import * as wasm from './squooshhqx_bg.wasm'; let cachegetUint32Memory0 = null; function getUint32Memory0() { if (cachegetUint32Memory0 === null || cachegetUint32Memory0.buffer !== wasm.memory.buffer) { cachegetUint32Memory0 = new Uint32Array(wasm.memory.buffer); } return cachegetUint32Memory0; } let WASM_VECTOR_LEN = 0; function passArray32ToWasm0(arg, malloc) { const ptr = malloc(arg.length * 4); getUint32Memory0().set(arg, ptr / 4); WASM_VECTOR_LEN = arg.length; return ptr; } let cachegetInt32Memory0 = null; function getInt32Memory0() { if (cachegetInt32Memory0 === null || cachegetInt32Memory0.buffer !== wasm.memory.buffer) { cachegetInt32Memory0 = new Int32Array(wasm.memory.buffer); } return cachegetInt32Memory0; } function getArrayU32FromWasm0(ptr, len) { return getUint32Memory0().subarray(ptr / 4, ptr / 4 + len); } /** * @param {Uint32Array} input_image * @param {number} input_width * @param {number} input_height * @param {number} factor * @returns {Uint32Array} */ export function resize(input_image, input_width, input_height, factor) { var ptr0 = passArray32ToWasm0(input_image, wasm.__wbindgen_malloc); var len0 = WASM_VECTOR_LEN; wasm.resize(8, ptr0, len0, input_width, input_height, factor); var r0 = getInt32Memory0()[8 / 4 + 0]; var r1 = getInt32Memory0()[8 / 4 + 1]; var v1 = getArrayU32FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 4); return v1; }