;
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background-color: #43434380;
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border-radius: 8px;
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-webkit-touch-callout: none;
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-webkit-tap-highlight-color: transparent;
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user-select: none;
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-moz-user-select: -moz-none;
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-webkit-user-select: none;
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-ms-user-select: none;
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${(props) => {
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if (props.rotation === Rotation.SideFlipped) {
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return css`
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right: auto;
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top: 15%;
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left: 27%;
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rotate: ${props.rotation}deg;
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`;
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} else if (props.rotation === Rotation.Side) {
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return css`
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right: auto;
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top: 15%;
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left: 27%;
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rotate: ${props.rotation - 180}deg;
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`;
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}
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}}
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`;
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interface LifeCounterProps {
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backgroundColor: string;
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player: Player;
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@@ -359,9 +323,7 @@ const LifeCounter = ({
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<LoseGameButton
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rotation={player.settings.rotation}
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onClick={toggleGameLost}
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>
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<Skull size="5vmin" color="black" opacity={0.5} />
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</LoseGameButton>
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/>
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)}
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<LifeCountainer rotation={player.settings.rotation}>
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<LifeCounterButton
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