diff --git a/src/Components/Buttons/LoseButton.tsx b/src/Components/Buttons/LoseButton.tsx
new file mode 100644
index 0000000..8eb0e6f
--- /dev/null
+++ b/src/Components/Buttons/LoseButton.tsx
@@ -0,0 +1,53 @@
+import styled, { css } from 'styled-components';
+import { Skull } from '../../Icons/generated';
+import { Rotation } from '../../Types/Player';
+
+export const LoseButton = styled.button<{ rotation: Rotation }>`
+ position: absolute;
+ flex-grow: 1;
+ border: none;
+ outline: none;
+ cursor: pointer;
+ top: 25%;
+ right: 15%;
+ background-color: #43434380;
+ border-radius: 8px;
+ -webkit-touch-callout: none;
+ -webkit-tap-highlight-color: transparent;
+ user-select: none;
+ -moz-user-select: -moz-none;
+ -webkit-user-select: none;
+ -ms-user-select: none;
+ z-index: 1;
+
+ ${(props) => {
+ if (props.rotation === Rotation.SideFlipped) {
+ return css`
+ right: auto;
+ top: 15%;
+ left: 27%;
+ rotate: ${props.rotation}deg;
+ `;
+ } else if (props.rotation === Rotation.Side) {
+ return css`
+ right: auto;
+ top: 15%;
+ left: 27%;
+ rotate: ${props.rotation - 180}deg;
+ `;
+ }
+ }}
+`;
+
+type LoseButtonProps = {
+ onClick: () => void;
+ rotation: Rotation;
+};
+
+export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => {
+ return (
+
+
+
+ );
+};
diff --git a/src/Components/Buttons/SettingsButton.tsx b/src/Components/Buttons/SettingsButton.tsx
index bb52fec..0c738a0 100644
--- a/src/Components/Buttons/SettingsButton.tsx
+++ b/src/Components/Buttons/SettingsButton.tsx
@@ -18,6 +18,7 @@ export const StyledSettingsButton = styled.button<{ rotation: number }>`
-moz-user-select: -moz-none;
-webkit-user-select: none;
-ms-user-select: none;
+ z-index: 1;
${(props) => {
if (
props.rotation === Rotation.Side ||
diff --git a/src/Components/LifeCounter/LifeCounter.tsx b/src/Components/LifeCounter/LifeCounter.tsx
index 00b4ab7..f864ec5 100644
--- a/src/Components/LifeCounter/LifeCounter.tsx
+++ b/src/Components/LifeCounter/LifeCounter.tsx
@@ -3,12 +3,12 @@ import styled, { css, keyframes } from 'styled-components';
import { theme } from '../../Data/theme';
import { Player, Rotation } from '../../Types/Player';
import LifeCounterButton from '../Buttons/LifeCounterButton';
+import { LoseGameButton } from '../Buttons/LoseButton';
import SettingsButton from '../Buttons/SettingsButton';
import CommanderDamageBar from '../Counters/CommanderDamageBar';
import ExtraCountersBar from '../Counters/ExtraCountersBar';
import { OutlinedText } from '../Misc/OutlinedText';
import PlayerMenu from '../PlayerMenu/PlayerMenu';
-import { Skull } from '../../Icons/generated';
const LifeCounterContentWrapper = styled.div<{
backgroundColor: string;
@@ -181,42 +181,6 @@ export const RecentDifference = styled.span`
animation: ${fadeOut} 3s 1s ease-out forwards;
`;
-export const LoseGameButton = styled.button<{ rotation: Rotation }>`
- position: absolute;
- flex-grow: 1;
- border: none;
- outline: none;
- cursor: pointer;
- top: 25%;
- right: 15%;
- background-color: #43434380;
- border-radius: 8px;
- -webkit-touch-callout: none;
- -webkit-tap-highlight-color: transparent;
- user-select: none;
- -moz-user-select: -moz-none;
- -webkit-user-select: none;
- -ms-user-select: none;
-
- ${(props) => {
- if (props.rotation === Rotation.SideFlipped) {
- return css`
- right: auto;
- top: 15%;
- left: 27%;
- rotate: ${props.rotation}deg;
- `;
- } else if (props.rotation === Rotation.Side) {
- return css`
- right: auto;
- top: 15%;
- left: 27%;
- rotate: ${props.rotation - 180}deg;
- `;
- }
- }}
-`;
-
interface LifeCounterProps {
backgroundColor: string;
player: Player;
@@ -359,9 +323,7 @@ const LifeCounter = ({
-
-
+ />
)}