import { h, Component } from 'preact'; import PinchZoom, { ScaleToOpts } from 'pinch-zoom-element/lib'; import 'pinch-zoom-element/lib'; import './custom-els/TwoUp'; import * as style from './style.scss'; import { bind, linkRef } from '../../lib/initial-util'; import { shallowEqual, drawDataToCanvas } from '../../lib/util'; import { ToggleIcon, AddIcon, RemoveIcon, BackIcon } from '../../lib/icons'; import { twoUpHandle } from './custom-els/TwoUp/styles.css'; interface Props { originalImage?: ImageData; mobileView: boolean; leftCompressed?: ImageData; rightCompressed?: ImageData; leftImgContain: boolean; rightImgContain: boolean; onBack: () => void; } interface State { scale: number; editingScale: boolean; altBackground: boolean; } const scaleToOpts: ScaleToOpts = { originX: '50%', originY: '50%', relativeTo: 'container', allowChangeEvent: true, }; export default class Output extends Component { state: State = { scale: 1, editingScale: false, altBackground: false, }; canvasLeft?: HTMLCanvasElement; canvasRight?: HTMLCanvasElement; pinchZoomLeft?: PinchZoom; pinchZoomRight?: PinchZoom; scaleInput?: HTMLInputElement; retargetedEvents = new WeakSet(); componentDidMount() { const leftDraw = this.leftDrawable(); const rightDraw = this.rightDrawable(); if (this.canvasLeft && leftDraw) { drawDataToCanvas(this.canvasLeft, leftDraw); } if (this.canvasRight && rightDraw) { drawDataToCanvas(this.canvasRight, rightDraw); } } componentDidUpdate(prevProps: Props, prevState: State) { const prevLeftDraw = this.leftDrawable(prevProps); const prevRightDraw = this.rightDrawable(prevProps); const leftDraw = this.leftDrawable(); const rightDraw = this.rightDrawable(); if (leftDraw && leftDraw !== prevLeftDraw && this.canvasLeft) { drawDataToCanvas(this.canvasLeft, leftDraw); } if (rightDraw && rightDraw !== prevRightDraw && this.canvasRight) { drawDataToCanvas(this.canvasRight, rightDraw); } if (this.props.originalImage !== prevProps.originalImage && this.pinchZoomLeft) { // New image? Reset the pinch-zoom. this.pinchZoomLeft.setTransform({ allowChangeEvent: true, x: 0, y: 0, scale: 1, }); } } shouldComponentUpdate(nextProps: Props, nextState: State) { return !shallowEqual(this.props, nextProps) || !shallowEqual(this.state, nextState); } private leftDrawable(props: Props = this.props): ImageData | undefined { return props.leftCompressed || props.originalImage; } private rightDrawable(props: Props = this.props): ImageData | undefined { return props.rightCompressed || props.originalImage; } @bind private toggleBackground() { this.setState({ altBackground: !this.state.altBackground, }); } @bind private zoomIn() { if (!this.pinchZoomLeft) throw Error('Missing pinch-zoom element'); this.pinchZoomLeft.scaleTo(this.state.scale * 1.25, scaleToOpts); } @bind private zoomOut() { if (!this.pinchZoomLeft) throw Error('Missing pinch-zoom element'); this.pinchZoomLeft.scaleTo(this.state.scale / 1.25, scaleToOpts); } @bind private onScaleValueFocus() { this.setState({ editingScale: true }, () => { if (this.scaleInput) { // Firefox unfocuses the input straight away unless I force a style calculation here. I have // no idea why, but it's late and I'm quite tired. getComputedStyle(this.scaleInput).transform; this.scaleInput.focus(); } }); } @bind private onScaleInputBlur() { this.setState({ editingScale: false }); } @bind private onScaleInputChanged(event: Event) { const target = event.target as HTMLInputElement; const percent = parseFloat(target.value); if (isNaN(percent)) return; if (!this.pinchZoomLeft) throw Error('Missing pinch-zoom element'); this.pinchZoomLeft.scaleTo(percent / 100, scaleToOpts); } @bind private onPinchZoomLeftChange(event: Event) { if (!this.pinchZoomRight || !this.pinchZoomLeft) throw Error('Missing pinch-zoom element'); this.setState({ scale: this.pinchZoomLeft.scale, }); this.pinchZoomRight.setTransform({ scale: this.pinchZoomLeft.scale, x: this.pinchZoomLeft.x, y: this.pinchZoomLeft.y, }); } /** * We're using two pinch zoom elements, but we want them to stay in sync. When one moves, we * update the position of the other. However, this is tricky when it comes to multi-touch, when * one finger is on one pinch-zoom, and the other finger is on the other. To overcome this, we * redirect all relevant pointer/touch/mouse events to the first pinch zoom element. * * @param event Event to redirect */ @bind private onRetargetableEvent(event: Event) { const targetEl = event.target as HTMLElement; if (!this.pinchZoomLeft) throw Error('Missing pinch-zoom element'); // If the event is on the handle of the two-up, let it through, // unless it's a wheel event, in which case always let it through. if (event.type !== 'wheel' && targetEl.closest(`.${twoUpHandle}`)) return; // If we've already retargeted this event, let it through. if (this.retargetedEvents.has(event)) return; // Stop the event in its tracks. event.stopImmediatePropagation(); event.preventDefault(); // Clone the event & dispatch // Some TypeScript trickery needed due to https://github.com/Microsoft/TypeScript/issues/3841 const clonedEvent = new (event.constructor as typeof Event)(event.type, event); this.retargetedEvents.add(clonedEvent); this.pinchZoomLeft.dispatchEvent(clonedEvent); // Unfocus any active element on touchend. This fixes an issue on (at least) Android Chrome, // where the software keyboard is hidden, but the input remains focused, then after interaction // with this element the keyboard reappears for NO GOOD REASON. Thanks Android. if ( event.type === 'touchend' && document.activeElement && document.activeElement instanceof HTMLElement ) { document.activeElement.blur(); } } render( { mobileView, leftImgContain, rightImgContain, originalImage, onBack }: Props, { scale, editingScale, altBackground }: State, ) { const leftDraw = this.leftDrawable(); const rightDraw = this.rightDrawable(); return (
{editingScale ? ( ) : ( {Math.round(scale * 100)} % )}
); } }