forked from external-repos/squoosh
* Initial work to add Options config
* Use a single encoder instance and retry up to 10 times on failure.
* Switch both sides to allow encoding from the source image, add options configuration for each.
* Styling for options (and a few tweaks for the app)
* Dep updates.
* Remove commented out code.
* Fix Encoder typing
* Fix lint issues
* Apparently I didnt have tslint autofix enabled on the chromebook
* Attempt to fix layout/panning issues
* Fix missing custom element import!
* Fix variable naming, remove dynamic encoder names, remove retry, allow encoders to return ImageData.
* Refactor state management to use an Array of objects and immutable updates instead of relying on explicit update notifications.
* Add Identity encoder, which is a passthrough encoder that handles the "original" view.
* Drop comlink-loader into the project and add ".worker" to the jpeg encoder filename so it runs in a worker (🦄)
* lint fixes.
* cleanup
* smaller PR feedback fixes
* rename "jpeg" codec to "MozJpeg"
* Formatting fixes for Options
* Colocate codecs and their options UIs in src/codecs, and standardize the namings
* Handle canvas errors
* Throw if quality is undefined, add default quality
* add note about temp styles
* add note about temp styles [2]
* Renaming updateOption
* Clarify option input bindings
* Move updateCanvas() to util and rename to drawBitmapToCanvas
* use generics to pass through encoder options
* Remove unused dependencies
* fix options type
* const
* Use `Array.prototype.some()` for image loading check
* Display encoding errors in the UI.
* I fought typescript and I think I won
* This doesn't need to be optional
* Quality isn't optional
* Simplifying comlink casting
* Splitting counters into loading and displaying
* Still loading if the loading counter isn't equal.
64 lines
2.0 KiB
TypeScript
64 lines
2.0 KiB
TypeScript
import { h, Component } from 'preact';
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import * as style from './style.scss';
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import { bind } from '../../lib/util';
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import MozJpegEncoderOptions from '../../codecs/mozjpeg/options';
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import { type as mozJPEGType } from '../../codecs/mozjpeg/encoder';
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import { type as identityType } from '../../codecs/identity/encoder';
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import { EncoderState, EncoderType, EncoderOptions, encoders } from '../../codecs/encoders';
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const encoderOptionsComponentMap = {
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[mozJPEGType]: MozJpegEncoderOptions,
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[identityType]: undefined
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};
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interface Props {
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class?: string;
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encoderState: EncoderState;
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onTypeChange(newType: EncoderType): void;
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onOptionsChange(newOptions: EncoderOptions): void;
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}
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interface State {}
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export default class Options extends Component<Props, State> {
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typeSelect?: HTMLSelectElement;
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@bind
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onTypeChange(event: Event) {
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const el = event.currentTarget as HTMLSelectElement;
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// The select element only has values matching encoder types,
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// so 'as' is safe here.
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const type = el.value as EncoderType;
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this.props.onTypeChange(type);
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}
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render({ class: className, encoderState, onOptionsChange }: Props) {
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const EncoderOptionComponent = encoderOptionsComponentMap[encoderState.type];
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return (
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<div class={`${style.options}${className ? (' ' + className) : ''}`}>
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<label>
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Mode:
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<select value={encoderState.type} onChange={this.onTypeChange}>
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{encoders.map(encoder => (
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<option value={encoder.type}>{encoder.label}</option>
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))}
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</select>
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</label>
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{EncoderOptionComponent &&
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<EncoderOptionComponent
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options={
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// Casting options, as encoderOptionsComponentMap[encodeData.type] ensures the correct type,
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// but typescript isn't smart enough.
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encoderState.options as typeof EncoderOptionComponent['prototype']['props']['options']
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}
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onChange={onOptionsChange}
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/>
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}
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</div>
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);
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}
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}
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